Android-SDK | BaasBox Android SDK | Android library

 by   baasbox Java Version: Current License: Apache-2.0

kandi X-RAY | Android-SDK Summary

kandi X-RAY | Android-SDK Summary

Android-SDK is a Java library typically used in Mobile, Android applications. Android-SDK has build file available, it has a Permissive License and it has low support. However Android-SDK has 22 bugs and it has 6 vulnerabilities. You can download it from GitHub, Maven.

The binary of the library can be downloaded from [BaasBox] download page. Documentation: [[user guide]] [[javadoc reference]] Check out our [blog] for updates and tutorials.

            kandi-support Support

              Android-SDK has a low active ecosystem.
              It has 28 star(s) with 28 fork(s). There are 9 watchers for this library.
              It had no major release in the last 6 months.
              There are 15 open issues and 29 have been closed. On average issues are closed in 17 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Android-SDK is current.

            kandi-Quality Quality

              Android-SDK has 22 bugs (3 blocker, 0 critical, 9 major, 10 minor) and 575 code smells.

            kandi-Security Security

              Android-SDK has 2 vulnerability issues reported (0 critical, 1 high, 1 medium, 0 low).
              Android-SDK code analysis shows 4 unresolved vulnerabilities (0 blocker, 3 critical, 1 major, 0 minor).
              There are 10 security hotspots that need review.

            kandi-License License

              Android-SDK is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Android-SDK releases are not available. You will need to build from source code and install.
              Deployable package is available in Maven.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              Android-SDK saves you 6753 person hours of effort in developing the same functionality from scratch.
              It has 14011 lines of code, 1564 functions and 153 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Android-SDK and discovered the below as its top functions. This is intended to give you an instant insight into Android-SDK implemented functionality, and help decide if they suit your requirements.
            • Initializes the login form
            • Attempt to register the user
            • Attempt to register an account
            • Resumes the request and waits until it is suspended
            • Handle an OK response
            • Creates an editor for the given key
            • Creates a new cache stream
            • Updates this instance from a JSON document
            • Adds roles to a map
            • Executes the given request
            • Gets cached data from cache
            • Gets the json array for a given grant
            • Writes the current object to Parcelable
            • Updates the information from a JSON document
            • Create dialog
            • Initializes the instance
            • Creates a JsonObject from key - value pairs
            • Returns the element at the given index
            • Runs the callback thread
            • Completes the edit
            • Opens the cache
            • Sends message to user
            • Executes the HTTP request
            • Called when the user is created
            • Creates a SSLSocketFactory from a certificate store
            • Initialize the page
            Get all kandi verified functions for this library.

            Android-SDK Key Features

            No Key Features are available at this moment for Android-SDK.

            Android-SDK Examples and Code Snippets

            No Code Snippets are available at this moment for Android-SDK.

            Community Discussions


            FLUTTER DOCTOR [X] Android toolchain
            Asked 2021-Jun-12 at 09:04

            Hi guys i have problem with android-SDK when i type on console "Flutter doctor" before show me this:



            Answered 2021-Jun-12 at 08:58

            Try running this command it works for me.I hope this will work for you as well.



            Android emulator freeze my whole system when it can't connect to adb daemon
            Asked 2021-Jun-07 at 13:47

            I recently changed my computer and took the opportunity to move from Mageia to Fedora. But I can't do any Android development anymore because, as stated in the title, starting any AVD makes the whole system to freeze (screen, mouse and keybord) if the AVD can't connect to adb daemon. The only thing I can do is hard shutdown.

            The problem here is adb daemon is always started when I try to launch an AVD as the service is enabled by default, so that shouldn't happen.

            What I've been able to collect so far is a few logs in a file by lauching the emulator from command-line. All it says before freezing is:

            emulator: INFO: GrpcServices.cpp:301: Started GRPC server at, security: Local
            emulator: ERROR: AdbHostServer.cpp:102: Unable to connect to adb daemon on port: 5037

            But, if I manually restart the adb service just before lauching the AVD, I don't experience the freeze. Instead, I get the following errors before the AVD crashes:

            cannot add library .../android-sdk-linux/emulator/qemu/linux-x86_64/lib64/vulkan/ failed
            added library .../android-sdk-linux/emulator/lib64/vulkan/
            cannot add library .../android-sdk-linux/emulator/lib64/vulkan/ full

            My best guess here is there's something bad going on with the graphic card. Something I am seemingly the only one to exprerience as I couldn't find any relevant result on internet. I must mention here that I've already tried to run several AVDs in multiple API versions, both software and hardware rendered graphics and I always get the same result.

            My system configuration is

            • AMD Ryzen 9
            • Nvidia GeForce RTX 2070 using the Nouveau drivers
            • kernel 5.11.


            Answered 2021-Jun-07 at 13:47

            If anyone ever stumbles upon this question facing the same issue than me, that was solved by getting rid of the Nouveau drivers and using Nvidia's proprietary drivers. A handful of other disturbing bugs on my computer were solved by doing just that.

            I really don't understand why some Linux distribution still strongly advise to use the Nouveau drivers over Nvidia'as when they have a such a really poor support of the GPUs...



