ShadowView | Android library 一行代码为View设置阴影 | Android library

 by   eatdefecat Java Version: Current License: Apache-2.0

kandi X-RAY | ShadowView Summary

kandi X-RAY | ShadowView Summary

ShadowView is a Java library typically used in Mobile, Android applications. ShadowView has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

Android library 一行代码为View设置阴影

            kandi-support Support

              ShadowView has a low active ecosystem.
              It has 10 star(s) with 1 fork(s). There are 1 watchers for this library.
              It had no major release in the last 6 months.
              ShadowView has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of ShadowView is current.

            kandi-Quality Quality

              ShadowView has no bugs reported.

            kandi-Security Security

              ShadowView has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              ShadowView is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              ShadowView releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed ShadowView and discovered the below as its top functions. This is intended to give you an instant insight into ShadowView implemented functionality, and help decide if they suit your requirements.
            • Draws the shadow
            • Draw the shadow
            • Convert dp value to pixels
            • Initialize the activity
            • Creates a shadow view with the specified view and view
            • Initializes the view
            • Detach from window
            • Set the minimum padding for this view
            Get all kandi verified functions for this library.

            ShadowView Key Features

            No Key Features are available at this moment for ShadowView.

            ShadowView Examples and Code Snippets

            No Code Snippets are available at this moment for ShadowView.

            Community Discussions


            FAB inside BottomNavigationView not visible in some devices
            Asked 2020-Dec-22 at 09:47

            I am trying to add FAB at the center of BottomNavigationView using below code




            Answered 2020-Dec-22 at 09:47

            Issue is not there on all the phones. This issue is occurring only on Curved Screen Phones. Reason is if you use BottomNavigationView and FloatingActionButton in the same layout, BottomNavigationView gets the priority and will overlap FloatingActionButton. Moving FloatingActionButton to different layout will resolve this issue. Check below code:



            UIView with corner Radius and Shadow view doesn't clip subviews in corners
            Asked 2020-May-01 at 00:48

            Below is the code for a custom Card View. The problem is, when I add the subviews to this in Interface builder it doesn't apply the corner radius to the subview. For the most part, I can get away with this by making subviews have a clear background color but I'm struggling with UIImageView. When I add that to a card it ends up with pointy corners and I've not been able to fix it.

            Various solutions on here have suggested adding a second layer to display the shadow. I've attempted this but it still doesn't work as intended. What I'm trying to achieve is a view with rounded corners, drop shadow and adding any subviews (such as UIImageView) should also maintain the corner radius and not pointing out.

            I've tried various settings with layer.masksToBounds and self.clipsToBounds and I always seem to get subviews with a corner radius but no shadow or the shadow visible and views not clipping.



            Answered 2018-Aug-01 at 11:26

            The way you were trying to implement a second view to handle shadows is almost correct, you just didn't keep the right order.

            Your CardView class already handles displaying a shadow. Leave that view as it is and instead add a UIView called "ContentView" as a subview. That content view has the same frame and corner radius as your CardView.

            On the "ContentView", you don't need to do any work with shadows. Instead, set its layer's masksToBounds property to true. Now add all the content you want to display in your Card to the "ContentView" and it should clip correctly.



            UINavigationItem is behind UINavigationBar
            Asked 2020-Mar-17 at 11:33

            I've set up a UINavigationBar to have rounded bottom corners with shadow, but it removed my UINavigationItem. I've tried to set it back programatically but it sets it behind the top bar item.



            Answered 2020-Mar-17 at 11:33

            I have edited @Daljeet's code and thanks to that I've found the solution:



            Added custom shadow to navigationBar not removing
            Asked 2020-Feb-21 at 11:47

            I have added the custom shadow layer to navigationBar but not able to remove now. Please guide. Below is the code to add:



            Answered 2020-Feb-21 at 11:47


            will do the trick.

            Are you adding and removing from different files?

            You can use:

            shadowView.tag = 1001 navigationController?.navigationBar.subviews.first(where: {$0.tag == 1001})?.removeFromSuperview()



            How to break line of label on "react-native-picker-select"
            Asked 2020-Feb-06 at 01:26

            I'm using react-native-picker-select from this repository: The labels I'm using are to big to fit the screen, so the text isn't completely displayed. I've tried some styling on the text but not seems to work.

