GamePlane | An Android-based imitation WeChat plane game | Canvas library
kandi X-RAY | GamePlane Summary
kandi X-RAY | GamePlane Summary
An Android-based imitation WeChat plane game
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Top functions reviewed by kandi - BETA
- Callback after success
- Split the game
- Get bomb awards
- Get all the alive plane
- Region Drawable
- Draw score dialog
- Draw game start
- Create random sprites
- After drawing
- Get the rectF of the collision rectangle
- Determine the collision point between two Sprite objects
- Explicitly explode the current game view
- Resolves touch event
- Bulk blow away all neighbours
- Resolves the touch type
- Initialize the activity
- Start the bitmaps when the Bitmaps are ready
- Overriden to return the bitmap s source location
- Return the bitmap src
- Called after drawing
- Initializes the game view
GamePlane Key Features
GamePlane Examples and Code Snippets
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QUESTION
I am trying to build a Game of Life application in Angular. I have a grid
component for displaying the Game of Life grid with each cell either dead or alive (it does not have any Game of Life logic itself, just displays a clickable grid of cells). The grid
component has a 2d gameplane: bool[][]
array to represent the Game of Life grid; the information of each cell is stored in that 2d array. The grid component
also has a width: number
and a height: number
property to determine the dimensions of the grid. Each of these two have a setter that resizes the gameplane
according to the value passed.
Now I want to somehow "share" those 3 properties with another unrelated component (control-panel
), which is done through a service (but I could not figure out how). The Game of Life logic should not be in the grid
component.
My problem now is that I would need to be able to read and set each of the 3 properties in the service as that is where I plan to place the logic; for example I would need to be able to read the gameplane
property of the component to see how the user set the state of the cells, which happens in the grid
component itself, and I also would need to write to the gameplane
property to set each cell's state for the next cycle according to the rules of the Game of Life.
I have tried using rxjs, not really understanding what I was doing, which did not give me the results i want. Here is some code:
grid.component.ts
...ANSWER
Answered 2019-Nov-22 at 23:18- Since you want to share data between two unrelated component, you should use a data service. This article discusses very detail how you should do it (video + code example) https://angularfirebase.com/lessons/sharing-data-between-angular-components-four-methods/
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install GamePlane
You can use GamePlane like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the GamePlane component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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