AndroidWear | Android Wear app that features all the basic components | Android library
kandi X-RAY | AndroidWear Summary
kandi X-RAY | AndroidWear Summary
Android Wear app that features all the basic components from wearable support library. This repository is a detailed example of building apps for android wear devices which are these days making a mark in the gadget market. To get started Developing Android wear Apps: Android wear Fundamentals. #Installation Clone the repository and check the repository from oldest commits. #WearableListView An alternative version of ListView that is optimized for ease of use on small screen wearable devices. It displays a vertically scrollable list of items, and automatically snaps to the nearest item when the user stops scrolling. Google Developer Documentaion. With customlayout and custom adapter this example triggers a toast whenever user taps on the listitem. #DelayedConfirmationView DelayedConfirmationView provides a circular countdown timer, typically used to automatically confirm an operation after a short delay has elapsed. The delay is intended to give the user a chance to cancel the operation by tapping the View. Google Developer Documentation. #GridViewPager Layout manager that allows the user to navigate both vertically and horizontally through pages of content. You supply an implementation of a GridPagerAdapter to generate pages for the view to show Google Developer Documentaion. #Wearable Activity Base activity class for use on wearables. Provides compatibility for Ambient mode support. Some Wear apps are most useful when they are constantly visible to the user. For example, users out on a run can glance at their wearable to see the distance covered and time elapsed, or after recording a grocery list on their wearable, users can quickly see which items are remaining on the list as they shop at the market. Making an app constantly visible has an impact on battery life, so you should carefully consider that impact when adding this feature to your app. Google Developer Documentation. #Basic and MultiPage Notifications When you'd like to provide more information without requiring users to open your app on their handheld device, you can add one or more pages to the notification on the wearable. The additional pages appear immediately to the right of the main notification card. #Stacked and Action Button Notifications When creating notifications for a handheld device, you should always aggregate similar notifications into a single summary notification. For example, if your app creates notifications for received messages, you should not show more than one notification on a handheld device—when more than one is message is received, use a single notification to provide a summary such as "2 new messages." Google Developer Documentation. #Voice Reply Notifications If you have handheld notifications that include an action to input text, such as reply to an email, it should normally launch an activity on the handheld device to input the text. However, when your notification appears on a wearable, there is no keyboard input, so you can let users dictate a reply or provide pre-defined text messages using RemoteInput. Google Developer Documentation. #Custom Notifications Creating layouts for wearables is the same as handheld devices, except you have to design for the screen size and for glanceability. Do not port functionality and the UI from a handheld app and expect a good experience. You should create custom layouts only when necessary. Read the design guidelines for information on how to design great wearable apps. Google Developer Documentation. #Android Wear WatchFace Watch faces in Android Wear leverage a dynamic digital canvas to tell time using colors, animations, and relevant contextual information. The Android Wear companion app provides watch faces with different styles and shapes. When users select one of the available watch faces on the wearable or on the companion app, the wearable device previews the watch face and lets the user set configuration options. Android Wear enables you to create custom watch faces for Wear devices. When users install a handheld app that contains a wearable app with watch faces, they become available in the Android Wear companion app on the handheld device and in the watch face picker on the wearable device. This class teaches you to implement custom watch faces and to package them inside a wearable app. This class also covers design considerations and implementation tips to ensure that your designs integrate with system UI elements and are power-efficient. Google Developer Documentation.
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Top functions reviewed by kandi - BETA
- From interface ListView
- Shows a stack notification
- Show an action notification
- Show reply notification
- Retrieves the background for the page at the specified page and column
- Returns the background of the fragment
- Gets the background drawables of this fragment
- Returns the number of columns of the matrix
- Returns the number of columns
- Returns the fragment at the specified location
- Returns the fragment at the given index
- On create view
- Returns the number of rows in the table
- Set the custom notification state
- Adds the specified backgrounds to the fragment fragment
- Helper method to set the text color to a center position
- Adds a background to the fragment
- Invoked when timer selected
- Overridden to get the background for a row
- Notify the timer that the timer was finished
- Called when the dialog is exited
- Enter ambient mode
- Initializes the delayed confirmation view
- Initializes the grid
- Initializes the list view
- Enables non - center position
AndroidWear Key Features
AndroidWear Examples and Code Snippets
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QUESTION
When running the tutorial: https://docs.microsoft.com/en-gb/xamarin/android/wear/get-started/hello-wear?tabs=windows#feedback example on Visual Studio to build an Android Wear application - I get the below errors:
02-13 20:13:24.035 E/eglCodecCommon( 9352): glUtilsParamSize: unknow param 0x000082da 02-13 20:13:24.035 E/eglCodecCommon( 9352): glUtilsParamSize: unknow param 0x000082da
I am running this using Android 9.0 API 28 and using an AndroidWear (Round) emulator. For my IDE I am using Visual Studio 2019 V16.4.5
Can anyone advise a workaround as this is a Uni Project so just need to create a simple demo application with a couple buttons and using some Xamarin Widgets etc?
Thanks
...ANSWER
Answered 2020-Feb-18 at 06:47If you search this error message, you can easily find the answer in this thread:
This is caused if you use the "Use host GPU" setting of the emulator and it will disappear after you uncheck this option.
It is specific to the GPU emulation of the Android emulator.
So you can edit the gpu.mode
when you create a Android wear round emulator to get rid of the error. There are also descriptions of each option at the right side:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install AndroidWear
You can use AndroidWear like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the AndroidWear component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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