Morph | My entry for ModJam | Frontend Framework library

 by   iChun Java Version: Current License: LGPL-3.0

kandi X-RAY | Morph Summary

kandi X-RAY | Morph Summary

Morph is a Java library typically used in User Interface, Frontend Framework, React applications. Morph has no bugs, it has no vulnerabilities, it has build file available, it has a Weak Copyleft License and it has low support. You can download it from GitHub.
My entry for ModJam #2.

            kandi-support Support

              Morph has a low active ecosystem.
              It has 146 star(s) with 184 fork(s). There are 33 watchers for this library.
              It had no major release in the last 6 months.
              There are 14 open issues and 1062 have been closed. On average issues are closed in 70 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Morph is current.

            kandi-Quality Quality

              Morph has 0 bugs and 0 code smells.

            kandi-Security Security

              Morph has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Morph code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Morph is licensed under the LGPL-3.0 License. This license is Weak Copyleft.
              Weak Copyleft licenses have some restrictions, but you can use them in commercial projects.

            kandi-Reuse Reuse

              Morph releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Morph saves you 3828 person hours of effort in developing the same functionality from scratch.
              It has 8161 lines of code, 363 functions and 49 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Morph and discovered the below as its top functions. This is intended to give you an instant insight into Morph implemented functionality, and help decide if they suit your requirements.
            • Call this method to trigger the transition
            • Apply attribute modifiers
            • Synchronize the living entity with the current position
            • Sets the living entity positions with the current position and the current position in the live entity
            • Renders an entity
            • Render the given entity
            • Initialize the constraint
            • Get all active upgrade nodes
            • Renders the entity
            • Renders a living entity
            • Handles morph event
            • Read a JSON representation of the NBT modifier
            • Process IMC event
            • Updates the morph data for the given variant
            • Called when a player morph is being rendered
            • Set the rendering size
            • Renders the element tree
            • Read a morph state
            • Acquires the unacquire of a player
            • Load the hand info
            • Render the Minecraft matrix
            • Serialise the modifiers
            • Called to tick the life cycle
            • On fog density event
            • Render the edge
            • Initialize resources
            Get all kandi verified functions for this library.

            Morph Key Features

            Kill a mob to acquire it as morph.
            Hit "[" or "]" (defaults) to open the Morph Selection GUI and scroll up and down.
            Hit "[" or "]" while holding SHIFT (defaults) to scroll left and right.
            Hit ENTER/RETURN/LEFT CLICK to select a Morph.
            Hit ESCAPE/RIGHT CLICK to close the GUI.
            Hit DELETE/BACKSPACE to delete a Morph.

            Morph Examples and Code Snippets

            No Code Snippets are available at this moment for Morph.

            Community Discussions


            Detecting squares in a chessboard OpenCV
            Asked 2022-Apr-15 at 07:30

            I detected a chessboard using OpenCV in python using:

            • Computing the edge of the image
            • Computing the Hough transform
            • Finding the local maxima of Hough transform
            • Extracting the image lines

            Then I used findContours and drawContours functions:



            Answered 2022-Apr-15 at 07:30

            An approach is to use contour area filtering + shape approximation. Since a square has 4 corners, we can assume a contour is a square if it has four vertices.

            Detected squares in green

            Isolated squares



            Find box in the image and save as an image cv2
            Asked 2022-Apr-04 at 11:25

            I am new in computer vision, and I want to create a program which helps me to detect box in the image and save as an image.

            and etc... I tried some code but did not get my desired result. here is my code and its output.



            Answered 2022-Apr-02 at 07:21

            All you need to do is simply first remove the outermost white area, that is, make it black so that we can detect the boxes without any issues using the cv2.RETR_EXTERNAL flag as they are not touching. Then we'll just extract the boxes one by one.

            To remove the outmost area, I have used the point polygon test of the contours. If the point (1, 1) lies inside or on a contour, it is not drawn and every other contour will be drawn on a new image. From this new image, I have read the box contours and extracted them.



            Selecting a class within a used defs/symbol
            Asked 2022-Apr-02 at 20:05

            I'm trying to alter the colours of a multi-element defs, based on the enclosing CSS class. So far I've had zero success. I started out using a symbol, then changed it to a defs with a g in it.

            I've put together an example codepen: addressing a class within a defs The square on the right should be green on top and yellow on the bottom.



            Answered 2022-Apr-02 at 20:01

            Instead of trying to change the color of the rect1 change the fill of the use elements:



            RxJs listen to scroll and take first emit of both directions
            Asked 2022-Mar-22 at 17:59

            I need to implement the morphing floating button functionality in my application.

            I've created the needed CSS classes, and now I need to listen to element scroll to be able to apply some styles.

