pikes | Pikes is a Knowledge Extraction Suite | Topic Modeling library
kandi X-RAY | pikes Summary
kandi X-RAY | pikes Summary
Pikes is a Knowledge Extraction Suite
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Top functions reviewed by kandi - BETA
- Command - line parser
- Gets the senses
- Gets head
- Gets the span span
- Entry point to the database
- Main entry point for testing
- The main entry point
- Runs the example program
- Evaluate the sentence
- Propagate the fuzzy membership functions
- Main method to start a corpus
- Runs the analysis
- Initializes the graph
- Command line tool
- Command line parser
- Loads a model from a review file
- Performs prediction on data structures
- Runs the command line tool
- Runs the test program
- Builds the model
- Parse examples
- Command - line tool
- Main entry point
- Main method for testing
- Main method for testing
- Command - line entry point
pikes Key Features
pikes Examples and Code Snippets
Community Discussions
Trending Discussions on pikes
QUESTION
So I been trying make my Pause function work ever since I moved my start screen away form my game loop to make my crash function work but i started to get a problem witch is making my pause function not work.
https://gyazo.com/c814f08961bf1738b547d0949f9b2f87
the video dose not show much but I am pressing my button that make's my game pause but it is not show the pause game menu, I don't really know why. I have tried to moved my pause function all the way up with my start screen but that did not work to, also I have tried putting it on the main loop but that did not work to.
this is my pause function
...ANSWER
Answered 2020-Aug-30 at 21:01The pause
function is being called, but the while
loop is ignored.
This is because your indents are wrong. The while
loop is not part of the pause
function. The loop is run at the start of the game and does nothing since pause
is False.
Make this change:
QUESTION
So I been trying to make my crash function restart my whole game when the player's live's reaches to 0 but it dose not work
https://gyazo.com/3a039c5d9af3a6868c278c39939314cf
as you can see from the video, it only restarts my lives when the it reaches 0, also it quickly shows the "you crashed" text but I want it to show for a little bit then restart my game. I have tried calling the main_loop with the crash function but that dose not change anything also I have tried putting the code that calls the crash function and makes the game restart above my start screen but that did not work to.
this is what I wrote for my restart game function
...ANSWER
Answered 2020-Aug-29 at 05:02To things need to be done to restart your game.
- The code that initializes the variables should be put in a function so it can be called to restart the game.
- In the main loop, when
crash
is called, it should alsoreturn
to exit the game loop.
Note that I merged the files together for testing.
Here are the changes....
After the pygame calls (image loads):
QUESTION
I have been working on this game and for some reason every time I add this part https://gyazo.com/8efc90c1bb655c140b83b279e42dd73d,
the fps drops a lot, if you take it out it works good but once you add it back it the the game get super laggy. I have tried taking it out but I want it in, also I have tried putting different levels on the https://gyazo.com/f973f353020018ea56b8773a2c586472
but that did not really work, I have also tried putting the fps higher but that did not work, the last thing I have tried was deleting some of the updates commands but that did not work
what make's my game lag
...ANSWER
Answered 2020-Aug-25 at 04:56Concerning the lag section, there's a few things:
- As @Kingsley mentioned, you're double looping, squaring the numbers of collision checks
- You're checking objects that aren't on the screen
- Your deleting objects while iterating them (probably explains the -1-1-1)
Try this code. It moves much faster:
QUESTION
So I am having this error that keeps saying name is referenced before assignment, but I do not know what the assignment is and and I have tried to make textR and name witch places,and I have tried to put the code it belongs to above it and bellow it but it still dose not work also I have tried taking it out of the main loop.
Where I am having my problem and the code it belongs to
...ANSWER
Answered 2020-Aug-20 at 04:39You try to read the global variable name
in the function redrawwindow
. Since the variable is assigned a value in the same function, the variable is interpreted as local.
Use the global
statement to interpret the variable as global:
QUESTION
I am new to neural networks and I don't know exactly how to interpret what I'm getting as results for the validation loss. I'm trying to classify images using tensorflow. If I plot the results I'm getting after each epoch I get the following results: enter image description here
My training accuracy and validation accuracy increase and my training loss decreases but the validation loss has some pikes although it goes down but not very close to the training loss.
How should I interpret this? I don't understand the changes in the validation Loss. Does the fact that the validation Loss is not decreasing as much as the training loss means that I am having overfitting?
