RandomData | Random data generator
kandi X-RAY | RandomData Summary
kandi X-RAY | RandomData Summary
Your test/mock screens would look much better with some real data. RandomData automatically fills your structures with generated, random names, numbers, images, etc. RandomData uses data libraries, validating algorithms and keeps track of a context to make sure that every bit of generated data is consistent and makes sense. Did you notice that a female name always comes with a picture of a woman? :). Before you start, make sure to check out - very nice site with free stock photos :).
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Top functions reviewed by kandi - BETA
- Returns a random email
- Returns the next 2 names of the given Gender
- Returns the next gender
- Generate the next name
- Returns a random gender
- Gets the key in the stack
- Add a new generator
- Returns a random string
- Returns the luhn digit
- Add a generator
- Returns a Matcher that matches the city name
- Returns a Matcher that only accepts country names
- Transforms date
- Returns a Matcher that only accepts the first name and lastName
- Returns a Matcher that can be used to match the names of this GeoJSON feature
- Returns a Matcher that returns a Matcher that can be used to match the form
- Transforms a date
- Generates a random double
- Reset the generator
- Returns the next currency
- Returns the next color
- Returns a random color
- Generates a random string
- Generate the next number
- Reset this object
- Resets the state
RandomData Key Features
RandomData Examples and Code Snippets
Community Discussions
Trending Discussions on RandomData
QUESTION
the problem is I have a component and an array with objects inside. I would like to choose a random object from the array and render it. Here is the code I already have:
...ANSWER
Answered 2022-Mar-31 at 22:11Your useEffect()
callback runs after the initial render (not before). So on the first render randomData.key2
will be undefined
, so you can't call .map()
on it. You have a few options to fix this, but the most appropriate is to remove the useEffect()
and set the data to a random value when you first call useState()
:
QUESTION
We are pulling in data and consuming it with Redux Tool Kit. We then conditionally render components based on the availability of that data. However if I use the custom RTK hook to access the data in the component that will not render without that data, Typescript still complains that the data is possibly null.
Parent
...ANSWER
Answered 2022-Mar-25 at 01:36Typescript is not able to check for null data across components because type checking would have to be done at runtime instead of compile time. The safest way to implement this would be to pass person
in as a prop.
Parent
QUESTION
I want to get my file directories as nested array object but i can't seem to figure out how to convert
...ANSWER
Answered 2022-Feb-14 at 00:12Here is how I solved it: Not the best solution, but works.
QUESTION
Here's the scenario: it might randomly generate some data, and if it does, then the data needs to be recursively retrieved, finally I need get all the generated data.
...ANSWER
Answered 2022-Jan-07 at 22:04There are indeed some issues with your code:
Logic issue: the result can only be an empty list!The result of fetch()
will be either:
- an empty list if
items
is empty - the result of recursively applying
fetch(randomData(item))
on each item in theitems
list Since there is no recursion leaf that returns a non-empty list, and parent calls don’t add anything to the list either, it can only return an empty result.
Maybe you wanted to include the randomData()
in the result as well?
CompletableFuture.join()
inside a Fixed Thread Pool
You are using Executors.newFixedThreadPool(4)
. As the name indicates, the number of threads will be fixed, so when all threads are exhausted, new tasks are queued.
The problem is that you are using join()
to wait for some of those new tasks. So on one hand you are blocking one of the threads, and on the other hand you are waiting for something you just put on the queue.
As it is recursive, if it reaches a depth of 4, it will deadlock.
The simplest way to prevent this would be to use a ForkJoinPool
. This kind of pool will spawn new threads when one of its threads gets blocked.
As a side note, a ForkJoinPool
uses daemon threads, so they don’t prevent the JVM from terminating. If you want to use a Fixed Thread Pool, you have to call shutdown()
on it to make sure it allows termination – or configure it to use daemon threads.
Your code is building a lot of intermediate collections and blocking on a lot of join()
calls. CompletableFuture
is designed to chain related stages of computation thanks to its implementation of CompletionStage
, and not just merely using it as a Future
that can be completed.
