pikes | Pikes is a Knowledge Extraction Suite | Topic Modeling library

 by   dkmfbk Java Version: 0.1 License: GPL-3.0

kandi X-RAY | pikes Summary

kandi X-RAY | pikes Summary

pikes is a Java library typically used in Artificial Intelligence, Topic Modeling applications. pikes has no bugs, it has no vulnerabilities, it has build file available, it has a Strong Copyleft License and it has low support. You can download it from GitHub, Maven.

Pikes is a Knowledge Extraction Suite
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              pikes has a low active ecosystem.
              It has 24 star(s) with 7 fork(s). There are 15 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 8 open issues and 3 have been closed. On average issues are closed in 4 days. There are 9 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of pikes is 0.1

            kandi-Quality Quality

              pikes has no bugs reported.

            kandi-Security Security

              pikes has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              pikes is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              pikes releases are not available. You will need to build from source code and install.
              Deployable package is available in Maven.
              Build file is available. You can build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed pikes and discovered the below as its top functions. This is intended to give you an instant insight into pikes implemented functionality, and help decide if they suit your requirements.
            • Command - line parser
            • Gets the senses
            • Gets head
            • Gets the span span
            • Entry point to the database
            • Main entry point for testing
            • The main entry point
            • Runs the example program
            • Evaluate the sentence
            • Propagate the fuzzy membership functions
            • Main method to start a corpus
            • Runs the analysis
            • Initializes the graph
            • Command line tool
            • Command line parser
            • Loads a model from a review file
            • Performs prediction on data structures
            • Runs the command line tool
            • Runs the test program
            • Builds the model
            • Parse examples
            • Command - line tool
            • Main entry point
            • Main method for testing
            • Main method for testing
            • Command - line entry point
            Get all kandi verified functions for this library.

            pikes Key Features

            No Key Features are available at this moment for pikes.

            pikes Examples and Code Snippets

            No Code Snippets are available at this moment for pikes.

            Community Discussions

            QUESTION

            Pause function won't pause mt game
            Asked 2020-Aug-31 at 06:41

            So I been trying make my Pause function work ever since I moved my start screen away form my game loop to make my crash function work but i started to get a problem witch is making my pause function not work.

            https://gyazo.com/c814f08961bf1738b547d0949f9b2f87

            the video dose not show much but I am pressing my button that make's my game pause but it is not show the pause game menu, I don't really know why. I have tried to moved my pause function all the way up with my start screen but that did not work to, also I have tried putting it on the main loop but that did not work to.

            this is my pause function

            ...

            ANSWER

            Answered 2020-Aug-30 at 21:01

            The pause function is being called, but the while loop is ignored.

            This is because your indents are wrong. The while loop is not part of the pause function. The loop is run at the start of the game and does nothing since pause is False.

            Make this change:

            Source https://stackoverflow.com/questions/63661850

            QUESTION

            how do I make my crash function restart my game?
            Asked 2020-Aug-29 at 05:02

            So I been trying to make my crash function restart my whole game when the player's live's reaches to 0 but it dose not work

            https://gyazo.com/3a039c5d9af3a6868c278c39939314cf

            as you can see from the video, it only restarts my lives when the it reaches 0, also it quickly shows the "you crashed" text but I want it to show for a little bit then restart my game. I have tried calling the main_loop with the crash function but that dose not change anything also I have tried putting the code that calls the crash function and makes the game restart above my start screen but that did not work to.

            this is what I wrote for my restart game function

            ...

            ANSWER

            Answered 2020-Aug-29 at 05:02

            To things need to be done to restart your game.

            • The code that initializes the variables should be put in a function so it can be called to restart the game.
            • In the main loop, when crash is called, it should also return to exit the game loop.

            Note that I merged the files together for testing.

            Here are the changes....

            After the pygame calls (image loads):

            Source https://stackoverflow.com/questions/63643101

            QUESTION

            How to make my game frames not drop in pygame
            Asked 2020-Aug-25 at 04:56

            I have been working on this game and for some reason every time I add this part https://gyazo.com/8efc90c1bb655c140b83b279e42dd73d,

            the fps drops a lot, if you take it out it works good but once you add it back it the the game get super laggy. I have tried taking it out but I want it in, also I have tried putting different levels on the https://gyazo.com/f973f353020018ea56b8773a2c586472

            but that did not really work, I have also tried putting the fps higher but that did not work, the last thing I have tried was deleting some of the updates commands but that did not work

            what make's my game lag

            ...

