Lightly | Night mode app for Android

 by   adrianblancode Java Version: Current License: No License

kandi X-RAY | Lightly Summary

kandi X-RAY | Lightly Summary

Lightly is a Java library. Lightly has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.

Lightly is a night mode / screen dimmer app for Android. It senses where in the world you are, and then automatically lowers the brightness of the screen based on when the sun rises and sets in your area. It has been proven in many studies that overexposure to bright light at night has a negative impact on your sleep. By lowering the brightness of your screen and converting bright blue light to warm orange light, a lot of those negative effects are removed, and you can sleep more easily at night. Lightly uses ButterKnife for view injection, Retrofit to get data from ip-api.com and sunrise-sunset.org, and Parceler together with Gson for easy serialization of objects.
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            kandi-support Support

              Lightly has a low active ecosystem.
              It has 8 star(s) with 1 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Lightly has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Lightly is current.

            kandi-Quality Quality

              Lightly has no bugs reported.

            kandi-Security Security

              Lightly has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Lightly does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Lightly releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Lightly and discovered the below as its top functions. This is intended to give you an instant insight into Lightly implemented functionality, and help decide if they suit your requirements.
            • Restore the state of the activity
            • Waits for the location of the user to be updated
            • Start the overlay service
            • Gets a dummy location data object
            • Start a temporary overlay service
            • Returns dummy data object with a dummy sunrise and sunset
            • Request the sunrise time of the sunrise cycle data
            • Draws the path
            • Calculates the path on the sparkline
            • Interpolate the background with the given priority
            • Get the sun drawable in a cycle
            • Initializes the member variables
            • Handle start command
            • Saves the UI
            • Initializes the sun cycle
            • Remove the overlay
            • Resize the view according to the width and height
            • Called when a switch is pressed
            Get all kandi verified functions for this library.

            Lightly Key Features

            No Key Features are available at this moment for Lightly.

            Lightly Examples and Code Snippets

            No Code Snippets are available at this moment for Lightly.

            Community Discussions

            QUESTION

            Why does this method of detecting keypresses with the Turtle module in Python not work?
            Asked 2021-Jun-07 at 21:27

            Having read...

            How can I log key presses using turtle?

            I am trying to detect key presses using a slightly different method.

            Here is a simplified version of my code, which works as expected...

            ...

            ANSWER

            Answered 2021-Jun-05 at 08:15

            I'm guessing that screen.onkey() takes a function which it calls.

            Your code: screen.onkey(check('a'), 'a') instead calls the function and returns None which is not a function.

            You can create your own function using a lambda like this:

            Source https://stackoverflow.com/questions/67836058

            QUESTION

            Differences between two images with slightly different point of view and lighting conditions with OpenCV
            Asked 2021-Jun-04 at 01:53

            With the method explained in CV - Extract differences between two images we can identify the differences between two aligned images.

            How to do this with OpenCV when the camera angle (point of view) and the lighting condition are slightly different?

            The code from How to match and align two images using SURF features (Python OpenCV )? helps to rotate / align the two images but as the result of the perspective transform ("homography") is not perfect, the "difference" algorithm will not work well here.

            As an example, how to get only the green sticker (= the difference) from these 2 photos?

            ...

            ANSWER

            Answered 2021-Jun-02 at 17:39

            The blue and green in those images are really close to each other color-wise ([80,95] vs [97, 101] on the Hue Channel). Unfortunately light-blue and green are right next to each other as colors. I tried it in both the HSV and LAB color spaces to see if I could get better separation in one vs the other.

            I aligned the images using feature matching as you mentioned. We can see that the perspective difference causes bits of the candy to poke out (the blue bits)

            I made a mask based on the pixel-wise difference in color between the two.

            There's a lot of bits sticking out because the images don't line up perfectly. To help deal with this we can also check a square region around each pixel to see if any of its nearby neighbors match its color. If it does, we'll remove it from the mask.

            We can use this to paint on the original image to mark what's different.

            Here's the results from the LAB version of the code

            I'll include both versions of the code here. They're interactive with 'WASD' to change the two parameters (color margin and fuzz margin). The color_margin represents how different two colors have to be to no longer be considered the same. The fuzz_margin is how far to look around the pixel for a matching color.

            lab_version.py

            Source https://stackoverflow.com/questions/67736244

            QUESTION

            Is there a way to hide a player who is in the shadow in Unity 2D Light System?
            Asked 2021-May-31 at 20:46

            I want to recreate the field of view effect in the game Among Us in Unity by using the Universal Pipeline and 2D Lighting system.

            But when I use 2D light and Shadow, I still see the character in the shadow, and I don't want to have the shadow completely black because I want to recreate the look as in the game Among Us where the background still has some light on it.

            Here is what I mean by Among Us Field of View

            As you can see there are shadows, the background is lightly light, and the character's body is half in shadow which is invisible and half in the light where they are visible.

            Here is What I mean By Player is Blacked Out

            There are a couple of YouTube videos about it, but the view becomes sharp and there is no fallout at the edges of the view as with 2D lights. Which really gives it a nice look.