Without changing your current logic, first you could make fetch()
return a Stream
, which removes a lot of collect()
/stream()
calls:
QUESTION
I have the following toy code for a library package with a static array:
...ANSWER
Answered 2022-Jan-02 at 13:14If I remember correctly using new
in field initialization is forbidden in Java Card. You either have to perform the new
from within the static install
method (or a method called from install
) or you can mark the field private
, in which case the array is stored in the constant pool. I would strongly recommend the latter. Basically, no static
code execution is allowed.
Using TRUE
and FALSE
as public static fields is not a good idea either, as they would be reference lookups, which is vulnerable to timing oracles. The whole idea of having TRUE
and FALSE
defined this way is to protect against such oracles as well as fault injection; I suggest to make them private
.
QUESTION
I'm trying to get random id from data obtained through an api in vuejs. Then i'm trying create a code like this.
...ANSWER
Answered 2021-Nov-30 at 12:43You are calling method for API call in mounted and generating the random list from the most played list in created. But as per the lifecycle diagram of vue given here, you can see that created hook comes first and then mounted hook. So that way you are creating random list on an empty most played array.
As a solution call the getMostPlayed
method inside created and randomItem
method inside getMostPlayed
after API response.
Something like this :
QUESTION
I am trying something simple using the mongo-go-driver. I insert some datas in a collection, and I want them to be automaticaly deleted after a number of seconds.
I have read the following documentation : https://docs.mongodb.com/manual/tutorial/expire-data/#expire-documents-after-a-specified-number-of-seconds
Then I have wrote something in GO, but it does not seems to work as I expected. Maybe there is something I did not get, or I am doing the wrong way.
...ANSWER
Answered 2021-Oct-20 at 12:03There's nothing wrong with your example, it works.
Please note that the expireAfterSeconds
you specify is the duration after createdAt
when the document expires, and that instant is the earliest time at which the document may be deleted, but there is no guarantee that the deletion will happen "immediately", exactly at that time.
Quoting from MongoDB docs: TTL indexes: Timing of the Delete Operation:
The TTL index does not guarantee that expired data will be deleted immediately upon expiration. There may be a delay between the time a document expires and the time that MongoDB removes the document from the database.
The background task that removes expired documents runs every 60 seconds. As a result, documents may remain in a collection during the period between the expiration of the document and the running of the background task.
Because the duration of the removal operation depends on the workload of your mongod instance, expired data may exist for some time beyond the 60 second period between runs of the background task.
As you can see, if a document expires, at worst case it may take 60 seconds for the background task to kick in and start removing expired documents, and if there are many (or the database is under heavy load), it may take some time to delete all expired documents.
QUESTION
I am following the steps from "Building Go Services With Bazel" youtube and created a simple project with dependency that fails to build with an error:
...ANSWER
Answered 2021-Aug-26 at 17:18Solution was to use the following combination
QUESTION
I am using Reactjs. When I console log randomData
I expect the output to be a random text from the data
and then I want to loop over it. But the result is strange and getting 2 different outputs for each log. When I am out of the useEffect
I can't even Array.prototype.map()
over randomData
or use String.prototype.split("")
.
PS: I know that If I log inside the useEffect
it will only render once, but How I get the data(each text) out of the useEffect then I can use it to loop over?
source: https://codesandbox.io/s/react-playground-forked-3bd7z
...ANSWER
Answered 2021-Jul-23 at 12:08Your problem with the duplicate output is because you are assigning the data
to randomData
initially. React then rerenders (yielding the first console output) and only then calls your useEffect hook.
I would propose you don't use useEffect at all but instead an initialization function for useState
:
QUESTION
Looking at implementing a d3 pie chart, and the initial draw of the pie chart is not rendering properly. Once I call a redraw (randomize top left) however, it falls into place as expected, and then future ones transition as expected.
Am I doing something wrong here when initializing the chart for the first time?
...ANSWER
Answered 2021-Jul-15 at 12:10You are very close. Your problem is here:
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