flowchat | reddit alternative featuring communities and live-updating | Chat library

 by   dessalines Java Version: v0.3.2.13 License: GPL-3.0

kandi X-RAY | flowchat Summary

kandi X-RAY | flowchat Summary

flowchat is a Java library typically used in Messaging, Chat, React applications. flowchat has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. However flowchat build file is not available. You can download it from GitHub.

[FlowChat] — An open-source, self-hostable reddit alternative featuring communities and live-updating threaded conversations.
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            kandi-support Support

              flowchat has a low active ecosystem.
              It has 298 star(s) with 32 fork(s). There are 19 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 11 open issues and 166 have been closed. On average issues are closed in 38 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of flowchat is v0.3.2.13

            kandi-Quality Quality

              flowchat has no bugs reported.

            kandi-Security Security

              flowchat has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              flowchat is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              flowchat releases are available to install and integrate.
              flowchat has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed flowchat and discovered the below as its top functions. This is intended to give you an instant insight into flowchat implemented functionality, and help decide if they suit your requirements.
            • On web socket
            • Creates a community
            • Creates a reply
            • Create a Discussion object
            • On connect
            • Constructs a set of user scopes from the given session
            • Sends a periodic ping
            • Builds a session scope
            • Configure HikariConfig instance
            • Loads properties from the system properties file
            • Creates a map from an http request body
            • Returns true if this session scope is equal to the one passed in
            • Compares two comments
            • Compares the user settings
            • Get the ranking constants
            • Write ranking values to database
            • This method generates a hashCode for the Session object
            • Compares this tag with the specified name
            • On web socket close
            • Creates a hashCode of the object
            • Compares two Discussion objects for equality
            • Returns a unique hashCode of the radio buttons
            • Fetches the list of available words
            Get all kandi verified functions for this library.

            flowchat Key Features

            No Key Features are available at this moment for flowchat.

            flowchat Examples and Code Snippets

            No Code Snippets are available at this moment for flowchat.

            Community Discussions

            QUESTION

            NAudio's BufferedWaveProvider gets full when recording and mixing an audio
            Asked 2021-Mar-08 at 05:45

            I'm having an issue with a BufferedWaveProvider from NAudio library. I'm recording 2 audio devices (a microphone and a speaker), merge them into 1 stream and send it to an encoder (for a video).

            To do this, I do the following:

            1. Create a thread where I'll record the microphone using WasapiCapture.
            2. Create a thread where I'll record the speakers audio using WasapiLookbackCapture. (I also use a SilenceProvider so I don't have gaps in what I record).
            3. I'll want to mix these 2 audio so I have to make sure they have the same format, so I detect what's the best WaveFormat in all these audio devices. In my scenario, it's the speaker. So I decide that the Microphone audio will pass through a MediaFoundationResampler to adapt its format so it has the same than the one from the speaker.
            4. Each audio chunks from the Wasapi(Lookback)Capture are sent to a BufferedWaveProvider.
            5. Then, I also made a MixingSampleProvider where I pass the ISampleProvider from each recording thread. So I'm passing the MediaFoundationResampler for the Microphone, and BufferedWaveProvider for the Speakers.
            6. In loop in a third thread, I read the data from the MixingSampleProvider, which is supposed to asynchronously empty the BufferedWaveProvider(s) while it's getting filled.
            7. Because each buffer may not get filled exactly at the same time, I'm looking at what's the minimal common duration there is between these 2 buffers, and I'm reading this amount out of the mixing sample provider.
            8. Then I enqueue what I read so my encoder, in a 4th thread, will treat it in parallel too.

            Please see the flowchat below that illustrates my description above.

            My problem is the following:
            • It works GREAT when recording the microphone and speaker for more than 1h while playing video game that uses the microphone too (for online multiplayer). No crash. The buffers are staying quite empty all the time. It's awesome.
            • But for some reason, every time I try my app during a Discord, Skype or Teams audio conversation, I immediately (within 5sec) crash on BufferedWaveProvider.AppSamples because the buffer gets full.

            Looking at it in debug mode, I can see that:

            • The buffer corresponding to the speaker is almost empty. It has in average 100ms max of audio.
            • The buffer corresponding to the microphone (the one I resample) is full (5 seconds).

            From what I read on NAudio's author's blog, the documentation and on StackOverflow, I think I'm doing the best practice (but I can be wrong), which is writing in the buffer from a thread, and reading it in parallel from another one. There is of course a risk that it's getting filled faster than I read it, and it's basically what's happening right now. But I'm not understanding why.

            Help needed

            I'd like some help to understand what I'm missing here, please. The following points are confusing me:

            1. Why does this issue happens only with Discord/Skype/Teams meetings? The video games I'm using are using the microphone too, so I can't imagine it's something like another app is preventing the microphone/speakers to works correctly.

            2. I synchronize the startup of both audio recorder. Do to this, I'm using a signal to ask the recorders to starts, and when they all started to generate data (through DataAvailable event), I send a signal to tell them to fill in the buffers with what they will receive in the next event. It's probably not perfect because both audio devices send their DataAvailable at different times, but we're talking about 60ms of difference maximum (on my machine), not 5 seconds. So I don't understand why it's getting filled.

            3. To bounce on what I said in #2, my telemetry shows that the buffer is getting filled this way (values are dummy):

            ...

            ANSWER

            Answered 2021-Mar-08 at 05:45

            Following more investigations and a post on GitHub: https://github.com/naudio/NAudio/issues/742

            I found out that I should listen to the MixingSampleProvider.MixerInputEnded event and readd the SampleProvider to the MixingSampleProvider when it happens.

            The reason why it happens is that I'm treating the audio while capturing it, and there are some moments where I may treat it faster than I record it, therefore the MixingSampleProvider considers it has nothing more to read and stops. So I should tell it that no, it's not over and it should expect more.

            Source https://stackoverflow.com/questions/66114718

            QUESTION

            Can I draw flow chart in MarkDown with in page link?
            Asked 2019-Dec-18 at 08:30

            I'm on Windows 10, editing MarkDown files with VS-Code.

            I would like to draw a flow chart like graph and adding in page links to nodes in the graph.

            I read through the documentation of both mermaid and flowchat.js, they only provide the net link method.

            What I am looking for is an in page jump after the click, lead the readers to the place where the detail explanation of the node is located in the file.

            Would there be a way to create that kind of graph? Thanks a lot!

            ...

            ANSWER

            Answered 2019-Dec-18 at 08:30

            According to documentation Interaction this can be done with click:

            It is possible to bind a click event to a node, the click can lead to either a javascript callback or to a link which will be opened in a new browser tab.

            Examples of tooltip usage below:

            Source https://stackoverflow.com/questions/59371468

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install flowchat

            You can download it from GitHub.
            You can use flowchat like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the flowchat component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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