buildship | The Eclipse Plug-ins for Gradle project | Code Editor library

 by   eclipse Java Version: REL_3.1.7 License: No License

kandi X-RAY | buildship Summary

kandi X-RAY | buildship Summary

buildship is a Java library typically used in Editor, Code Editor, Eclipse applications. buildship has no bugs, it has build file available and it has high support. However buildship has 1 vulnerabilities. You can download it from GitHub.

Buildship is a set of Eclipse Plug-ins that provide a deep integration of Gradle into the Eclipse IDE. Buildship is hosted on eclipse.org.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              buildship has a highly active ecosystem.
              It has 502 star(s) with 167 fork(s). There are 40 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 274 open issues and 522 have been closed. On average issues are closed in 774 days. There are 9 open pull requests and 0 closed requests.
              OutlinedDot
              It has a negative sentiment in the developer community.
              The latest version of buildship is REL_3.1.7

            kandi-Quality Quality

              buildship has 0 bugs and 0 code smells.

            kandi-Security Security

              buildship has 1 vulnerability issues reported (0 critical, 1 high, 0 medium, 0 low).
              buildship code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              buildship does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              buildship releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              buildship saves you 16706 person hours of effort in developing the same functionality from scratch.
              It has 33242 lines of code, 3327 functions and 512 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed buildship and discovered the below as its top functions. This is intended to give you an instant insight into buildship implemented functionality, and help decide if they suit your requirements.
            • Create the filter text .
            • Add listeners when the project changes .
            • Checks if the given text matches this pattern .
            • Converts a PersistentModel into a Properties object .
            • Initialize the package contents .
            • Creates a tree with the result columns and columns .
            • Create the message area .
            • Create the working directory selection control .
            • Hook the editor to table .
            • Declarative Services method for setting the featureID
            Get all kandi verified functions for this library.

            buildship Key Features

            No Key Features are available at this moment for buildship.

            buildship Examples and Code Snippets

            No Code Snippets are available at this moment for buildship.

            Community Discussions

            QUESTION

            Adding a module export to the Eclipse .classpath file
            Asked 2022-Apr-05 at 10:04

            I have an older project which needs to have a module export in Eclipse's .classpath file, so that it can resolve some classes from this module. The classpath entry looks like this if I generate it via Eclipse's build path editor:

            ...

            ANSWER

            Answered 2022-Apr-05 at 10:04

            I've found the solution, the attribute(s) nodes are accessible via the entryAttributes field of the AbstractClassEntry class.

            This way, I can just do...

            Source https://stackoverflow.com/questions/71712656

            QUESTION

            Getting error while trying to build Gradle project in eclipse
            Asked 2021-Nov-09 at 07:40

            I'm using eclipse Version: 2021-09 (4.21.0)

            This is my gradle version

            ...

            ANSWER

            Answered 2021-Nov-09 at 07:40

            Here is what you can do , First of all you can make sure that you have the environment variable needed , GRADLE_USER_HOME is usually located at Users/%USERNAME%/.gradle .

            Then you can make sure that you add the /gradle_installation_Foler/bin to path .

            Then try to go with gradle build , using command link at the location of your build.gradle , this will definitely make sure if you are able to download the dependency and have no issue with access .

            if you do have connection issue , and you need to use a VPN here is an old answer of mine for how to do that .

            let me know in comments if new error occurred .

            Source https://stackoverflow.com/questions/69894192

            QUESTION

            Cannot compile a Gradle project with Eclipse
            Asked 2021-Aug-27 at 13:31

            I am trying to set up a gradle project to function in Eclipse, but when I try to import it or run a gradle build, the build simply fails silently. I'm seeing the error below in Eclipse's Problems tab, but don't know what to make of it. It mentions a directory of "C:\Eclipse", but that directory doesn't exist, and because this project is at work, I don't believe I have permission to create it. I suspect this is a simple problem and that I just don't have enough experience with Gradle to figure it out. For all I know, the directory not existing is the problem. I know the project builds on its own using the wrapper from the command line correctly, and thus believe the issue is mainly with how Eclipse is configured.

