Treasure | use wrapper library for Android SharePreferences | Android library

 by   baoyongzhang Java Version: Current License: No License

kandi X-RAY | Treasure Summary

kandi X-RAY | Treasure Summary

Treasure is a Java library typically used in Mobile, Android applications. Treasure has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.

Very easy to use wrapper library for Android SharePreferences
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              Treasure has a low active ecosystem.
              It has 506 star(s) with 59 fork(s). There are 14 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 5 open issues and 13 have been closed. On average issues are closed in 65 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Treasure is current.

            kandi-Quality Quality

              Treasure has no bugs reported.

            kandi-Security Security

              Treasure has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Treasure does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Treasure releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Treasure and discovered the below as its top functions. This is intended to give you an instant insight into Treasure implemented functionality, and help decide if they suit your requirements.
            • Generate the finder generator
            • Set the element type
            • Generate the preferences
            • Generates a Java file
            • Initializes the user
            • Gets an object from the preferences
            • Gets the value of a converter
            • Set the converter factory
            • Convert an array of strings to a string type
            • Returns the method name for a type
            • Creates a unique hash code
            • Returns a converter to JSON
            • Convert to json
            • Returns the setter method name for the given type
            • Returns the name of the getter method for the given type
            • Generates the type specification
            • Convert a key to lower case
            • Gets the converter for the given type
            • Compares this object with the specified name
            • Gets the converter to the given type
            • Initialize the filter
            Get all kandi verified functions for this library.

            Treasure Key Features

            No Key Features are available at this moment for Treasure.

            Treasure Examples and Code Snippets

            Explanation
            Javadot img1Lines of Code : 67dot img1no licencesLicense : No License
            copy iconCopy
            public class TreasureChest {
            
              private final List items;
            
              public TreasureChest() {
                items = List.of(
                    new Item(ItemType.POTION, "Potion of courage"),
                    new Item(ItemType.RING, "Ring of shadows"),
                    new Item(ItemType.POTION, "  
            Displays the treasure items for the specified item type .
            javadot img2Lines of Code : 8dot img2License : Non-SPDX
            copy iconCopy
            private static void demonstrateTreasureChestIteratorForType(ItemType itemType) {
                LOGGER.info("------------------------");
                LOGGER.info("Item Iterator for ItemType " + itemType + ": ");
                var itemIterator = TREASURE_CHEST.iterator(itemType);
              
            Closes the treasure pocket .
            javadot img3Lines of Code : 4dot img3License : Non-SPDX
            copy iconCopy
            @Override
              public void close() {
                LOGGER.info("Treasure chest closes.");
              }  

            Community Discussions

            QUESTION

            Can this query be further optimized? Can it be made to run quickly even on poor hardware?
            Asked 2021-Jun-07 at 09:09

            I have a Spring Boot app which uses Hibernate to generate the below query to a postgresql database. On a fast, local system (6 fast cores with HT, lots of ram, fast ssd) the query to the database runs at a reasonable 12-65 ms.

            To my surprise, once I deployed to one of Digital Ocean's virtual servers, the response of the same query dropped to an unacceptable 150-250 ms or higher. Since this is still a test environment, with almost no data on or traffic to the server, I wasn't really expecting even the cheapest servers, with only 1 shared CPU and 2gb of ram, to have any problems with this query. Am I simply in the wrong here? Upgrading the CPU to something heavier increased the performance back to what I was expecting.

            In any case, is there anything wrong with the below query? Can it be optimized further? Since it's an important part of the app, I want it to be as performant as possible. Since the joins are likely taking the majority of the execution time, I'm considering smashing all the tables together into one table, at which point I'd only need a large where clause to achieve the same but without the joins. Would that be faster?

            ...

            ANSWER

            Answered 2021-Jun-07 at 09:09

            If you want to know where the time is spent, use a profiler like the Async Profiler: https://github.com/jvm-profiling-tools/async-profiler

            IntelliJ has a nice integration for it, but you can also run it yourself: https://www.jetbrains.com/help/idea/async-profiler.html

            Source https://stackoverflow.com/questions/67850736

            QUESTION

            Is there anyway to execute React JS hook from parent in child component?
            Asked 2021-May-30 at 16:28

            I have this component "Board", there's other 3 components: TopBar, SandToHide and TreasureBoxes.

            I just want that the TopBar component reads the "money" value and the TreasureBoxes executes the increment of money. The TopBar is reading the value that i'm setting in Board, but the TreasureBoxes doesn't seems to be executing the increment of the money.

            Thanks in advance!

            Board/index.js:

            ...

            ANSWER

            Answered 2021-May-30 at 16:28

            Just make sure to have a callback in your TreasureBoxes component (it would be easier to answer to you if you provided the code for it):

            Source https://stackoverflow.com/questions/67762680

            QUESTION

            javascript score function school assignment
            Asked 2021-May-20 at 13:27

            I've been struggling with my javascript function for my school assignment. I'm trying make a point system and testing it on my Index page first. Whats supposed to happen is when I press the button on the left it should restart the game and ask for a username which works but the button on the right is supposed to award 12 points it works for the first click but when clicked again it stays on twelve. I've asked this question before someone helped a bit but before I saw it the question was removed so I could not ask how to fix it completely.

            My html index page:

            ...

