kandi X-RAY | GFMinimalNotifications Summary
kandi X-RAY | GFMinimalNotifications Summary
GFMinimalNotifications - Beautiful and easy to use Android notifications
Top functions reviewed by kandi - BETA
- Region Notification
- Sets the action text to be displayed
- Show the Notification
- Sets an image image to be displayed
- Show the view
- Schedules a timeout
- An animation of child views
- Cancel a notification
- Resolve the theme attributes
- Sets the direction of the notification
- Changes the text appearance of this notification
- Set the text color of an action button
- Sets the typeface to the message view
- Apply a typeface to an action text view
- Apply a typeface to the action text view
- Updates the width and height of the view
- Updates the view sides of the layout
- Set the text color of action image button
- Sets the typeface for the notification
- Set the default action text size
- Initialize the GWMinimalNotification
- Set a custom icon color for the custom icon views
- Sets the default text size for the notification view
GFMinimalNotifications Key Features
GFMinimalNotifications Examples and Code Snippets
Trending Discussions on Android
I'm unable to store captured image in (getExternalFilesDir(Environment.DIRECTORY_PICTURES)) Android 11 device.
I have added
in manifest and all file access also. But it's not working.
ANSWERAnswered 2021-Jul-31 at 10:25
use this code for save captured image
can someone let me know the right usage of populating image resource in Image view using Data Binding...
ANSWERAnswered 2021-Dec-31 at 10:21
You can use it in such way:
(Solution has been found, please avoid reading on.)
I am creating a pixel art editor for Android, and as for all pixel art editors, a paint bucket (fill tool) is a must need.
To do this, I did some research on flood fill algorithms online.
ANSWERAnswered 2021-Dec-29 at 08:28
I think the performance issue is because of
expandToNeighbors method generates 4 points all the time. It becomes crucial on the border, where you'd better generate 3 (or even 2 on corner) points, so extra point is current position again. So first border point doubles following points count, second one doubles it again (now it's x4) and so on.
If I'm right, you saw not the slow method work, but it was called too often.
I switched from the deprecated GDPR Consent Library to the new User Messaging Platform, and used the code as stated in the documentation.
I noticed that when the user clicks on Manage Options then Confirm choices, ads will stop displaying altogether (Ad failed to load, no ad config), and I can't find anyway to check if the user didn't consent to the use of personal data.
This is problematic as my app relies purely on ads, and I will be losing money if ads don't show up, so I want to make it mandatory for users to consent to the use of their personal data, otherwise the app should be unusable.
I have made a test project on Github so everyone can test this behavior. If you are not using an emulator, then you need to change the "TEST_DEVICE_ID" to yours.
How can I achieve this?...
ANSWERAnswered 2021-Nov-02 at 17:50
I found a workaround for this, but this is no final official solution.
It seems that if a user consented to Personalized ads, a string in
SharedPreferences, which key is IABTCF_VendorConsents, will contain ones and zeros corresponding to some vendors (I think). If he didn't consent, this string will be equal to 0.
We have a react-native application running in production with firebase phone auth. Lately, we received feedback from users owning new Huawei devices not being able to authenticate with their phone numbers using firebase.
Since a lot of users started having this issue, we decided to implement Huawei auth services only for devices under HarmonyOS and keep the regular firebase phone authentication for other users.
After integrating the Huawei App Gallery Connect Auth SDK in our react-native app, we are able to receive the OTP and sign the user in using
credentialWithVerifyCode and we are also able to retrieve the user's token using
ANSWERAnswered 2021-Nov-09 at 03:04
You are advised to use the following method to validate the token.
I was using
def lifecycle_version = "2.3.1" ,
but I had to update version to
def lifecycle_version = "2.4.0-alpha03" to use some features, but
ViewModelProvider.Factory class doesn't work after I use
def lifecycle_version = "2.4.0-alpha03".
ANSWERAnswered 2021-Nov-09 at 03:38
On Android 12,
If we open an activity
Go to the home screen of the phone to change the wallpaper
Switch back to our activity, the activity restarts.
It seems it is related to the Material You theming.
I would like to disable the restarting of activity when my app comes to the foreground. Is there a way?...
ANSWERAnswered 2021-Oct-31 at 18:39
It is a non-traditional configuration change. By "non-traditional", I mean that it cannot be blocked by
android:configChanges — your activity will be destroyed and recreated whether you like it or not.
If you have
Configuration objects from before and after the change, you can determine that this scenario occurred by calling
diff() on the newer
Configuration to compare it to the older one:
I create an app from the template, and populate with some Logs as below...
ANSWERAnswered 2021-Nov-05 at 03:21
I'm starting to get errors when I am executing a test for a release variant which was always working fine. The code has always been executed in a Docker container so we can ensure that the build will always be clean.
Today for some reason with no changes at all to the code, I am starting to see errors on the test run:...
ANSWERAnswered 2021-Sep-03 at 11:31
I've found the issue and I was able to fix it.
The issue was that one of the external libraries the app depends on has a dependency on
androidx.core:core-ktx:+ which meant that was always compiling with the latest version. My app is still working on SDK 28, but the latest version of
androidx.core:core-ktx has the minimal SDK of 31, which resulted in this conflict.
While upload my app in Google playstore I get this error; We've detected this app uses an unsupported version of Play billing. Please upgrade to Billing Library version 3 or newer to publish this app.
Below are the dependencies on my android studio app, which of them is the billing library to change?...
ANSWERAnswered 2021-Sep-10 at 12:03
You are using this library for InApp purchasing but this library says we have updated to V3 but Google play store warn about this library that library is not updated to V3 or V4
No vulnerabilities reported
You can use GFMinimalNotifications like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the GFMinimalNotifications component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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