virtual-joystick-android | library provides a very simple and ready-to-use | Emulator library
kandi X-RAY | virtual-joystick-android Summary
kandi X-RAY | virtual-joystick-android Summary
virtual-joystick-android is a Java library typically used in Utilities, Emulator applications. virtual-joystick-android has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.
This library provides a very simple and ready-to-use custom view which emulates a joystick for Android.
This library provides a very simple and ready-to-use custom view which emulates a joystick for Android.
Support
Quality
Security
License
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Support
virtual-joystick-android has a low active ecosystem.
It has 253 star(s) with 100 fork(s). There are 15 watchers for this library.
It had no major release in the last 6 months.
There are 11 open issues and 20 have been closed. On average issues are closed in 60 days. There are 3 open pull requests and 0 closed requests.
It has a neutral sentiment in the developer community.
The latest version of virtual-joystick-android is current.
Quality
virtual-joystick-android has 0 bugs and 0 code smells.
Security
virtual-joystick-android has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
virtual-joystick-android code analysis shows 0 unresolved vulnerabilities.
There are 0 security hotspots that need review.
License
virtual-joystick-android is licensed under the Apache-2.0 License. This license is Permissive.
Permissive licenses have the least restrictions, and you can use them in most projects.
Reuse
virtual-joystick-android releases are not available. You will need to build from source code and install.
Build file is available. You can build the component from source.
Installation instructions are not available. Examples and code snippets are available.
virtual-joystick-android saves you 169 person hours of effort in developing the same functionality from scratch.
It has 420 lines of code, 41 functions and 4 files.
It has high code complexity. Code complexity directly impacts maintainability of the code.
Top functions reviewed by kandi - BETA
kandi has reviewed virtual-joystick-android and discovered the below as its top functions. This is intended to give you an instant insight into virtual-joystick-android implemented functionality, and help decide if they suit your requirements.
- Handle a touch screen motion event
- Reset the position of the button
- Returns the strength of the button
- Get the angle of the button
- Enables or disables the center of the knob
- Initializes the position of the view
- Region > resize
- Measure size
- Set the background color of the JoystickView
- Gets the y coordinate of the button center
- Returns the relative x coordinate of the button center
- Set the border width
- Set the button to a drawable
- Set the border color for the JoystickView
- Sets the border alpha value
- Waits for the move
- Draw the background
- This method is called when the view has been changed
- Set the button button color
Get all kandi verified functions for this library.
virtual-joystick-android Key Features
No Key Features are available at this moment for virtual-joystick-android.
virtual-joystick-android Examples and Code Snippets
No Code Snippets are available at this moment for virtual-joystick-android.
Community Discussions
Trending Discussions on virtual-joystick-android
QUESTION
Android Studio : Dependencies coming from github
Asked 2022-Mar-15 at 09:40
I'm trying to include a joystick in my app, coming from here : https://github.com/controlwear/virtual-joystick-android
Gradle settings :
...ANSWER
Answered 2022-Mar-15 at 09:09Have you added the maven repositories to your allprojects section?
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install virtual-joystick-android
You can download it from GitHub.
You can use virtual-joystick-android like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the virtual-joystick-android component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
You can use virtual-joystick-android like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the virtual-joystick-android component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
If you would like to contribute code, you can do so through GitHub by forking the repository and sending a pull request. When submitting code, please make every effort to follow existing conventions and style in order to keep the code as readable as possible.
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