uitools | UI Tools Library for Android | User Interface library
kandi X-RAY | uitools Summary
kandi X-RAY | uitools Summary
UI Tools Library contains lots of useful methods for working with Android User Interface API.
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Top functions reviewed by kandi - BETA
- Convert the real pixel value to a density independent pixel independent value
- Calculate the density scale factor
- Modifies the exposure of the given color
- Generates a unique ID value
- Convert density independent value to real pixel pixel
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Trending Discussions on uitools
QUESTION
In C++, I have a library path I know how include when building with a CMakeLists.txt file but I don't know how to include it when building with a Makefile.
I tried applying the solution asked and answered here but it didn't work. The contents of the Makefile is below. The library's name is "NumCpp". The full path to this library on my computer is C:\Users\ooo\tor\Robot\rainbow\NumCpp\include\
.
In the .cc file I am including the library as #include "NumCpp.hpp"
This is the CMakeLists.txt file. This would include and compile the NumCpp library if you ran this in the directory containing NumCpp. I don't know if it is helpful to show this, but I know I can include the library this way.
...ANSWER
Answered 2022-Mar-22 at 19:41This line assigns a value to a makefile variable named COMMON
:
QUESTION
My whole code seems to work and to my knowledge I've #included everything. Really really lost on this, and stressing about what to do! Someone please save me in my time of need! :))
Here's my scheduled.h file:
...ANSWER
Answered 2021-Aug-26 at 11:07Any object that uses Q_OBJECT
in it's declaration should inherit from QObject
class.
Remove the Q_OBJECT
macro call.
Or change your header into something like:
QUESTION
I currently have an usercontrol with a TreeView and some other things. The TreeView's DataContext is set to the ViewModel and the binding works:
...ANSWER
Answered 2021-Mar-01 at 16:53Every control on the view has its own DataContext. It will just inherit the parent DataContext by default, but you can explicitly set it to whatever you want using:
QUESTION
I'm using EFCore to load a 'User' entity and the related 'Orders' the user made.
I have a constructor (simplified example from the real code) which loads the user with id=1 and implements a command to update the changes in LoadedUser entity. But the CmdApply is clearly wrong in the current code:
...ANSWER
Answered 2021-Feb-26 at 09:31I think it can be solved that way:
- Load your user, dispose DBContext
- Save your user model somewhere
- On save create new DBContext
- Update your model in the new context.
- Call
db.SaveChanges()
Look here: DbContext.Update on MSDN
QUESTION
I've to use a TTS engine in my application and I tried to use Flite. I've installed it and tested it from command line just fine but when I tried to put it into my application I couldn't get it to work. I've already searched the web with no success since most instructions are either for windows or android. I'm also aware of the c++ wrapper by Barath-Kannan but it requires C++17 and at moment I can't use it. I'm using C++11 on Ubuntu 16.04.
Here is my code:
TTSFliteManager: (the class where Flite is used)
...ANSWER
Answered 2020-Sep-04 at 07:01This library does not come with a pkg-config file or CMake support, but it does use the regular autotools installation structure (PREFIX/include, PREFIX/lib).
That means you can tell CMake to search for it:
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