CHIP-8-Emulator | CHIP-8 emulator written in Java | Emulator library

 by   brokenprogrammer Java Version: Current License: MIT

kandi X-RAY | CHIP-8-Emulator Summary

kandi X-RAY | CHIP-8-Emulator Summary

CHIP-8-Emulator is a Java library typically used in Utilities, Emulator applications. CHIP-8-Emulator has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However CHIP-8-Emulator build file is not available. You can download it from GitHub.

CHIP-8 emulator written in Java.
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            kandi-support Support

              CHIP-8-Emulator has a low active ecosystem.
              It has 10 star(s) with 1 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 4 have been closed. On average issues are closed in 2 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of CHIP-8-Emulator is current.

            kandi-Quality Quality

              CHIP-8-Emulator has 0 bugs and 0 code smells.

            kandi-Security Security

              CHIP-8-Emulator has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              CHIP-8-Emulator code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              CHIP-8-Emulator is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              CHIP-8-Emulator releases are not available. You will need to build from source code and install.
              CHIP-8-Emulator has no build file. You will be need to create the build yourself to build the component from source.
              CHIP-8-Emulator saves you 256 person hours of effort in developing the same functionality from scratch.
              It has 621 lines of code, 23 functions and 4 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed CHIP-8-Emulator and discovered the below as its top functions. This is intended to give you an instant insight into CHIP-8-Emulator implemented functionality, and help decide if they suit your requirements.
            • Starts the main loop
            • Initializes the program
            • Sets the key down
            • Sets the key up
            • Loads the program
            • Renders the graphic
            • Clears all pixels
            • Decodes the target instruction
            • Check if the lock is pressed
            • Gets the content of a pixel
            • Set the pixel at the specified location
            Get all kandi verified functions for this library.

            CHIP-8-Emulator Key Features

            No Key Features are available at this moment for CHIP-8-Emulator.

            CHIP-8-Emulator Examples and Code Snippets

            No Code Snippets are available at this moment for CHIP-8-Emulator.

            Community Discussions

            QUESTION

            Instruction 0x3000 and jump instruction repeating on almost all games on CHIP-8
            Asked 2020-Jul-14 at 16:04

            I am new to emulation and figured writing a CHIP-8 interpreter would get be started. However, I am facing an issue. When running a game, like Brix for example, it draws the game no problem (the paddle, etc.) but, after it is done, it just gets stuck in a loop of 0x3000 and after that, a jump instruction that jumps back to the 0x3000. It is clear that 0x3000 is false and that is why it is looping, but I can't figure why that is for the life of me.

            Screenshot of the game and the Chrome devtools console (the game is Brix, taken from here): https://i.stack.imgur.com/a0wNM.png

            In that screenshot, in the console, you can see the 0x3000 is failing and going to a jump, and that jump goes back to 0x3000, and the cycle repeats. This happens with most, if not all games. I suspect is has something to do with the delay timer, since 0x3000 is checking for v0 === 0, but it fails, and goes to the jump instruction.

            Here is my main CHIP-8 class:

            ...

            ANSWER

            Answered 2020-Jul-14 at 16:04

            It appears that your issue is that you are incrementing the PC again after assigning it in the JMP instruction (0x1nnn) (You can see the discrepancy in your debug output). So after the current executeOpcode cycle, the execution returns to this.step and hits this line:

            Source https://stackoverflow.com/questions/62898308

            QUESTION

            Why doesn't gcc link an SDL 2.0 C project? (macOS)
            Asked 2020-Feb-03 at 19:52

            I wrote a simple Chip-8 emulator in C (mostly taking inspiration from this; to be honest, just rewriting it in C). It uses SDL 2.0, which I definitely have installed.

            As I tried compiling the files (gcc main.c chip8.c -o chip8), I got this stack of errors:

            ...

            ANSWER

            Answered 2020-Feb-03 at 19:49

            Why doesn't the linker work with this? Are any other compiler flags required?

            Yes, you need to tell the linker which libraries to link against, e.g.:

            Source https://stackoverflow.com/questions/60046159

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install CHIP-8-Emulator

            You can download it from GitHub.
            You can use CHIP-8-Emulator like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the CHIP-8-Emulator component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/brokenprogrammer/CHIP-8-Emulator.git

          • CLI

            gh repo clone brokenprogrammer/CHIP-8-Emulator

          • sshUrl

            git@github.com:brokenprogrammer/CHIP-8-Emulator.git

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