            I need help with that, is there away to do that in Unity using 2D Lights and Shadows? And if so how do I go about doing that?

            Thank you in advance for your help, all is appreciated.

            ...

            ANSWER

            Answered 2021-Jan-13 at 09:14

            You could try find a solution using the target sorting layer and alpha blending.

            What I mean is to ensure that the object the flashlight will partially reveal is not overlapping unless that particular light source is showing it. A bit like in the example image below.

            Click here to read more.

            I think it would otherwise have to be done with a mask or a shader. I have once done a similar thing in a 3D environment but never in a 2D one, please see this solution for possible inspiration: unity3d trouble with ship floating on water

            My suggestion is to look more into 2D shaders to try see if you can find a solution that way.

            Source https://stackoverflow.com/questions/65696260

            QUESTION

            SwiftUI Wrapping HStack with Images
            Asked 2021-May-23 at 16:35

            I am trying to make a HStack which contains x number of images and will display them in a wrapping HStack manner (i.e if only 4 of the 7 images fit on the line, then spill the 3 remaining over onto the next line).

            I am trying to use the library WrappingHStack (https://github.com/dkk/WrappingHStack) but the result isn't as expected, the images are not wrapping around.

            Here is my code:

            ...

            ANSWER

            Answered 2021-May-23 at 16:35

            According to the WrappingHStack library, if you want to achieve what you above-mentioned, you need to do two things:

            • Give your Image a frame so that the WrappingHStack can know how many elements to put in per line.
            • Change your ForEach loop to WrappingHStack, because WrappingHStack can be used as a ForEach to loop over items.

            Source https://stackoverflow.com/questions/67650216

            QUESTION

            Only one element appearing on screen
            Asked 2021-May-21 at 17:44

            I am trying to make a website that has a navigation bar at the top, as well as an opening header. However, whenever I test my code, only one

            element appears; the other is missing. Does anyone know why? I want my site to be similar to that of npm's website, with a navigation bar at the top and a large, colorful header.

            Here is the code I have so far:

            ...

            ANSWER

            Answered 2021-May-21 at 17:31

            When you absolutely positioned your .opener element, it snapped to the edge of the screen, covering your nav:

            Source https://stackoverflow.com/questions/67641386

            QUESTION

            CSS gradient animation appears standstill
            Asked 2021-May-21 at 15:52

            I am trying to animate a CSS background for my website. However, when I run the program and view my site, the gradient seems to standstill, it does not move. Is this a problem with the CSS animation, or is the speed simply too slow? Here is what happens...

            ...

            ANSWER

            Answered 2021-May-21 at 15:48

            You can adjust your background-size bigger than 100% to animate the background position.

            Like background-size: 200% 100%;

            Source https://stackoverflow.com/questions/67640027

            QUESTION

            Why is the opacity of the background color of the HTML hr tag decreasing?
            Asked 2021-May-18 at 13:54

            I want to change the height and background color of the

            tag in HTML. Although the height and color change, but it seems the background color opacity is reducing slightly. Why is this happening?

            My Code:

            ...

            ANSWER

            Answered 2021-May-16 at 10:31

            You have a reboot.css in bootstrap file that has opacity: .25, so you have to reset your hr by adding opacity: 1 to it

            Source https://stackoverflow.com/questions/67555320

            QUESTION

            IF ELIF ELSE Conditional met using input
            Asked 2021-May-18 at 12:18

            To summaries I am making a basic tde calculator and I want the user to input how active they are per week The problem I am having is after typing how active the user is I want the condition to end but the input functions still stay open. I've tried defining "input()" but it still doesnt work.

            Here is an example code Try typing in lightly active and youll see the input still stays open instead of exiting the condition

            ...

            ANSWER

            Answered 2021-May-18 at 12:18

            You are getting new input in the if/elif/else sections, just get it once, assign to a variable and compare that

            Source https://stackoverflow.com/questions/67585975

            QUESTION

            Problem locating media file using Django's static function in template
            Asked 2021-May-13 at 10:48

            I am using Django 3.2

            I am trying to integrate a blog app that has a slightly convoluted directory structure for its static assets. Here is the relevant part of the tree:

            Blog app static assets directory structure ...

            ANSWER

            Answered 2021-May-13 at 10:48

            Without specifics of the model, I'm going to assume that this is an ImageField for which the app provides a static default.

            In this case, the correct way to code it in a template is:

            Source https://stackoverflow.com/questions/67517466

            QUESTION

            Application sees zero/different tables from what local DynamoDB instance has
            Asked 2021-May-06 at 01:14

            I'm building a WebAPI project. I have DynamoDB downloaded and running locally with -inMemory. After creating a couple of tables, I run this command locally: aws dynamodb list-tables --endpoint-url http://localhost:8000, which results in:

            ...

            ANSWER

            Answered 2021-May-06 at 01:14

            The above code worked fine for me. Sometimes you need to be sure there is a region set, even though you are setting a ServiceUrl.

            Source https://stackoverflow.com/questions/67409465

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Lightly

            You can download it from GitHub.
            You can use Lightly like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Lightly component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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