            I've managed to implement this as follow and it works perfectly:



            Answered 2022-Mar-22 at 17:59

            You could try using distinctUntilChanged as shown below. The observable will emit either Up or Down and only when the direction is changed.



            getting notifiable and implementing custom morph relation in Laravel notification
            Asked 2022-Mar-10 at 12:32

            I want to get the notifiable model relation while getting notifications for a specific user. And plus I want to save and get custom morph relation (i.e. causer (causer_id and causer_type)) in notification table (just like notifiable). I was able to create a morph relation and saving it into table record but I am having trouble while getting the relation model, it returns null in both relations. Sharing the code.

            • custom DatabaseChannel -- the modified buildPayload method.


            Answered 2022-Mar-10 at 12:32

            In order to get morph relation (one or maybe two), you need to select columns {morph}_id and {morph}_type, this is just in case if you are using ->select() while getting records, if you are not using select, that'd not be doing any issue.


            Here is how you add custom columns to notifications table



            Horizontal scroll bar appears
            Asked 2022-Mar-04 at 21:51

            I would like to combine two SVG on each other. I have made a section within her a container who has a row.

            The row have a class float-end and the row have two containers with each one SVG.

            I changed the CSS for having a position absolute for SVG and it's work but I have a horizontal scroll bar and I tried many things but I don't find the solution.

            Thank you in advance for your help.



            Answered 2022-Mar-04 at 21:51

            You can add a left or right css property to your svgs.




            How to svg morph in ReactJs between two elements
            Asked 2022-Feb-23 at 08:31

            I currently have two variables defining svg elements. I am having trouble morphing between the two, I tried react-svg-morph but the circle would disappear on each render. What is the best way to render a morph?

            This is my setup:



            Answered 2022-Feb-23 at 08:31

            Here is a simple example using Quadratic Bezier curves:



            Video Morph Between Two Images, FFMPEG/Minterpolate
            Asked 2022-Feb-21 at 16:12

            I am trying to make a quick and easy morph video using two frames (png images) with ffmpeg's minterpolate filter, in a bash script on Ubuntu Linux. The intent is to use the morphs as transitions between similar video in a different video editor later.

            It will work on 3+ frames/images, but fails using just 2 frames/images.

            First the code that works: 3 frames

            This is using three 1080p png files:

            test01_01.png test01_02.png test01_03.png



            Answered 2022-Feb-21 at 16:12

            It is not documented, but it looks like minterpolate filter requires at least 3 input frames.

            We may create a longer video using 5 input frames, and keep the relevant part.

            For getting the same output as applying Minterpolate filter with only two input images, we may use the following solution:

            • Define two input streams:
              Set test02_01.png as the first input and test02_02.png as the second input.
            • Loop each image at least twice, using -stream_loop
              (test02_01.png is repeated twice and test02_02.png is repeated 3 times).
            • Set the input frame rate to 0.3 fps (it is equivalent to -r 30 and setpts=100*PTS).
              The input arguments are as follows: -r 0.3 -stream_loop 1 -i test02_01.png -r 0.3 -stream_loop 2 -i test02_02.png.
            • Concatenate the two input streams using concat filter.
            • Apply minterpolate filer to the concatenated output.
              The output of the above stage is a video with few redundant seconds at the beginning, and few redundant seconds at the end.
            • Apply trim filter for keeping the relevant part.
              Add setpts=PTS-STARTPTS at the end (as recommended when using trim filter).

            Suggested command:



            Android Jetpack Compose (Composable) Change Image source with animation
            Asked 2022-Feb-02 at 14:11

            I have a vector drawable set as source via the painter attribute to an Image. Now I want to change the source, but also animate the change. By animation I don`t mean morphing animation with the path data, rather I want to have simple FadeIn, FadeOut effects. So once the source is changed I want the to hide the previous and show the current drawable with fade animation.

            Now I am doing a workaround, I am using 2 Images with the sources of the two different images, and using AnimatedVisibility to change the visibility of the images, to match the theme. Is there a standard way of changing the source with animation?

            Here is the hack I use, which is very ugly in my opinion



            Answered 2022-Feb-02 at 14:11

            You can use basic Crossfade animation:



            How to get full AST representation of union type in typescript?
            Asked 2022-Jan-31 at 16:46

            I know about ts-ast-viewer but I don't know how they extract list of elements from the union.

            I have tried several existing solutions, including this and it seems that most of them are obsolete. Some ts.[methods] are deprecated now.

            This is initial code to start debug compiler API:



            Answered 2022-Jan-31 at 16:46

            You can't use the AST for this because the AST only contains information about what the text looks like in the file and not how parts of the code relate to other parts. You'll need to use the type checker for that. Here's a self contained example:


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install Morph

            You can download it from GitHub.
            You can use Morph like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Morph component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer For Gradle installation, please refer .


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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            gh repo clone iChun/Morph

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