consulo | Plugins implementation

 by   consulo Java Version: Current License: Apache-2.0

kandi X-RAY | consulo Summary

kandi X-RAY | consulo Summary

consulo is a Java library typically used in Editor, JavaFX applications. consulo has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

Consulo - multi-language ide. Project was started in 2013 year by forking IDEA Community Edition. Main goal - create open IDE where you don't need select IDE for different languages. Provide a standard for language implementation inside IDE.
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            kandi-support Support

              consulo has a low active ecosystem.
              It has 675 star(s) with 47 fork(s). There are 43 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 66 open issues and 388 have been closed. On average issues are closed in 338 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of consulo is current.

            kandi-Quality Quality

              consulo has no bugs reported.

            kandi-Security Security

              consulo has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              consulo is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              consulo releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed consulo and discovered the below as its top functions. This is intended to give you an instant insight into consulo implemented functionality, and help decide if they suit your requirements.
            • flush all cached mappings
            • Layout the container .
            • Build the UI .
            • Updates the bounds of the label .
            • Parses a float value .
            • Initialize handlers .
            • Handle navigation .
            • Show coverage information .
            • Create an SVG element from a node .
            • Updates the options panel based on the specified path and selection panel .
            Get all kandi verified functions for this library.

            consulo Key Features

            No Key Features are available at this moment for consulo.

            consulo Examples and Code Snippets

            No Code Snippets are available at this moment for consulo.

            Community Discussions

            QUESTION

            Github LFS x Unity - Still can't push repo
            Asked 2021-Dec-01 at 18:40

            I've tried to push my unity repo to my github but since the files are so large I thought to use LFS. Installed LFS, ran git lfs install in the terminal, add, commit and push, and I get the following errors:

            ...

            ANSWER

            Answered 2021-Dec-01 at 18:40

            Installing LFS only affects new commits. You'll have to rewrite the repo to move the old files to LFS as well:

            It's safest to do a fresh git clone --mirror for a few reasons:

            You can do a mirror clone, which will clone the remote into a bare repository locally so that you don't check out all your large files unnecessarily. It will also get all the remote branches and tags, and set up remote tracking branches so that you can safely perform a force push.

            Source https://stackoverflow.com/questions/70189297

            QUESTION

            different unity projects in one repo and want gitignore to ignore all high size volume folders
            Asked 2021-Jun-10 at 11:48

            I have a folder where I keep all my different games and each game has its own "Assets", "Library", "Logs" etc. folders.

            Before, when I wanted to just upload only 1 project to GitHub, I chose .gitignore Unity and it automatically ignored those giant files which was unnecessary to upload.

            Right now I have multiple projects in 1 folder and I want to upload them all in 1 repository and also, I want my .gitignore to ignore all unnecessary files in each directory like the way it used to do for only 1 Unity game.

            My .gitigonore right now is this:

            ...

            ANSWER

            Answered 2021-Jun-10 at 11:48
            Option A - SubModules

            You could look into SubModules and have one repository like

            • Main Repository
              • App 1 - SubModule
              • App 2 - SubModule

            Each SubModule would bring its very own .gitignore that applies to its according root folder.

            This makes most sense if you have one main application and then multiple actual modules of functionality you are all using in that main application.

            Option B - ** path wildcard

            Just adjust the .gitignore to ignore any folders with according names like

            Source https://stackoverflow.com/questions/67919760

            QUESTION

            Git ignoring obj files in Unity project
            Asked 2020-Nov-27 at 19:31

            I'm working on a unity project with git and i'm using a .gitignore file found on github. I don't recognize which rule of the gitgnore file make this happen: Git is ignoring the .obj files in "projectname/Assets/objs".

            This is the .gitignore:

            ...

            ANSWER

            Answered 2020-Nov-27 at 19:31

            No, you don't need to (and shouldn't) track Library folder. It's Unity's cached data which regenerates automatically if not present. Your .gitignore seems to exclude Library correctly, so it shouldn't be tracked - are you sure you placed the file exactly at the root of the project? It should be on the same level as folders such as Assets and Library.

            To check if your .gitignore is responsible for not including something, use this:

            Source https://stackoverflow.com/questions/65042518

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install consulo

            First of all, you need those tools:.
            Maven 3.3+
            JDK 11+
            as desktop application mvn install mvn consulo:run-desktop -pl consulo:consulo-sandbox-desktop
            as web application first need build web sandbox mvn package -am -pl consulo:consulo-sandbox-web then need start code server (since we used gwt as frontend) cd modules/web/web-ui-impl-client mvn -am vaadin:run-codeserver and start web server cd modules/web/web-bootstrap mvn -am jetty:run

            Support

            If you can't describe issue, you can use our forum, or you can read contributing guide and report issue at GitHub.
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            CLONE
          • HTTPS

            https://github.com/consulo/consulo.git

          • CLI

            gh repo clone consulo/consulo

          • sshUrl

            git@github.com:consulo/consulo.git

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