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LoadingDrawable | beautiful android loading drawable | Android library

 by   dinuscxj Java Version: Current License: No License

 by   dinuscxj Java Version: Current License: No License

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kandi X-RAY | LoadingDrawable Summary

LoadingDrawable is a Java library typically used in Telecommunications, Media, Media, Entertainment, Mobile, Android applications. LoadingDrawable has no vulnerabilities, it has build file available and it has medium support. However LoadingDrawable has 5 bugs. You can download it from GitHub.
LoadingDrawable is some android animations implement of drawable: a library can be used in the pull-down to refresh, the placeholders of image loading and the time-consuming tasks. This project idea is from the link. The following content show a brief overview of LoadingDrawable. Learn more about LoadingDrawable on the Wiki Home.
Support
Support
Quality
Quality
Security
Security
License
License
Reuse
Reuse

kandi-support Support

  • LoadingDrawable has a medium active ecosystem.
  • It has 3989 star(s) with 634 fork(s). There are 116 watchers for this library.
  • It had no major release in the last 12 months.
  • There are 8 open issues and 11 have been closed. On average issues are closed in 2 days. There are no pull requests.
  • It has a neutral sentiment in the developer community.
  • The latest version of LoadingDrawable is current.
LoadingDrawable Support
Best in #Android
Average in #Android
LoadingDrawable Support
Best in #Android
Average in #Android

quality kandi Quality

  • LoadingDrawable has 5 bugs (0 blocker, 2 critical, 0 major, 3 minor) and 203 code smells.
LoadingDrawable Quality
Best in #Android
Average in #Android
LoadingDrawable Quality
Best in #Android
Average in #Android

securitySecurity

  • LoadingDrawable has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
  • LoadingDrawable code analysis shows 0 unresolved vulnerabilities.
  • There are 4 security hotspots that need review.
LoadingDrawable Security
Best in #Android
Average in #Android
LoadingDrawable Security
Best in #Android
Average in #Android

license License

  • LoadingDrawable does not have a standard license declared.
  • Check the repository for any license declaration and review the terms closely.
  • Without a license, all rights are reserved, and you cannot use the library in your applications.
LoadingDrawable License
Best in #Android
Average in #Android
LoadingDrawable License
Best in #Android
Average in #Android

buildReuse

  • LoadingDrawable releases are not available. You will need to build from source code and install.
  • Build file is available. You can build the component from source.
  • Installation instructions are not available. Examples and code snippets are available.
  • LoadingDrawable saves you 2168 person hours of effort in developing the same functionality from scratch.
  • It has 4749 lines of code, 354 functions and 46 files.
  • It has medium code complexity. Code complexity directly impacts maintainability of the code.
LoadingDrawable Reuse
Best in #Android
Average in #Android
LoadingDrawable Reuse
Best in #Android
Average in #Android
Top functions reviewed by kandi - BETA

kandi has reviewed LoadingDrawable and discovered the below as its top functions. This is intended to give you an instant insight into LoadingDrawable implemented functionality, and help decide if they suit your requirements.

  • Calculates the current position of the current child position .
  • Creates the path for a balloon .
  • Create the path for a progress bar
  • Construct a path for a wait circle .
  • draw a circle
  • Draws the bottleneck path for the given rectangle .
  • Calculate the render progress
  • Creates the path of the fish path
  • Start the activity
  • Returns a path for the right eye circle .

LoadingDrawable Key Features

It extends Drawable and implement the interface Animatable

it uses strategy mode

It can be used as the background of View or content of ImageView

It's constructor must be passed a LoadingRenderer

It interact with LoadingRenderer by the callback Callback

LoadingRenderer is used for measuring and drawing the LoadingDrawable. note: LoadingRenderer is the core

LoadingRenderer only can be created by their Builder.

Usage

copy iconCopydownload iconDownload
<app.dinus.com.loadingdrawable.LoadingView
   android:id="@+id/level_view"
   android:layout_width="0dp"
   android:layout_height="match_parent"
   android:layout_weight="1"
   android:background="#fff1c02e"
   app:loading_renderer="LevelLoadingRenderer"/>

License

copy iconCopydownload iconDownload
Copyright 2015-2019 dinus

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

Community Discussions

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Trending Discussions on Android

QUESTION

Captured Image is not storing in android 11

Asked 2022-Mar-02 at 10:46

I'm unable to store captured image in (getExternalFilesDir(Environment.DIRECTORY_PICTURES)) Android 11 device.

I have added <uses-permissionandroid:name="android.permission.MANAGE_EXTERNAL_STORAGE"/> in manifest and all file access also. But it's not working.

if (Build.VERSION.SDK_INT >= 30) {
            if (!Environment.isExternalStorageManager()) {
                try {
                    val intent = Intent(Settings.ACTION_MANAGE_APP_ALL_FILES_ACCESS_PERMISSION)
                    intent.addCategory("android.intent.category.DEFAULT")
                    intent.data = Uri.parse(String.format("package:%s", applicationContext.packageName))
                    startActivityForResult(intent, 2296)
                } catch (e: Exception) {
                    val intent = Intent()
                    intent.action = Settings.ACTION_MANAGE_ALL_FILES_ACCESS_PERMISSION
                    startActivityForResult(intent, 2296)
                }
            }
        }

This code is working below Android 11 device. But on Android 11 file is not creating File(context.getExternalFilesDir(Environment.DIRECTORY_PICTURES) .toString() + "/" + FolderName )

ANSWER

Answered 2021-Jul-31 at 10:25

use this code for save captured image

String mPath = Environment.getExternalStorageDirectory() + "/Print";
    Bitmap tmp = BitmapFactory.decodeFile(mPath);

 File imageFile = new File(mPath);


    FileOutputStream outStream;

    try
    {
        outStream = new FileOutputStream(imageFile);

        try
        {
            bitmap.compress(Bitmap.CompressFormat.JPEG, quality, outStream);
            outStream.flush();
            outStream.close();
        } catch (IOException e)
        {
            e.printStackTrace();
        }

    } catch (Exception e)
    {
        e.printStackTrace();
    }

Source https://stackoverflow.com/questions/68600921

Community Discussions, Code Snippets contain sources that include Stack Exchange Network

Vulnerabilities

No vulnerabilities reported

Install LoadingDrawable

You can download it from GitHub.
You can use LoadingDrawable like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the LoadingDrawable component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

Support

For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .

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