SoundHandler | Simple android library for playing looped music | Audio Utils library

 by   emil10001 Java Version: Current License: BSD-3-Clause

kandi X-RAY | SoundHandler Summary

kandi X-RAY | SoundHandler Summary

SoundHandler is a Java library typically used in Telecommunications, Media, Media, Entertainment, Audio, Audio Utils applications. SoundHandler has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However SoundHandler build file is not available. You can download it from GitHub.

This is a working, what's here is functional enough for testing. For an example implementation, take a look at This is intended as a game sound lib. The main track should loop until stopped, and allow for three different sound effects to play.

            kandi-support Support

              SoundHandler has a low active ecosystem.
              It has 4 star(s) with 2 fork(s). There are 1 watchers for this library.
              It had no major release in the last 6 months.
              SoundHandler has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of SoundHandler is current.

            kandi-Quality Quality

              SoundHandler has 0 bugs and 0 code smells.

            kandi-Security Security

              SoundHandler has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              SoundHandler code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              SoundHandler is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              SoundHandler releases are not available. You will need to build from source code and install.
              SoundHandler has no build file. You will be need to create the build yourself to build the component from source.
              It has 210 lines of code, 9 functions and 5 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed SoundHandler and discovered the below as its top functions. This is intended to give you an instant insight into SoundHandler implemented functionality, and help decide if they suit your requirements.
            • Initialize sfx
            • Start the animation
            • Initialize local music
            • Initialize network
            • Starts the music
            • Kills all resources
            • Stops the music
            Get all kandi verified functions for this library.

            SoundHandler Key Features

            No Key Features are available at this moment for SoundHandler.

            SoundHandler Examples and Code Snippets

            No Code Snippets are available at this moment for SoundHandler.

            Community Discussions


            ffmpeg stream mp4 file to Instagram live
            Asked 2022-Mar-31 at 09:11

            I created a live stream session on then used ffmpeg to send an MP4 file to the stream. But I get IO error.

            The command is



            Answered 2021-Oct-02 at 00:09

            Instagram apparently does not like MP3. Use AAC instead. Replace -acodec libmp3lame/-c:a libmp3lame with -c:a aac.



            ffmpeg - Lower volume of background music for dialog in a video
            Asked 2022-Mar-09 at 16:36

            I have a video with some background music in it.

            I wish to add a piece of spoken dialogue at a particular location in the video, such that the background music is lowered for the entire duration of the dialogue audio.

            I found a similar solution using sidechaincompress, which just works for mp3. I made some changes to it so that it includes the video too (-map 0:v). However, now the audio is cut short as soon as the dialogue ends.



            Answered 2022-Mar-09 at 16:36

            Try this (the short clip inserted at 3-second mark):



            ffmpeg stops encoding after two frames
            Asked 2021-Dec-09 at 04:08

            I have a HEVC encoded 4k Video captured from a Reolink IP-Cam with VLC Player 3.0.14. I want to extract each frame of the video but the encoding stops after only two frames. This also happens when I try to convert into another video format. This happens on Windows and Ubuntu with different ffmpeg versions.

            My command is:



            Answered 2021-Dec-09 at 04:08

            MP4s may have an edit list which tell the player to construct a virtual playback timeline. Occasionally, this timeline can leave out frames needed to decode stream correctly, or the sync samples table may be wrong.

            Add -ignore_editlist to demux the stream without any edits.

            ffmpeg.exe -ignore_editlist 1 -i vlc-record-2021-06-07-08h01m03s-rtsp___192.168.178.92_554_h265Preview_01_main-.mp4 output/%05d.jpg



            Save line from ffmpeg console output to bash variable
            Asked 2021-Nov-19 at 09:49

            After executing any ffmpeg command



            Answered 2021-Nov-19 at 09:49

            Try something like this:



            Java mp4parser output is empty
            Asked 2021-Oct-23 at 13:07

            This use case is a service that manually encodes a series of uncompressed .wav media segments into .m4s fragments for broadcast via MPEG-DASH, using ffmpeg to compress the .wav to .aac and sannies/mp4parser to assemble the aac audio into a .m4s media fragment.

            I created this public GitHub project to reproduce the issue in its entirety.

            For example, here's the custom class.

            The first example using MP4 box works, insofar as I am able to generate an initializing MP4 + series of fragment M4s files which can then be concatenated to form a playable MPEG4 stream.

            Note: it's a requirement for this use case that each media segment is encoded from an individually generated source segment, versus using a tool such as MP4Box to stream from a continuous audio source.

            Attempts to manually build media segments via mp4parser are still failing overall, because the fragments written by my used below are malformed. But I'm having a difficult time understanding how exactly they are malformed.