            ANSWER

            Answered 2020-Aug-25 at 04:56

            Concerning the lag section, there's a few things:

            • As @Kingsley mentioned, you're double looping, squaring the numbers of collision checks
            • You're checking objects that aren't on the screen
            • Your deleting objects while iterating them (probably explains the -1-1-1)

            Try this code. It moves much faster:

            Source https://stackoverflow.com/questions/63571869

            QUESTION

            window.blit(textR,name) UnboundLocalError: local variable 'name' referenced before assignment
            Asked 2020-Aug-20 at 04:39

            So I am having this error that keeps saying name is referenced before assignment, but I do not know what the assignment is and and I have tried to make textR and name witch places,and I have tried to put the code it belongs to above it and bellow it but it still dose not work also I have tried taking it out of the main loop.

            Where I am having my problem and the code it belongs to

            ...

            ANSWER

            Answered 2020-Aug-20 at 04:39

            You try to read the global variable name in the function redrawwindow. Since the variable is assigned a value in the same function, the variable is interpreted as local.
            Use the global statement to interpret the variable as global:

            Source https://stackoverflow.com/questions/63497900

            QUESTION

            Interpret validation Loss
            Asked 2020-Aug-11 at 05:50

            I am new to neural networks and I don't know exactly how to interpret what I'm getting as results for the validation loss. I'm trying to classify images using tensorflow. If I plot the results I'm getting after each epoch I get the following results: enter image description here

            My training accuracy and validation accuracy increase and my training loss decreases but the validation loss has some pikes although it goes down but not very close to the training loss.

            How should I interpret this? I don't understand the changes in the validation Loss. Does the fact that the validation Loss is not decreasing as much as the training loss means that I am having overfitting?

            (just in case, I'm doing 25 epochs, batch size:128, Learning rate:0.0001 and training/validation split: 0.4)

            Thanks for the help

            ...

            ANSWER

            Answered 2020-Aug-11 at 05:50

            Spiking in the validation loss is not that unusual especially in the early epochs. Generally over fitting is denoted by the situation where your training loss decreases but the validation loss plateaus then starts to increase for each epoch. In general the Training accuracy is usually higher than the validation accuracy and training loss is lower than validation loss. You can do a couple of things to help with improving the validation loss. If the model is over fitting add dropout layers or if you have multiple hidden dense layers just use 1 initially then add more if the training accuracy is poor. The less complex the model the less chance of over fitting. Also using an adjustable learning rate helps. The Keras callback ReduceLROnPlateau can be set up to monitor validation loss and reduce the learning rate if the loss fails to decrease. Documentation is here. Use the callback ModelCheckpoint to save the model with the lowest validation loss and use that model to make predictions on the test set. Documentation is here.

            Source https://stackoverflow.com/questions/63345611

            QUESTION

            How would I iterate over all keys to get specific child value?
            Asked 2020-Apr-12 at 13:49

            I am trying to iterate over all keys under "Timetable" to get the key value and Name of those that have an approved value of "Yes".

            So for the following JSON structure:

            ...

            ANSWER

            Answered 2020-Apr-12 at 13:11
                let schoolDatabase = Database.database().reference().child("Timetable")
                schoolDatabase
                    .queryOrdered(byChild: "Approved")
                    .queryEqual(toValue: "Yes")
                    .observeSingleEvent(of: .value, with: { (snapshot) in
                        let children = snapshot.children
                            .compactMap { $0 as? DataSnapshot }
            
                        children.forEach { tuple in
                            print(tuple.key)
            
                            if let tupleDictionary = tuple.value as? [String: Any] {
                                let name = tupleDictionary["Name"] as? String
                                print(name ?? "-")
                            }
                        }
                    }
                )
            

            Source https://stackoverflow.com/questions/61171125

            QUESTION

            OpenCV Python CalcHist : how to stack number of pixels in RGB values range?
            Asked 2019-Aug-22 at 11:37

            I'm trying to obtain a RGB histogram of a picture thanks to OpenCV calcHist function for each of RGB channels. For the moment, I've succeeded to obtain a histogram showing how many pixels are in my image for each value of hue (on each of the three color channels) from 0 to 256. But what I would like to obtain is the number of pixels in numerous ranges of color value. For example :

            How many pixels on my image from 0 to 50 in Red channel, then from 51 to 100, and so on ? Until 256, and in green and blue channels too.