            Implementing own TileServerProvider
            Asked 2021-Jun-03 at 11:17

            I am using HERE Maps SDK Lite Edition Version, which gives the possibility to ad a RasterLayer with an own TileServerProvider implementation (see documentation).

            I edited the given example by exchanging the SimpleTileServerProvider with my own implementation.



            Answered 2021-May-28 at 11:20

            Found the answer by myself:

            In my production code I did not enter 17 for parameter maxZoomLevel directly, but took this value from a function. But this function did return 0 instead.



            Installing android studio/android-sdk on arm64 chromebook
            Asked 2021-May-31 at 08:46

            I am trying to install android studio on a Chromebook running arm64, but right off the bat I get an "Your Android SDK is missing, out of date or corrupted". Fair enough, I go through the wizard and select the location to install through the wizard but before the install starts I get "An error occured while trying to compute required packages".

            I also tried downloading android-sdk through apt install android-sdk, but when I go to pick the location nothing happens in the SDK settings, everything is greyed out and the location that I provided (usr/lib/android-sdk) is now gone again.(see photos for process)

            Any ideas?



            Answered 2021-May-31 at 08:46

            The solution ended up being running sudo-apt install android-sdk, moving it to /home/USERNAME/Android/Sdk and manually selecting the location.



            Flutter app stuck on spalsh screen ios, but app works in Android devices
            Asked 2021-May-31 at 06:00

            I got a very annoying bug, my app works perfectly on Android devices, but In ios it gets stuck on the splash screen. I don't know how to fix this, in any possible ways that cause the problem? //// I'm testing my ios app in VMware MacOs Catalina, Simulator

            How do you think bug comes from code or from system? Or how I can identify what cause the problem, any possible ways?



            Answered 2021-May-31 at 06:00

            I fixed this error just by testing the app on a real iPhone device! Cheers!



            Mapbox NavigationView UI set Dark Mode with Route Color to Red
            Asked 2021-May-29 at 07:51

            I have implemented latest Mapbox Library with Navigation UI as follow.



            Answered 2021-May-29 at 07:51

            I think you should checkout this navigation style and guide link to customise it using Android standard way of style. (Same link you shared in your question. You just need to use their provided app:navigationDarkTheme attributes and inherit their default style.



            BroadcastEvent is undefined in jitsi android sdk sample
            Asked 2021-May-29 at 06:56

            According to this link, I am using jitsi Android SDK

            BroadcastEvent is undefined in jitsi Android SDK sample



            Answered 2021-May-29 at 06:56

            update version to 3.5.0

            It is a Lack of documentation

            Also, see my sample



            Ionic Cordova - xcodebuild: error: Unable to find a destination matching the provided destination specifier:
            Asked 2021-May-28 at 20:39

            I am getting the above error after updating my deployment target (as the store now demands this min version)



            Answered 2021-May-28 at 20:39

            Your virtual machine's Xcode version is 11.4. This only supports iOS 13.4 as seen here: So your deployment target of iOS 14.0 is higher than your simulators' OS versions of iOS 13.4, which is why they aren't showing up. I'm unfamiliar with Ionic Cordova, but you need to find a way to use Xcode 12 or later in your VM.



            Google play: We found ad SDKs in your app
            Asked 2021-May-23 at 21:06

            I have this warning in the google play console, which tells me that I have ads in the app, but I did not use any ads in my app.

            Ads Let us know whether your app contains ads. This includes ads delivered by third party ad networks. Make sure this information is accurate and is kept up to date. Learn more

            We found ad SDKs in your app

            This is Gradle dependencies, I did not know which library uses ads dependency, How I should know?



            Answered 2021-May-23 at 21:06

            the ads dependencies come from firebase, exclude ads dependence from firebase



            Why is CMake not linking with my custom library (add_library/set_property)?
            Asked 2021-May-19 at 11:59

            I've already seen this question whose answers are way too broad for my case. Clearly this is a Cmakelists.txt only related problem.

            I'm trying to integrate a dynamic (.so) native library with an existing Android Application with JNI support.

            So basically, this project already includes a shared native library that would use other shared native libraries. In my case it is called libcardios and it will be invoked from native-lib.cpp.

            I guess I have a CMakeLists.txt issue here because the linker command simply does not include the reference to my shared library:



            Answered 2021-May-19 at 11:59

            Like with any other libraries, created using add_library, linking with the IMPORTED library is performed using its name, without dereferencing it.

            Dereference (${...}) is applied to a variable, but add_library creates a target, not a variable.


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            Integer overflow in the BMP::readFromStream method in the library in Google Android SDK m3-rc37a and earlier, and m5-rc14, allows remote attackers to execute arbitrary code via a crafted BMP file with a header containing a negative offset field.
            Heap-based buffer overflow in the GIF library in the WebKit framework for Google Android SDK m3-rc37a and earlier allows remote attackers to execute arbitrary code via a crafted GIF file whose logical screen height and width are different than the actual height and width.

            Install Android-SDK

            You can download it from GitHub, Maven.
            You can use Android-SDK like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Android-SDK component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer For Gradle installation, please refer .


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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