            It's been helpful for me to compare the two test logs side by side, ChunkFragmentM4sBuilderTest.log.txt and MP4BoxTest.log.txt.

            via Java mp4parser (malformed)

            The former log is from which results in the concatenated test output test-java-mp4parser.mp4 which is in fact empty:



            Answered 2021-Oct-23 at 13:07

            test-java-mp4parser.mp4 is not empty but is invalid because:

            • the sidx entry referenced size is wrong
            • the tfhd is overriding the default sample description index (1) with 0
            • the trun doesn't specify the data offset
            • the mdat AAC data starts with 8 zero bytes which cause the decoding to fail

            The file plays with FFmpeg if these are fixed.

            The m4s segments listed are also malformed and don't seem to correspond to the concatenation result. For example the sequence number is used as the sample description index.



            How to seek to a video position before playing with JavaFx
            Asked 2021-Oct-13 at 16:46

            I would need to be able to seek to a position before playback of a video is started with JavaFx 16

            When MediaPlayers seek() or setStartTime() is called before play() it is breaking video output and no frames are updated anymore (sound is still playing).

            The duration of the video is known and not indefinite. No errors are printed by the listener nor any meaningful stalling (only sometimes in the beginning when video is loaded via https), but the same issue appears for local files as well. So I think this can be ruled out. I am building and running the app with Maven, mvn clean javafx:run.

            I tried to call those methods separately and also one after each other inside the ready listener and outside in the start method.

            I am using JDK 11 (11.0.11+9-Ubuntu-0ubuntu2), maven 3.6.3 and openjfx 16 at GNU/Linux (Ubuntu 21.04)).

            I assembled a minimal example and do I do anything wrong in the following code? Do you know how this could be handled or worked around? Thanks in advance.




            Answered 2021-Oct-13 at 16:46

            This is a known bug, which is a regression bug introduced in JavaFX 14. It was resolved in JavaFX 17. The best fix is to change your JavaFX version to 17 (or later; 17 is the current version at the time of writing). If that is not possible for some reason, reverting to version 13 or earlier will work, though you will see longer wait times before the video is ready.

            In the pom, change to



            Convert MP4 file in PAL standard video (720×576[785 × 576]) to 720×576 using ffmpeg?
            Asked 2021-Oct-12 at 22:03

            I have a video file in MP4 format which supposedly has a 720×576 resolution yet is 786 × 576 according to the Finder on Mac:

            As part of this discussion here it's been pointed out to me that this may be because the file is PAL standard video, according to which this is the expected behaviour. I'd like to change this using ffmpeg so that the file actually is no longer PAL standard video but always only 720 pixels in width.

            To do so, I've been pointed to this question to find the corresponding ffmpeg command. Yet when I try to run ffmpeg -i weird_video.mp4 -vf "scale=iw*sar:ih,setsar=1" -crf 28 -c:a aac -b:a 80k -ac 1 -movflags +faststart h-264-out.mp4, I get an error message as the actual width of the video seems to be 785 and not 786 pixels as indicated by finder:



            Answered 2021-Oct-12 at 22:03

            To convert non-square pixels to square pixels and crop to desired width:



            FFMPEG select between and setpts creates copies of streams
            Asked 2021-Oct-03 at 17:50

            I need to trim some clips in the video, the best way I found (without unpacking frames, or trimming only the keyframe, although with the ability to do so without transcoding) I do not quite understand the meaning of such setpts, and ffmpeg writes that there is something wrong with ',', but nevertheless it works.



            Answered 2021-Oct-03 at 17:50

            All unlabeled filtergraph output streams will be added to the first output file. You had 4 unlabeled filtergraph output streams.

            You can use:



            FFMPEG- Could not write header for output file #0 (incorrect codec parameters ?): Operation not permitted Error initializing output stream 0:2 --
            Asked 2021-Oct-01 at 16:12

            Hello guys I am trying to create a web-dash manifest for VOD with ffmpeg, but I am getting this error Could not write header for output file #0 (incorrect codec parameters ?): Operation not permitted Error initializing output stream 0:2 -- while using vp9 codec and doesn't understand the error and how to resolve it. Can someone help me out? If I use vp8 instead of vp9 codec, I get the same error, but the ffmpeg log doesn't show any error.



            Answered 2021-Oct-01 at 16:12


            Cannot play mp4 video with ffplay, but mpv can
            Asked 2021-Sep-04 at 18:39

            I want to play a mp4 video on Debian 9.

            First, I try to use ffplay to play the video. I use the command ffplay test.mp4, but it cannot play, and display many same errors Receive_frame and send_packet both returned EAGAIN, which is an API violation.. There are detailed logs.



            Answered 2021-Sep-04 at 18:39
            • h264_rkmpp appears to incorrectly have priority over the built-in FFmpeg H.264 decoder (named h264), so h264_rkmpp is being used by default.
            • h264_rkmpp is having trouble decoding this video (I don't know why).
            Solutions Easy

            Manually tell ffplay to use h264 instead:


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install SoundHandler

            You can download it from GitHub.
            You can use SoundHandler like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the SoundHandler component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer For Gradle installation, please refer .


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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