            ...

            ANSWER

            Answered 2021-Aug-27 at 13:31

            Ok. It turns out that creating an empty "C:\Eclipse" directory solved this problem. Don't know or care how.

            Source https://stackoverflow.com/questions/68954280

            QUESTION

            "Could not run phased build action using connection to Gradle distribution"
            Asked 2021-Jul-09 at 23:08

            I'm having various Gradle problems after a new clean Eclipse install. They seem to be associated w/ this "Problem" message:

            ...

            ANSWER

            Answered 2021-Jul-09 at 20:19

            Gradle 6.8 does not work with Java 16.
            Java 16 supported starting with Gradle 7

            "In previous Gradle versions, running Gradle itself on Java 16 resulted in an error."

            https://docs.gradle.org/7.0/release-notes.html#java-16

            Source https://stackoverflow.com/questions/68321708

            QUESTION

            Trouble importing Spring Boot Gradle project into Eclipse
            Asked 2021-Jun-19 at 15:03

            I have a Sprint Boot project that I built on another system that I'm trying to import into a new one into Eclipse (4.20.0), and I'm having some issue. It's a Gradle Spring Boot. My build.gradle file is below. I have JKD 16.0.1 install on the machine -- Windows 10.

            I've tried importing it with both the Gradle buildship and STS plugins. When I try the Buildship, it fails on the import preview with a big stack dump, with the top line:

            ...

            ANSWER

            Answered 2021-Jun-19 at 06:53

            It looks like you are using Gradle 6.x which does not support running on Java 16. You could downgrade to Java 15 or earlier or upgrade to Gradle 7.x.

            If you downgrade Java, you could still build and run your app on Java 16 by using Gradle’s toolchain support.

            If you upgrade to Gradle 7.x, you should also upgrade to Spring Boot 2.5.x which added support for Gradle 7.

            Source https://stackoverflow.com/questions/68042072

            QUESTION

            Eclipse - Gradle sourceSets, how to manage my yaml property files
            Asked 2021-Apr-30 at 16:35

            I'm using Gradle 7.0 and I made my project using the task Gradle Init. Then I imported it in Eclipse (2021-03 with buildship 3.1.5). Everything is fine but when I try to read or when I create a file in a java method with "/myfile.yaml" as path, it creates it (or try to read it) in the D:\ root folder (the partition where my eclipse is installed).

            If I don't use the slash ("myfile.yaml" instead of "/myfile.yaml") the file is created in the root folder of the project. I thought it was supposed to be in src/main/resources until it's not built.

            My goal is not really to create a file, it was just easier to test. My goal is to read some Yaml configuration files. What should I do to make sure the file will be in the build package and read in the correct place in both context (eclipse debbugging and the build package directory) ? And also, what is the best practice to set the path of the file (sonarlint alerts me about the way I do it : hardcoded in the method below, I know it's not supposed to be like this... I would use a constant but sonarlint doesn't like either).

            The tree of the app :

            ...

            ANSWER

            Answered 2021-Apr-30 at 16:35

            Java Reading Resource Files

            You are managing files in your Java program. If you are using java.io.File class to get a reference to a specific file it will take those references as actual paths:

            • Absolute path: "/myfile.yaml" -> will point to the root of the hard drive, in your case D:\myfile.yaml
            • Relative path: "myfile.yaml" -> will point to the root of your java project

            Now your goal should be to get the project specific path to load configuration files. This can be achieved with ClassLoader instance. You can read the content of the file like in the example below. classLoader.getResourceAsStream() will search for a file inside your resources.

            Source https://stackoverflow.com/questions/67335434

            QUESTION

            How pass Gradle command parameters to execute a task through Buildship
            Asked 2021-Jan-18 at 11:50

            I know that if in Gradle I use: build -x test it builds and the test are not executed.

