CameraButton | Instagram-like button for taking photos or recording videos | User Interface library

 by   hluhovskyi Java Version: 2.0.1 License: Apache-2.0

kandi X-RAY | CameraButton Summary

kandi X-RAY | CameraButton Summary

CameraButton is a Java library typically used in User Interface applications. CameraButton has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. However CameraButton has 2 bugs. You can download it from GitHub, Maven.

Instagram-like button for taking photos or recording videos.
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            kandi-support Support

              CameraButton has a low active ecosystem.
              It has 121 star(s) with 30 fork(s). There are 8 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 3 open issues and 5 have been closed. On average issues are closed in 23 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of CameraButton is 2.0.1

            kandi-Quality Quality

              CameraButton has 2 bugs (0 blocker, 0 critical, 1 major, 1 minor) and 23 code smells.

            kandi-Security Security

              CameraButton has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              CameraButton code analysis shows 0 unresolved vulnerabilities.
              There are 3 security hotspots that need review.

            kandi-License License

              CameraButton is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              CameraButton releases are available to install and integrate.
              Deployable package is available in Maven.
              Build file is available. You can build the component from source.
              Installation instructions, examples and code snippets are available.
              It has 3345 lines of code, 339 functions and 72 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed CameraButton and discovered the below as its top functions. This is intended to give you an instant insight into CameraButton implemented functionality, and help decide if they suit your requirements.
            • Initializes the listeners
            • Initializes the view
            • Set the icon
            • Re - invalidates icons
            • Handle a touch event
            • Creates and returns an animator which should be used to animate the progress bar
            • Creates and returns an animator that animates progress bar
            • Creates an animator which animates the collapse animation
            • Performs the actual drawing
            • Draws an icon
            • Draw icon if needed
            • Invalidates progress arc areas
            • Subscribe the observer to the observer
            • Checks that the main thread is on the main thread
            • Subscribe events to the button
            • Subscribe the observer to the camera
            • Sets the actual state change event
            • Initialize camera button settings
            • Scroll the icon
            • Called when the button is changed
            • This method is called on a measure
            • Scroll icons to specific position
            • Subscribe a video event listener
            Get all kandi verified functions for this library.

            CameraButton Key Features

            No Key Features are available at this moment for CameraButton.

            CameraButton Examples and Code Snippets

            No Code Snippets are available at this moment for CameraButton.

            Community Discussions

            QUESTION

            how to get permission result in kotlin
            Asked 2022-Mar-14 at 15:57

            I am trying to use a camera on my android. the user will be prompt for the permission of the camera. previously I used startActivityForResult and onRequestPermissionRequest for them. recently I found out that they are deprecated, so I'm trying out with registerForActivity. I managed to change to startActivity but I'm stuck at the permission request. I am wondering do I have to create another permissionlauncher or can I do the permission inside my resultlauncher.

            ...

            ANSWER

            Answered 2022-Mar-14 at 10:27

            Requesting runtime permissions is just a little more simplified

            Source https://stackoverflow.com/questions/71465812

            QUESTION

            Path for picked file is throwing null check error in flutter
            Asked 2022-Feb-09 at 17:21

            I have a profile picture card which I am using in 3 different places. I am passing some parameters to the ProfilePictureCard to show camera button.

            For an example if the ProfilePictureCard is used in a ProfilePage the camera button will be hidden and if the said card is shown in a EditProfilePage the camera button will be visible.

            This is the code for ProfilePictureCard:

            ...

            ANSWER

            Answered 2022-Feb-09 at 17:21

            You should use function to return your image instead of passing object,

            Source https://stackoverflow.com/questions/71051158

            QUESTION

            React Native functional components - Navigate between different screens, each on a separate .js file
            Asked 2021-Aug-24 at 22:45

            In my functional-component-based React Native app, I want to navigate between different screens, each of which resides in a separate .js file. I want to be able to navigate multiple layers deep like this:

            [Screen1.js] <-> [Screen2.js] <-> [Screen3.js] <-> [Screen4.js]

            For some reason, the examples in the tutorial place all the screens within the same App.js file, each as their own separate function, which I would imagine is unusual developer behavior.

            I would prefer to have the navigation stack in a single NavigationService.js file, which is then imported by each Screen#.js file. How could I implement this? (I've seen several SO answers on this, along with some online tutorials, but seemingly most of them implement class components instead of functional.)

            Below is my attempt at implementing this environment, but when I try to navigate to a new screen, I get _NavigationService.default.navigate is not a function. (In '_NavigationService.default.navigate('Email')', '_NavigationService.default.navigate' is undefined).

            NavigationService.js:

            ...

            ANSWER

            Answered 2021-Aug-24 at 22:45

            You don't have to import your NavigationService in your individual screens. React Navigation takes care of that and injects a navigation property that you can use instead.

            Use e.g.

            Source https://stackoverflow.com/questions/68913637

            QUESTION

            How to save load data with pickle and the re use the anchor data in another script
            Asked 2021-Mar-31 at 21:29

            I have been coding a snapchat bot that automatically clicks on your screen using pyautogui. I use anchors to save the mouse points and I want to use pickle to save the anchor data to a file to use it again in another script that runs once a day. here is the code for the first one

            ...