(just in case, I'm doing 25 epochs, batch size:128, Learning rate:0.0001 and training/validation split: 0.4)
Thanks for the help
...ANSWER
Answered 2020-Aug-11 at 05:50Spiking in the validation loss is not that unusual especially in the early epochs. Generally over fitting is denoted by the situation where your training loss decreases but the validation loss plateaus then starts to increase for each epoch. In general the Training accuracy is usually higher than the validation accuracy and training loss is lower than validation loss. You can do a couple of things to help with improving the validation loss. If the model is over fitting add dropout layers or if you have multiple hidden dense layers just use 1 initially then add more if the training accuracy is poor. The less complex the model the less chance of over fitting. Also using an adjustable learning rate helps. The Keras callback ReduceLROnPlateau can be set up to monitor validation loss and reduce the learning rate if the loss fails to decrease. Documentation is here. Use the callback ModelCheckpoint to save the model with the lowest validation loss and use that model to make predictions on the test set. Documentation is here.
QUESTION
I am trying to iterate over all keys under "Timetable" to get the key value and Name of those that have an approved value of "Yes".
So for the following JSON structure:
...ANSWER
Answered 2020-Apr-12 at 13:11 let schoolDatabase = Database.database().reference().child("Timetable")
schoolDatabase
.queryOrdered(byChild: "Approved")
.queryEqual(toValue: "Yes")
.observeSingleEvent(of: .value, with: { (snapshot) in
let children = snapshot.children
.compactMap { $0 as? DataSnapshot }
children.forEach { tuple in
print(tuple.key)
if let tupleDictionary = tuple.value as? [String: Any] {
let name = tupleDictionary["Name"] as? String
print(name ?? "-")
}
}
}
)
QUESTION
I'm trying to obtain a RGB histogram of a picture thanks to OpenCV calcHist function for each of RGB channels. For the moment, I've succeeded to obtain a histogram showing how many pixels are in my image for each value of hue (on each of the three color channels) from 0 to 256. But what I would like to obtain is the number of pixels in numerous ranges of color value. For example :
How many pixels on my image from 0 to 50 in Red channel, then from 51 to 100, and so on ? Until 256, and in green and blue channels too.
I've read several documentation and topics about OpenCV and calcHist function, but I don't understand how do ranges and Bins work in Python.
I've especially read this : https://docs.opencv.org/2.4/modules/imgproc/doc/histograms.html?highlight=calchist#calchist
And this : OpenCV - Confusion using calcHist
(on this former source, they pass from RGB to HSV, which I don't need to)
Here is the code I used to obtain number of pixels for each hue value from 0 to 256 on each on the RGB channels.
...ANSWER
Answered 2019-Aug-22 at 11:37You ask a range on [0 9] thus the output values are on that range. And from the first histogram, it seems there is only blue here. You plot the 9 values on [0 256] but you still have nine values.
To have 10 ranges of 25 values each, you can try:
QUESTION
I'm trying to display the result of a Fast Fourier Transform as a 3D-surface from a 2D-matrix (shape: 2048x1024) with a colorbar on the side that should match with my values. The display works fine but the colorbar's "color" and the graph's color don't match. How should I configure the colorbar and the graph to match?
I have tried to set vmin
and vmax
values according to my FFT results but then the color of the graph is totally wrong.
I have also tried the function clim(vmin, vmax)
or the method .set_clim(vmin, vmax)
but the problem is still the same.
Here is my code:
rp
is a 2048x1024 matrix.
ANSWER
Answered 2019-May-13 at 15:49I think you just want to use a Mappable
stuff in Matplotlib, something like:
QUESTION
ANSWER
Answered 2017-Oct-12 at 09:59Please notice how values on your x axis changed. Line chart adjust extremes using minimum and maximum value. Area chart has additional parameter threshold
(http://api.highcharts.com/highcharts/plotOptions.area.threshold) that specifies where the area should start. It's 0
by default.
You can find the minimum in your data and set threshold like this:
QUESTION
I have 4 classes : "stones", "seaweed", "sprats" and "pikes", each successive class inherits the properties of the previous one.
Class "stones" have the coordinates, a class "seaweed" added to the coordinates the lifetime and the rate of growth, as well as the birth of a new seaweed (division of old), in "sprats" added method of eating seaweed.
Should I use normal java classes to express such inheritance or is there another way for such inheritance?
...ANSWER
Answered 2017-Oct-03 at 15:13In such a case when semantically there is no real relation between the two objects I would discourage directly using class inheritance.
If you wish to express the fact that these classes have certain aspects of their behaviour in common, you might want to use interfaces which express these sets of properties. This works because a class can implement multiple interfaces, so you can pick and choose which to implement in each class. This also introduces greater flexibility since a linear ordering of the different, not strictly related functionalities is not necessary.
Example: You could have
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Vulnerabilities
No vulnerabilities reported
Install pikes
You can use pikes like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the pikes component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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