            ANSWER

            Answered 2021-May-20 at 13:21

            Use this for your winPoints javascript function.

            Source https://stackoverflow.com/questions/67620888

            QUESTION

            TextMeshPro is sharing colors with different text objects
            Asked 2021-May-18 at 05:28

            That title didn't really make sense but I have a treasure counter text object. It's goldish yellowish. Every other text object I make has the same color. When I try to change the color in the inspector (they aren't parented) all text objects change color. If I make it blue then my weapon counter, lives counter, and score counter all become blue. I even tried making another canvas but nah it still didn't work. Thanks and God bless!

            ...

            ANSWER

            Answered 2021-May-17 at 08:06

            You are likely changing the color of the text material. This, as you've noticed, applies to everything using that material, you can either create more materials or more conveniently: use the Vertex Color property on the TextMeshPro object to set it for that particular object.

            If you use vertex colors, you should set the material back to a full white as they will mix otherwise.

            Source https://stackoverflow.com/questions/67563220

            QUESTION

            How to properly end a if else statement in Python (Treasure Hunt Game Question)?
            Asked 2021-May-16 at 11:08
            print('Welcome to the Treasure Hunt!')
            print('Your goal is to find the treasure.')
            direction = input('You are at a crossroad. Where do you want to go? Type "left" or "right". \n').lower()
            
            if direction == "left":
                wait_or_swim = input('You have come to a lake. There is an island in middle of the lake. Type "wait" to wait for a boat or "swim" to swim accross the lake? \n').lower()
            elif direction == "right":
                print('You are crushed by a truck. Game Over!')
            else:
                print('You chose an option that doesn\'t exist.')
            
                
            if wait_or_swim == "wait":
                color = input('You arrived at the island unharmed. There is a house with three doors. One red, one blue and one green. Which one will you choose? \n').lower()
            elif wait_or_swim == "swim":
                print('You have been eaten by a shark.\nGame Over.')
            else:
                print('You chose an option that does not exist. ')
            
                
            if color == "red":
                print('You fell into a room full of fire.\nGame Over.')
                
            elif color == "green": 
                print('Congratulations, you have found the treasure!')
                
            elif color == "blue":
                print('You fell into a ditch.\nGame Over.')
                    
            else:
                print('You chose a door that does not exist.\nGame Over.')
            
            ...

            ANSWER

            Answered 2021-May-16 at 11:06

            Insert the if...else statement after the right option. By typing the wrong option, you are printing a statement and then it reads the next code where wait_or_swim is not defined.

            Source https://stackoverflow.com/questions/67555839

            QUESTION

            Is it impossible to combine `repeat()` and `while()` to loop 3 times?
            Asked 2021-May-10 at 13:15

            I am new to Kotlin. How do I combine repeat() and while() to loop? I know how to loop by using following 2 methods:

            ...

            ANSWER

            Answered 2021-Apr-23 at 08:22
               for(i in 0..2){
                    println(i);
                }
            

            Source https://stackoverflow.com/questions/67226423

            QUESTION

            How can I deep copy an objects that contains nested objects and arrays?
            Asked 2021-May-03 at 20:39

            I'm trying to implement a method to copy dungeons in a game managment app.

            Here is an example of a Dungeon to be copied:

            ...

            ANSWER

            Answered 2021-May-03 at 20:39

            You can use the spread operator in JavaScript.

            In your case, it can be done by

            const newObject = {...oldObject};

            For more information read this blog https://medium.com/@kevinlai76/the-spread-operator-deep-and-shallow-copies-d193ac9b58bf

            Source https://stackoverflow.com/questions/67375119

            QUESTION

            Reactjs filter then map function isn't display images? Is it not re-rendering?
            Asked 2021-Apr-09 at 14:44

            I have a simple filter().map() function:

            ...

            ANSWER

            Answered 2021-Apr-09 at 14:44

            The book.volumeInfo object doesn't have a matureRating. I think you meant to put maturityRating. You're probably getting an empty filtered list as a result.

            Change

            Source https://stackoverflow.com/questions/67022740

            QUESTION

            What should you check when graphQL's query return's empty data from mongodb?
            Asked 2021-Mar-22 at 17:18

            I'm attempting to translate a Flask api to a graphql server. I can get example code to work with a test mongodb collection but I cannot get my adapted code to work on the real mongodb server. The query always returns an empty data response. What are the steps to debug this code?

            ...

            ANSWER

            Answered 2021-Mar-22 at 17:18

            I found the answer after trying a bunch of different searches on stackoverflow. It turns out that mongoose.model assumes that whatever parameter you pass is singular and pluralizes it by default. So I actually had to pass in:

            Source https://stackoverflow.com/questions/66728288

            QUESTION

            Creating empty lists with comprehension
            Asked 2021-Mar-22 at 14:57

            I would like to receive some help with this code:

            ...

            ANSWER

            Answered 2021-Mar-22 at 14:48

            The easy way to do this is with defaultdict IMO:

            Source https://stackoverflow.com/questions/66748267

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Treasure

            You can download it from GitHub.
            You can use Treasure like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Treasure component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/baoyongzhang/Treasure.git

          • CLI

            gh repo clone baoyongzhang/Treasure

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            git@github.com:baoyongzhang/Treasure.git

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