            ANSWER

            Answered 2021-Mar-31 at 21:29

            As @Toothless204 mentioned in the comments, you are pickling the anchors list and loading it back into another list using append. So the variable anchors in your second script is a list containing your original anchors list. In other words, it is a list of lists. Try this out for yourself:

            Source https://stackoverflow.com/questions/66891218

            QUESTION

            Flutter CameraPreview widget shows black color instead of camera view while using Camera 0.8.0 on Flutter Stable channel
            Asked 2021-Mar-09 at 00:40

            Using Camera 0.8.0 Plugin https://pub.dev/packages/camera

            I have this code that builds the below screen in the picture, I'm on Flutter Channel Stable

            The CameraPreview works fine on Samsung Note 3 And on Iphone XR,, but on emulator it shows this Black preview with this red box which I have no Idea from where it came.

            Honeslty, When I built it months ago it was working fine on the emulator, but I changed the channel to Stable after upgrading Flutter to 1.22.6

            ...

            ANSWER

            Answered 2021-Mar-09 at 00:40

            I figured out the problem

            when the camera preview gets under clipRRect and try trimming the corners,, it shows that black screen with red rectangle

            i solved it by creating a layer on top of the camera preview with custome painet to cut the difference between screen rectangle shape and the inner shape with rounded corners to cover up the camera preview beneath

            this bug occurs as well with google map preview

            Source https://stackoverflow.com/questions/66500305

            QUESTION

            AlertDIalog Remove unnecessary space
            Asked 2020-Sep-21 at 15:21

            I display the AlertDialog in custom position with a custom layout.

            When I display my alert dialog I am getting more white space on the right side of the view even though my custom layout does not have that white space.

            I follow this link did not get much help

            Please check the attached image for details

            Here is my custom_obstacle_dialog.xml

            ...

            ANSWER

            Answered 2020-Sep-21 at 15:21

            I have tried with changing window attributes sizes but did not achieve what you wanted. Then I replaced your existing style Theme.AppCompat.Light.Dialog.Alert with @style/Theme.AppCompat.Dialog. Now this let us take control over layout.

            Changed to:

            Source https://stackoverflow.com/questions/63993190

            QUESTION

            How to make background black of react native camera?
            Asked 2020-Jun-16 at 08:13

            Problem:

            I have created react native camera but it is looked like this.

            But the problem is the background color of camera action icons are transparent.

            This is my code.

            ...

            ANSWER

            Answered 2020-Jun-16 at 08:13

            QUESTION

            How to convert an Android Studio project to an Appcelerator Titanium Module
            Asked 2020-May-11 at 15:20

            Hy guys! So, i have this tutorial, and it raised some questions.

            Titanium-AndroidStudio

            In short, it shows how to open the Appcelerator Libraries on Android Studio and use it to develop the Modules.

            What I need, is sort of the other way around.

            I have an AndroidStudio Project which I need to "convert" to an Appcelerator Titanium Module. The Java code is not a problem, since Java is Java. But there are a lot of things to consider. The Android Studio uses it's own screen/buttons/views implementation, and the Appcelerator Module is pure java made in Eclipse, and the screen, views, buttons, etc, are created using Javascript inside the Titanium framework.

            I am going to give an exemple.

            This is a snipet from Android Studio.

            ...

            ANSWER

            Answered 2020-May-06 at 16:00

            While this is a great tutorial it is a bit out-dated. Beginning with Titanium 9.0.0 it is easier to use Android Studio. Have a look at: https://dev.to/miga/using-android-studio-to-develop-titanium-modules-2jc4 on how to get it up and running.

            The other part is not true either. You can use native UI elements in modules (or even in Hyperloop):

            This will even create a custom View you can use in your controller later like this

            Keep in mind: unlike other Frameworks Titanium uses native UI elements and only JS for the connection/code layer between your UI and the logic.

            keepScreenOn is already inside the SDK: http://docs.appcelerator.com/platform/latest/#!/api/Titanium.UI.View-property-keepScreenOn

            If other parts are missing like setStreamVolume you could even add them in the SDK (e.g. here TiSound) since it is open source and might be useful for other people too.

            Source https://stackoverflow.com/questions/61615602

            QUESTION

            Android Studio - IllegalStateException While Using Retrofit
            Asked 2020-Mar-07 at 19:36

            I'm using Retrofit library in Android studio for communicating with a web server in http requests. On One of my requests I send a post request to the server. In This Line:

            ...

            ANSWER

            Answered 2020-Mar-07 at 19:36

            This is the root error:

            Source https://stackoverflow.com/questions/60581305

            QUESTION

            react native - how state works with buttons
            Asked 2020-Feb-24 at 05:10

            I am new to react native and have recently implemented state in my code.

            I currently have 2 buttons: one to open the camera in my app and one to close the camera.

            What I want to know is this: would there be a way for me to change a button's state based on when it's been pressed? for example: if I press a button, the button will record a video, but then if I press that same button again it'll stop. I currently only know how to change the state in a situation like this by using 2 different buttons opposed to making the state change within a singular button.

            Here's my code that I have so far for my 2 buttons that open and close the camera:

            ...

            ANSWER

            Answered 2020-Feb-24 at 03:47

            you can use the toggle the bool value of state variable.

            Source https://stackoverflow.com/questions/60369192

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install CameraButton

            Add library as dependency to your build.gradle. No need to include all dependencies, choose just one which covers your needs. Please, feel free to open issues you are stuck with. PRs are also welcome :).

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/hluhovskyi/CameraButton.git

          • CLI

            gh repo clone hluhovskyi/CameraButton

          • sshUrl

            git@github.com:hluhovskyi/CameraButton.git

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