custom-keyboard | android自定义键盘,支持身份证键盘,ip地址键盘,数字键盘,支持身份证校验,ip地址校验,随机数字键盘 | Keyboard library
kandi X-RAY | custom-keyboard Summary
kandi X-RAY | custom-keyboard Summary
android自定义键盘,支持身份证键盘,ip地址键盘,数字键盘,支持身份证校验,ip地址校验,随机数字键盘
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Top functions reviewed by kandi - BETA
- Creates the initial toast view
- Convert idcard by 15 bit format
- Random keyboard number
- Gets the check code by sum
- Region Keyboard
- Draws the text for the key
- Draw the background of the key
- Initializes this keyboard
- Initializes this object
- Verify idcard
- Checks if the given string is digital
- Hides the keyboard view
- Checks if the given idcard is 15 ids
- Validate idcard is 1818n
- Check if idcard is valid
custom-keyboard Key Features
custom-keyboard Examples and Code Snippets
Community Discussions
Trending Discussions on custom-keyboard
QUESTION
I am trying to load glb file as:
...ANSWER
Answered 2021-Jun-06 at 06:44Well, I performed some experiments loading assets, it looks like there is a problem with the bundler when using require
inline, e.g., using the image component like this fires the same error
Try requiring your asset in a previous line and then pass it to the .fromModule
call.
QUESTION
I'm building a keyboard Extension using collectionviews. I want the cells to change color based on the device theme (light/dark). At the moment, when I set the color scheme for my collectionview cells they don't work. I'm marking the problematic parts of my code with a "///" comment.
Resources:I found this RayWenderlich project and I liked how they handled the color changing stuff so I copied it.
My code:I have 3 classes:
- KeyboardViewController
- Custom View containing keyboard buttons
- Custom collectionview cells
ANSWER
Answered 2020-Oct-28 at 19:19You should really be reloading the collection view, rather than trying to find the subviews that are the keys, and updating those.
Pass in the colorScheme model to each cell and have the colors be set as a result of a reload.
QUESTION
This question is originally posted by me in Microsoft Community at:
In summary: I have created a custom keyboard layout with Microsoft Keyboard Layout Creator 1.4 in Windows 10, it is working but only partially. It cannot:
combine two keystrokes into one to type a "combined letter", e.g, "¨"+"u" = "ü". It should not exist in Chinese but I want to achieve this.
type Chinese pinyin and Chinese punctuation. In MS pinyin IME, I can press shift to switch between Chinese pinyin mode and English mode. Under pinyin mode I can convert letters into pinyin and thus get Chinese characters, but my layout lacks this. And, if I press "," in Microsoft Pinyin in pinyin mode, it should give me ","(full length comma), but this layout is not able to do this.
I am thinking about two ways to solve this:
Substitute Microsoft Pinyin's keyboard layout to my layout(replace the English part of MS Pinyin with my layout)
Copy the pinyin part of MS pinyin to my layout.
So, how can I solve this?
...ANSWER
Answered 2020-May-18 at 07:55I have solved it.
For the first problem, you must define some "dead keys combinations". The details are explained here:
http://www.angelfire.com/planet/linguisticsisfun/Creating_a_Keyboard_Using_MSKLC.pdf
For the second problem, basically you do:
Create your keyboard layout.
Edit the
.klc
file with a Text Editor, to change the VK code mapping. That is because most of the applications in Microsoft Windows, when you press the hotkeys, detects VK code sent to OS, not the "key chars"(the characters output as you type in a text processing software). So in order to make the key chars of your keyboard layout to match with their VK code, you must do this manually. MSKLC will not change that for you. Some details here:
http://www.sensefulsolutions.com/2010/08/how-to-fix-keyboard-shortcuts-in-klc-eg.html
Install the layout.
Open your registry editor, enter
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Keyboard Layouts\
, find your new keyboard layout at the bottom (mine with name likea0000xxxx
). Copy thedll
file name. That is the DLL file containing your newly created keyboard layout info.Go back to the registry father branch, search the language you want to apply this layout, like Chinese or Spanish. You will find several variations with names alike, but the descriptions are self-explanatory and can help you differentiate them.
Simplified Chinese uses
KBDUS.dll
, that means "keyboard layout for US keyboard". This will apply to MS Pinyin, too. Change this value to your copied DLL name, so that it will load your DLL next time the OS launches.Restart.
The result:
- I can type English and Chinese pinyin with Microsoft Pinyin with my custom keyboard layout, and I can navigate next/previous page with
,
and.
. - With this keyboard layout I can type Spanish special characters, like
ï
,á
,ç
,ñ
and€
without switching to Spanish keyboard. - Hotkeys in any software are working as expected, because now VK code are matched with letters printed on the keys.
QUESTION
Hey guys I'm currently working on creating a custom keyboard following this guide: https://medium.com/swlh/how-to-create-a-custom-keyboard-with-xamarin-forms-android-4fa3b83dad1d
Although right now I'm running into the issue where I want the keyboard to output multiple characters with a single key press (So when I press a single button I want it output a word like 'Blue' as can be seen in the code posted below). Unfortunately android:codes
will probably not work for this so I looked into using android:keyOutputText
.