            In STS with Buildship for support with Gradle, for example for Spring Integration

            It has the following two tasks of my interest (build and test):

            I can build with the following:

            Because some test fails (randomly) I want skip the tests, so I tried

            it fails with:

            So I tried with:

            And fails with

            And with:

            Nothing happens, only shows the following and stopping:

            So how represent build -x test correctly with Buildship?

            ...

            ANSWER

            Answered 2021-Jan-18 at 11:50

            You must supply -x test as Program Arguments like this:

            Or you just run assemble instead of build. assemble is a lifecycle task that aggregates all archive tasks in the project and, besides other tasks, does not execute check tasks, such as test.

            Source https://stackoverflow.com/questions/65751213

            QUESTION

            How to exclude test task when the gradle build task is run using Eclipse Buildship plugin?
            Asked 2020-Nov-25 at 14:16

            I am using Eclipse Buildship plugin for executing Gradle tasks on my project. Any idea how to exclude the test task when the build task is run? In Gradle STS plugin, I used to update the Program arguments to '-x test' which skipped the test task. When I tried the same with Buildship, getting the below error.

            ...

            ANSWER

            Answered 2020-Nov-11 at 22:03

            Have you considered running the "assemble" task instead of "build"?

            Source https://stackoverflow.com/questions/64786830

            QUESTION

            How to reliably set up post-compilation bytecode enhancement builder in Eclipse?
            Asked 2020-Mar-06 at 02:25

            I need to set up an Eclipse project with an additional builder that enhances the Java bytecode produced by an earlier builder (ideally Eclipse's own). I managed to get this builder to run and enhance the Eclipse Java builder output properly but seconds later Eclipse re-runs its Java builder and resets the bytecode back. It does not rerun my enhancement builder.

            My setup

            • Imported as a "Gradle project" into Eclipse 2019-12 (with Buildship).
            • Added manually (and automated with Gradle) a custom Ant builder (that ends up calling Gradle) to enhance the code that Eclipse Java builder produces in bin/main, in place. This builder is set to run on Manual Build and Auto Build and not After a "Clean" or During a "Clean".
            • By default the above ends up having three builders, top-to-bottom: 1. Gradle Project Builder, 2. Java Builder and 3. my bytecode enhancement builder (yes, it is listed last).

            Alternatives I tried

            1. Some combinations of setting my builder to run after/during a "Clean" as well without success. Not sure what exact events these relate to, really.
            2. Had the builder refresh the project after ... and also not - did not help.
            3. Try to remove the Java Builder using the following bit in Gradle script (didn't work - it comes back on its own):

              ...

            ANSWER

            Answered 2020-Mar-06 at 02:25

            There were a few things I was unclear/wrong about and couldn't find relevant documentation to learn the details. Here's a summary of what needs to be known to get this right (some of which I got right from the get go, but not everything):