            I've read several documentation and topics about OpenCV and calcHist function, but I don't understand how do ranges and Bins work in Python.

            I've especially read this : https://docs.opencv.org/2.4/modules/imgproc/doc/histograms.html?highlight=calchist#calchist

            And this : OpenCV - Confusion using calcHist

            (on this former source, they pass from RGB to HSV, which I don't need to)

            Here is the code I used to obtain number of pixels for each hue value from 0 to 256 on each on the RGB channels.

            ...

            ANSWER

            Answered 2019-Aug-22 at 11:37

            You ask a range on [0 9] thus the output values are on that range. And from the first histogram, it seems there is only blue here. You plot the 9 values on [0 256] but you still have nine values.

            To have 10 ranges of 25 values each, you can try:

            Source https://stackoverflow.com/questions/57606620

            QUESTION

            Configure matplotlib colorbar to match 3D surface values
            Asked 2019-May-14 at 10:06

            I'm trying to display the result of a Fast Fourier Transform as a 3D-surface from a 2D-matrix (shape: 2048x1024) with a colorbar on the side that should match with my values. The display works fine but the colorbar's "color" and the graph's color don't match. How should I configure the colorbar and the graph to match?

            I have tried to set vmin and vmax values according to my FFT results but then the color of the graph is totally wrong. I have also tried the function clim(vmin, vmax) or the method .set_clim(vmin, vmax) but the problem is still the same.

            Here is my code: rp is a 2048x1024 matrix.

            ...

            ANSWER

            Answered 2019-May-13 at 15:49

            I think you just want to use a Mappable stuff in Matplotlib, something like:

            Source https://stackoverflow.com/questions/56112328

            QUESTION

            Gradient fill for react-highcharts' line chart
            Asked 2017-Oct-12 at 09:59

            I have created a line chart using react-highcharts. And this is how it looks: . Now, I am trying to add color-fill gradient under the line and this is what I am doing:

            ...

            ANSWER

            Answered 2017-Oct-12 at 09:59

            Please notice how values on your x axis changed. Line chart adjust extremes using minimum and maximum value. Area chart has additional parameter threshold (http://api.highcharts.com/highcharts/plotOptions.area.threshold) that specifies where the area should start. It's 0 by default.

            You can find the minimum in your data and set threshold like this:

            Source https://stackoverflow.com/questions/46686590

            QUESTION

            Can I use interfaces for inheritance of properties in java 8?
            Asked 2017-Oct-03 at 15:26

            I have 4 classes : "stones", "seaweed", "sprats" and "pikes", each successive class inherits the properties of the previous one.

            Class "stones" have the coordinates, a class "seaweed" added to the coordinates the lifetime and the rate of growth, as well as the birth of a new seaweed (division of old), in "sprats" added method of eating seaweed.

            Should I use normal java classes to express such inheritance or is there another way for such inheritance?

            ...

            ANSWER

            Answered 2017-Oct-03 at 15:13

            In such a case when semantically there is no real relation between the two objects I would discourage directly using class inheritance.

            If you wish to express the fact that these classes have certain aspects of their behaviour in common, you might want to use interfaces which express these sets of properties. This works because a class can implement multiple interfaces, so you can pick and choose which to implement in each class. This also introduces greater flexibility since a linear ordering of the different, not strictly related functionalities is not necessary.

            Example: You could have

            Source https://stackoverflow.com/questions/46547261

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install pikes

            You can download it from GitHub, Maven.
            You can use pikes like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the pikes component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/dkmfbk/pikes.git

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            gh repo clone dkmfbk/pikes

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            git@github.com:dkmfbk/pikes.git

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