FastBrush | Fast brush painting simulation for Android using OpenGL
kandi X-RAY | FastBrush Summary
kandi X-RAY | FastBrush Summary
FastBrush is a Java library. FastBrush has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.
FastBrush is a state of the art implementation for real time brush simulation for Android using OpenGL. It both achieves unprecedented detail of results and is lightweight enough to be implemented for mobile devices. It uses multidimensional data driven modeling to create a deformation table, which enables calculating the physics of the brush deformations in constant time for the entire brush, and thus the physics calculation overhead of a large number of bristles becomes negligible. The final result of this system has far higher detail than available consumer painting applications. A paintbrush has up to a thousand bristles, while Adobe Photoshop is only able to simulate up to 10% of that amount in real-time, FastBrush is able to capture the full fidelity of a brush with up to a thousand bristles in real-time on consumer mobile devices. This work is part of my master thesis in Computer Science at KTH Royal Institute of Technology, in Stockholm, Sweden.
FastBrush is a state of the art implementation for real time brush simulation for Android using OpenGL. It both achieves unprecedented detail of results and is lightweight enough to be implemented for mobile devices. It uses multidimensional data driven modeling to create a deformation table, which enables calculating the physics of the brush deformations in constant time for the entire brush, and thus the physics calculation overhead of a large number of bristles becomes negligible. The final result of this system has far higher detail than available consumer painting applications. A paintbrush has up to a thousand bristles, while Adobe Photoshop is only able to simulate up to 10% of that amount in real-time, FastBrush is able to capture the full fidelity of a brush with up to a thousand bristles in real-time on consumer mobile devices. This work is part of my master thesis in Computer Science at KTH Royal Institute of Technology, in Stockholm, Sweden.
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Quality
Security
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Support
FastBrush has a low active ecosystem.
It has 126 star(s) with 36 fork(s). There are 4 watchers for this library.
It had no major release in the last 6 months.
There are 3 open issues and 1 have been closed. On average issues are closed in 409 days. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of FastBrush is current.
Quality
FastBrush has 0 bugs and 0 code smells.
Security
FastBrush has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
FastBrush code analysis shows 0 unresolved vulnerabilities.
There are 0 security hotspots that need review.
License
FastBrush does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
Reuse
FastBrush releases are not available. You will need to build from source code and install.
Build file is available. You can build the component from source.
Top functions reviewed by kandi - BETA
kandi has reviewed FastBrush and discovered the below as its top functions. This is intended to give you an instant insight into FastBrush implemented functionality, and help decide if they suit your requirements.
- Draw a frame
- Method used to interpolate the high and high values for the given key
- Updates the swipe state based on the current touch data
- Draw the triangle
- Create dialog
- Clone this settings object
- Saves settings data
- Handles a touch event
- Draws this shape
- Renders an int buffer to screen
- Set the color
- Load settings data
- Gets the jersey parameters
- Load the given program s and fragment shader
- Updates the Jitter
- Load a drawable to a texture
- Gets the vertex coordinates
- Returns true if the device is a tablet
- Creates a short buffer with the given content
- Initializes the activity view
- Refresh surface
- Initializes the surface
- Draw this shape
- Initializes the database with default values
- Generate the framebuffer needed to render the framebuffer
- Calculates the euclidean distance between this and the given vector
Get all kandi verified functions for this library.
FastBrush Key Features
No Key Features are available at this moment for FastBrush.
FastBrush Examples and Code Snippets
No Code Snippets are available at this moment for FastBrush.
Community Discussions
No Community Discussions are available at this moment for FastBrush.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install FastBrush
You can download it from GitHub.
You can use FastBrush like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the FastBrush component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
You can use FastBrush like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the FastBrush component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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