            1. Gradle/Buildship integration in Eclipse attempts to make use of Eclipse's internal compiler. This is by Eclipse's design and has its own advantages during development ... as well as disadvantages during times like this - inability to leverage the external/production builders (Gradle model in this case) to do the building. For this reason any bytecode enhancement (plugins or not) operating inside Gradle will have no effect in Eclipse at all (unless they do something Eclipse-specific). (I got this right)
            2. To perform bytecode enhancement in Eclipse (not apt or what some Eclipse plugin could do), one has to add custom builders and position them after the default Java builder (manually or automatically). (I got this right too)
            3. Out of box Eclipse offers two kinds of builders - "Ant" and "Program". No Gradle there. "Program" kind is not cross-platform, only Ant is. Ant can be used to do things or launch Gradle in a cross-platform way (Java exec on Gradle's main() method). (I got this right too)
            4. [I WAS WRONG HERE] Eclipse offers four "events" to which one can bind an Ant builder: After a "Clean", Manual Build, Auto Build and During a "Clean". I did not understand when do they run. For example, I thought that "During a Clean" runs while the clean is happening and that After a "Clean" is there to run after that, to allow the custom builder to do its own after-clean cleaning. I thought that this would be followed by Auto build if "Build automatically" is enabled or "Build immediately" is checked in the "Clean" dialog. This is NOT the case. After a "Clean" actually refers to a build step, not cleaning and will NOT be followed by the *Auto Build" step (that step only runs when one saves an edit and "Build Automatically" is enabled. In the builder's *.launch file this is much more apparent - the After a "Clean" is actually called full and Auto and Manual builds are called auto and incremental. This means that en enhancement builder has to be set to run on After a "Clean" in addition to Auto Build and Manual Build and should NOT be set to run on *During a "Clean". My mistake was to only set it to run for Auto and Manual builds.
            5. [I WAS WRONG HERE TOO] I specified the working set of relevant resources in the Build Options tab for the enhancement builder. I set those resources to be the source code (to be enhanced) and build.gradle (containing the enhancer). Since these do not change on most builds, Eclipse chooses not to run the builder. The now obvious 20-20 vision truth is that relevant resources for this builder are the Java builder's output binaries (and build.gradle), not the Java source code. However, this isn' the entirely correct choice (in isolation) either as Eclipse, in our case, ends up in an infinite loop - it thinks that the enhancer changed the binaries and, as it is set to run when binaries changed, runs the build again. We cannot NOT set the relevant resources at all as that seems to mean "everything/anything". The enhancer must be made in such a way to NOT even touch the files that are already enhanced [UPDATE] and that isn't enough. Read on.

            I still don't definitively know why the informational builders I used to research this have their output appended to the common log file in order that isn't chronological. I can only assume that this has to do with Eclipse's output buffering and periodic writing to these files somehow.

            [UPDATE 1]

            1. [I DIDN'T KNOW THIS] Eclipse has a workspace setting (checkbox, overridable per project) in Preferences -> Java -> Compiler -> Building -> Output Folder called "Rebuild class files modified by others" officially described as "Indicate whether class files which have been modified by others should be rebuilt to undo the modification.". By default it is unchecked/off, which seems right for this case. This, however, does not work as advertised. Whatever the setting is, Eclipse's Java Builder will react to its output changes (as if they were inputs, I call this a defect) and "undo the modification", causing infinite build loops. I found this symptom reported many times - search for this. With "correct" setup and no hacking the Java builder keeps undoing the modifications and Eclipse keeps re-running them, causing the infinite loop regardless of the setting.
            2. [HACK THAT SEEMS TO WORK PRESENTLY] In addition to having everything above set up correctly I modified the enhancer to ensure two things (either only one or both may be required, not sure): (a) that existing *.class files are NOT deleted and recreated but rewritten and (b) that their last modified time is changed back to what it was before the enhancement. This seems to trick the Eclipse's modification detection enough to break out of the loop even though the file sizes are different. This is with Eclipse 2019-12 (4.14.0.v20191210-0610) and it may stop working with any update. I hope they fix the infinite build loop defect by then.

            Source https://stackoverflow.com/questions/60515121

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            In Eclipse Buildship versions prior to 3.1.1, the build files indicate that this project is resolving dependencies over HTTP instead of HTTPS. Any of these artifacts could have been MITM to maliciously compromise them and infect the build artifacts that were produced. Additionally, if any of these JARs or other dependencies were compromised, any developers using these could continue to be infected past updating to fix this.

            Install buildship

            You can download it from GitHub.
            You can use buildship like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the buildship component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            All documentation of Buildship for users and developers is hosted on GitHub. More specifically, you can find.
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/eclipse/buildship.git

          • CLI

            gh repo clone eclipse/buildship

          • sshUrl

            git@github.com:eclipse/buildship.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link