            This is my component:



            Answered 2019-Aug-13 at 20:20

            Unfortunately, that's a limitation of the native picker module on iOS. On Android, there may be a way to handle this, but I haven't tested it.



            Trigger animation on Cancel when UIPercentDrivenInteractiveTransition ends half
            Asked 2019-Dec-27 at 17:14

            Is it a good practice to force custom transition back to original position for a view controller if the interaction ends and animation is cancelled. I have the following implementation which decides when to dismiss the view controller on pan gesture. If the pan gesture ends earlier, I was expecting to animate back to the original position like how it was presented before considering the duration to be proportional to the progress value on pan gesture



            Answered 2019-Dec-27 at 17:14

            Is it a good practice to force custom transition back to original position for a view controller if the interaction ends and animation is cancelled.

            Yes, I think it is good practice to reverse it if the user cancels their gesture. But you don’t have to “force” it. You complete the transition, simply indicating whether you want it to complete or reverse. So, if you cancel the animation, it automatically reverses and goes back to where it was automatically for you. You don’t have to do anything but cancel.

            This presumes, of course, that in your animation completion block in your animator, that you indicate in your completeTransition whether it completed or not:



            resignFirstResponder is not working as expected.the key board pop's down for every key press rather than for return only
            Asked 2019-Oct-11 at 15:43

            i have 3 UITextField. when i set the resignFirstResponder for the text field, for every key press the key board goes down and key board pops up when we enter. which means for each letter pressed the key board disappears

            I tried creating an outlet for the text field as below but the print statement is executed but the key board is not getting disappeared when focus lost or moved to the next text field



            Answered 2019-Oct-11 at 15:43

            The question is a little unclear but if you want the keyboard to go down when you've pressed the done button, you should implement the UITextFieldDelegate on your view controller and during the textFieldShouldReturn(_:) method call resignFirstResponder from there:



            UIRefreshControl endRefresh jumps when used with Large Title enabled
            Asked 2019-Jun-17 at 13:42

            I'm trying to use UIRefreshControl, but when I call endRefreshing() it jumps the UINavigationBar. The problem only happens when I use UIRefreshControl along with large titles. Looking at some similar issues (UIRefreshControl glitching in combination with custom TableViewCell) reported here, I tried to refresh only after dragging ends, nevertheless, the bug still occurs. Also tried to use

            self.navigationController?.navigationBar.isTranslucent = false and self.extendedLayoutIncludesOpaqueBars = true

            But, none of the solutions found on other questions seems to resolve the problem, it still not smooth.

            The video of what is happening:


            The app delegate



            Answered 2019-Jun-14 at 17:48

            So, I try your code and all works fine.

            But I ran it on iPhone 7 - no large title there.

            I think, it is largeTitle issue.

            You can try use this code snippet:



            Detect when UIView changes size during animation for shadow to move
            Asked 2019-May-27 at 13:19

            In a UIView subclass, I have the following property override for override var bounds: CGRect:



            Answered 2019-May-27 at 13:19

            Try updating the shadow in layoutSubviews() of CustomView, i.e.



            Rotating UIControl with CAGradientLayer not updating correctly Swift
            Asked 2019-Apr-16 at 15:39

            Rather than using a normal button, I subclassed a UIControl because I needed to add a gradient to it. I also have a way to add a shadow and an activity indicator (not visible in the image below) as a stateful button to stop users hammering the button if (for example) an API call is being made.

            It was really tricky to try to get the UIControl to rotate, and to be able to do this I added the shadow as a separate view to a container view containing the UIControl so a shadow could be added.

            Now the issue is the control does not behave quite like a view on rotation - let me show you a screen grab for context:

            This is mid-rotation but is just about visible to the eye - the image shows that the Gradient is 75% of the length of a blue UIView in the image.


            In order to perform this rotation I remove the shadowview and then change the frame of the gradient frame to its bounds, and this is the problem.



            Answered 2019-Apr-16 at 15:39

            Here is working code:


            These are my recommendations to your code:

            1. A proper place for setting size and the position of sublayers

            The size of a view, namely your button, is determined after the layout is done. What you should do is just to set the proper size of sublayers after the layout. So I recommend you to set the size and position of the gradient sublayers in layoutSubviews.


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install ShadowView

            You can download it from GitHub.
            You can use ShadowView like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the ShadowView component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer For Gradle installation, please refer .


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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