gameofthree | build using spring-boot , the game | Application Framework library
kandi X-RAY | gameofthree Summary
kandi X-RAY | gameofthree Summary
The game is build using spring-boot, the game persists the state on mongodb database, To join, rejoin or create a game POST request is sent to the API, and for event communication is done with WebSocket and STOMP protocol. The front is build using vanillajs, with STOMP client library, and a simple watcher library.
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Top functions reviewed by kandi - BETA
- Displays a move
- Method to handle the game
- Gets the player number
- Determines if a player is a player turn
- Go back to the next player
- Returns true if the game is over over
- Get a game move from a string
- Marks the game
- Initialize game
- Adds a change to the game
- Initialize a new game
- Join a game
- Rejoin a game
- Starts the downloader
- Downloads a website from a URL
- Configures message broker
- The main application
- Adds the resource handlers to the registry
- Register static endpoints
- Create a new game
gameofthree Key Features
gameofthree Examples and Code Snippets
Community Discussions
Trending Discussions on Application Framework
QUESTION
I am trying to understand various available AGL specific options that we can give in config.xml and I am referring to the link below
https://docs.automotivelinux.org/docs/en/halibut/apis_services/reference/af-main/2.2-config.xml.html
This is the sample config.xml file
...ANSWER
Answered 2020-Mar-06 at 09:48I figured out why we need this
required-api: param name="#target"
OPTIONAL(not compulsory)
It declares the name of the unit(in question it is main) requiring the listed apis. Only one instance of the param “#target” is allowed. When there is not instance of this param, it behave as if the target main was specified.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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No vulnerabilities reported
Install gameofthree
You can use gameofthree like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the gameofthree component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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