Unfortunately when I use android:keyOutputText
$ it does nothing (no ouputted text). I'm new to c# and android development so I might have missed something basic.
After looking at other posts none of them really explained how this can be done in c#.
special_keyboard.xml
...ANSWER
Answered 2019-Aug-26 at 06:40The solution was a lot simpler than I expected it to be, I just had to make use of the
public void OnText(ICharSequence text)
From here I also had to make the 'text'
variable into a System.String
(currently it was a Java.Lang.String
This was my method:
QUESTION
I am making a custom keyboard that I want to include in an app. I already know how to make a system keyboard. I don't want to do that because it requires installing by the user.
Whenever the user presses a key on the keyboard it should send the key text to whichever EditText
currently has focus (if any).
An editor needs to interact with the IME, receiving commands through this
InputConnection
interface, and sending commands throughInputMethodManager
.
This is illustrated in the following image (where View
is an EditText
).
This makes it sound like I should be using an input connection to communicate with the EditText
. So my question is, how does my custom keyboard view get a reference to the currently focused EditText
's input connection. Or how does it start that connection?
Related
...ANSWER
Answered 2017-Jul-20 at 23:35As @pskink mentioned in the comments, you can use
QUESTION
I'm new to Android studio, curently I'm trying to build a custom keyboard within an app(Not Service Keyboard), I manage to done it by referring online resources, but when I try to switched from editText to TextView, my keyboard input just unable to write into the TextView, is there a different method for TextView?
I tried something like textView.setText(InputType.TYPE_CLASS_TEXT); The app just forced stop in this situation.
This is the editText that works fine.
...ANSWER
Answered 2019-May-24 at 06:34This is some alternate way to achieve the result. Add a TextWatcher to your editText, and sync it with your TextView. Code shows as below:-
QUESTION
I am building application where you have custom keyboard.
Inside it's class I have created collection view, here is code:
...ANSWER
Answered 2019-Apr-01 at 00:47After battling with this issue for 2 weeks finally found working workaround:
For some reason you can't use UIImageView
or MSStickerView
inside UICollectionViewCell
same as in iMessage Extension, so instead I just added transparent UIButton
with UIImage
inside this button and it worked!
Still don't know why you can't use images or views and couldn't find any specific info about it, but my solutions works and I hope this will help someone in future.
QUESTION
I am not frontend developer, So i am did not have chrome dev tools usually open, but i am looking for possibility to run js code in different pages to improve my internet usage.
I tried Chrome Extension that runs js code But it works bad for me. I also tried Chrome Code snippets , but for me this looks like i need to open chrome console, and then run predefined snippet.
To summarize, my question is:
Is it any way(extension,js workaround) to execute predefined js code on any chrome tab via shortcut.
...ANSWER
Answered 2017-Sep-28 at 17:05I've been very happy with TamperMonkey
All you have to do is set the URL you want it to run on and then the code will run. With some coding experience you could bind the code to a key press or if not you could simply have it only run when there is a query param present in the URL (like ?runcode=true).
edit: for anyone who does want to go with TamperMonkey you can create your own key shortcuts with code like this:
QUESTION
I am making a custom keyboard and have to set composing text before committing it. This is described in this Q&A.
I know how to commit text in general
...ANSWER
Answered 2017-Jul-20 at 04:48The editor (EditText
, etc.) calls updateSelection
on the InputMethodManager
, which in turn notifies the onUpdateSelection
listener. Thus, the keyboard can override onUpdateSelection
and take care of the unfinished composing span there.
To handle an unfinished composing span you can use finishComposingText
on the InputConnection
. This will remove the composing span and commit whatever text was in the span.
Here is how it is implemented in the sample Android soft keyboard:
QUESTION
I am running into an issue that I can't figure out. I wrote a simple custom IME keyboard based on this sample.
It basically has two custom keyboards, one for letters and one for numbers. They use different layouts.
However, when I add two EditText
controls one for text and one for numbers, the keyboard does not refresh to the type it belongs. What I mean is that if I select the EditText
with inputType="text"
first, the QWERTY keyboard layout comes up. But then when I select the second EditText
with inputType="number"
the QWERTY keyboard shows up again. However it is supposed to load a different layout for numbers that is wired into the code.
In other words, here's the test activity layout:
Now if I select the "Text" field, the QWERTY keyboard comes up as below:
However, if I select the "Number" filed, the QWERTY keyboard still shows up which is wrong.
The expected behavior would be this keyboard to show up.
Here's the code for the CustomIME and I tried to use postInvalidate()
on the view, pre-load all layouts during onInitializeInterface()
but nothing worked. It never switches to the number's layout properly
ANSWER
Answered 2017-May-24 at 04:39I think onStartInputView()
is the callback you need to obtain:
Called when the input view is being shown and input has started on a new editor. This will always be called after onStartInput(EditorInfo, boolean), allowing you to do your general setup there and just view-specific setup here. You are guaranteed that onCreateInputView() will have been called some time before this function is called.
So, you get to know what exact input type to show in onStartInput()
, but the actual place to perform switching to this new keyboard type should be onStartInputView()
.
See how the sample SoftKeyboard
application handles that functionality.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install custom-keyboard
You can use custom-keyboard like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the custom-keyboard component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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