RollDice | Android Wear little game | Android library
kandi X-RAY | RollDice Summary
kandi X-RAY | RollDice Summary
Android Wear little game.
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Top functions reviewed by kandi - BETA
- Initializes Google App Engine
- Gets the list of available nodes
- Get the instance of the Google API API client
- This method is called when a sensor is detected
- Set the dice animation
- Initializes the activity
- Set a listener for when an item is clicked
- Instantiate the menu item
- Initialize the Google AppiClient
- Provides an image reference to the background of the matrix
- Called when the activity is saved
- Notification about touch events
- Disconnect the Google app server
- Create a new menu instance
- Checks to see if the given object is from the given value
- Start activity
- Override this method to handle an action item selection
- Creates the splash view
- Initializes the controller
- Returns the number of columns in the menu
RollDice Key Features
RollDice Examples and Code Snippets
Community Discussions
Trending Discussions on RollDice
QUESTION
I'm trying to understand how to roll several dice at the same time, but with for each one a different random value.
The thing is, I need to ask how many dice the player wants to roll, and I don't understand how to do it, so that's why I'm looking for help here.
One last thing, the dice is a sprite of 100pixels width and 100pixels height.
...ANSWER
Answered 2021-May-24 at 07:19This is the minimal working example where you can start:
QUESTION
So I spent some time trying to figure this issue myself before coming here as a last resort. I could always see my dice roll number in the console but it wouldn't show in the DOM.It was being shown as undefined. I had to go back in fix my code, creating global variables for finding my random number and then using them inside my functions. I also figured out having console.log in my functions were returning my functions as undefined, so I removed them as well. So at this point I can run the functions and now see both the dice number show in the DOM, and if I run a console.log() outside the function, I can see the dice number in the console as well, great, success. So now here's comes the issue of the button. I can get the dice to roll when I click the button and that's great, but it won't roll again when it's clicked. The only way it will roll again is when I refresh the page. I don't know what to do at this point, I've tried a few different things, my functions are working for my dice roll, those are tested, and my button is working, it's just not rolling again when clicked. Any idea on why this is happening? I would appreciate anyone's time in helping me with this and letting know where I'm going wrong. I'm new to programming so I'm still making mistakes as I go along. Thank you for your time.
...ANSWER
Answered 2021-May-22 at 13:34If you press your button the function rollDice()
will be executed. The problem is it keeps displaying the same number. Thats because you`re not actually 'rolling' the Dice.
Try this
QUESTION
https://classroom.udacity.com/courses/ud9011/lessons/14fb1ae9-8a2e-48ee-9620-68c87c5f833b/concepts/7ce11834-0ff4-4dc9-8b89-81309af23424 From above tutorial Quiz Question
What is the difference between
val random1 = random() val random2 = {random()}
Try it out in REPL or a file: The tutorial answer is: random1 has a value assigned at compile time, and the value never changes when the variable is accessed.
random2 has a lambda assigned at compile time, and the lambda is executed every time the variable is referenced, returning a different value.
I did try it out in PERL but I got
...ANSWER
Answered 2021-Apr-28 at 11:46If you literally quoted Udacity, their explanations are wrong. random1
’s value is not assigned at compile time because random()
is called at runtime when the class is first used. Only then is its value assigned. Afterwards, in the same application session, the value will remain constant. But the same compiled app will have different values for it on separate sessions of the application.
And random2
’s lambda is not executed every time the variable is referenced. It is executed only when it is invoked with a call to invoke()
(or operator equivalent). The lambda object itself will always be the same instance.
So, your own test confirms how they described both cases incorrectly.
QUESTION
I have a view struct that renders ok in preview, but not when embedded in an app. The view used to display image files, and worked ok when the dice changed value. Now it has changed to drawing dynamically, it has stopped working correctly. It stays displaying the same number of dots as the first values, and misplaces the dots when it redraws.
Below is the code for the view:
...ANSWER
Answered 2021-May-04 at 23:55The issue was in the ForeEach loop that drew the dots... This answer had the solution. It needed to be identifiable.
QUESTION
Hello guys i'm coding a Discord bot in Python and i wanted to code a roll dice command. And i think im doing something wrong. Here is the code:
...ANSWER
Answered 2021-Jan-07 at 12:04That's because it checks for 4 first, then 6, and so on... Even after you send 4, it'll check for 6, 8 and so on.. And when you send 6, it'll check for 4 first, then 6 and so on.. Why don't you try something like this instead:
QUESTION
function onChatHandler(target, context, msg, self) {
if (self) { return; }
const xxs = ["asd","asdw"];
const commandName = msg.trim();
if (xxs.some(word => msg.content.toLowerCase().includes(word))) {
const num = rollDice();
client.say(target, `Gelen sayi ${num}`);
console.log(`* Bu ${commandName} komut kullanildi.`);
}
...ANSWER
Answered 2021-Apr-01 at 20:42String.prototype.toLowerCase
is for a string. Value prototypes don't work on an undefined
value (e.g: undefined.forEach
or undefined.keys
), nor do they work for values that don't belong to that prototype of that value (e.g: "string".push
).
This error means that you are calling .toLowerCase
on a value that is undefined, so, using logic we can conclude that msg.content
is undefined.
To fix it, I recommend some debugging (try to console.log
msg if you can, and see what it contains).
QUESTION
When setting up a click listener in Kotlin, we can write:
...ANSWER
Answered 2021-Mar-17 at 15:08For these examples, let the interface be:
QUESTION
Why ghc doesn't complain about types being rigid in the following function?
...ANSWER
Answered 2021-Mar-13 at 18:51I guess you are using random-1.2
, which uses a more general type for randomRIO
.
In that updated package, randomRIO
is polymorphic both on the monad m
and the value type a
. Its type is:
QUESTION
I have an activity that has a button. On the button click I want to update text in text view.
I want to use ViewBinding
instead of the normal findViewById
This is how I created the val binding
...ANSWER
Answered 2021-Mar-10 at 19:07Store the binding in an instance variable on the Activity. Then you have access to it from all the methods in the Activity.
QUESTION
I am trying to build a copy cat of the game risk. I have a while loop which says while the attack isn't finished do something. Then I ask the user to type in either 'end turn' to end turn or 'continue' to recursively call the attack function again. The problem is after the user types in attack a few times and then 'end turn' the turn doesn't end rather it starts from the beginning or the function again. I would greatly appreciate an expert eye to look at my code and see what I am missing, thanks in advance.
...ANSWER
Answered 2021-Mar-08 at 03:48Okay - as currently written - every time you call attackOrSkip within the method - you end up 1 level lower in the stack - with a new set of variables -
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install RollDice
You can use RollDice like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the RollDice component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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