GestureView | 手势密码

 by   lpy19930103 Java Version: Current License: No License

kandi X-RAY | GestureView Summary

kandi X-RAY | GestureView Summary

GestureView is a Java library. GestureView has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.

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            kandi-support Support

              GestureView has a low active ecosystem.
              It has 5 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              GestureView has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of GestureView is current.

            kandi-Quality Quality

              GestureView has no bugs reported.

            kandi-Security Security

              GestureView has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              GestureView does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              GestureView releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed GestureView and discovered the below as its top functions. This is intended to give you an instant insight into GestureView implemented functionality, and help decide if they suit your requirements.
            • On touch event
            • Returns true if this GesturePoint equals another
            • Gets point at given coordinates
            • Gets the between check points
            • Login
            • Clear drawline state
            • Draw error path tip
            • Set the background state of the point
            • Initializes the activity
            • Hide animation
            • Initialize view
            • Calculate screen size
            • Method to set scaled parameters
            • Initialize the window
            • Set the view to the parent
            • Implements all child views
            • On layout layout
            • Calculate the hash code
            • Initialize the auto check point map
            • Set the height of ListView
            • Add a child to this block
            • Click the view
            • Called when the activity is saved
            • Get screen display with width and height
            Get all kandi verified functions for this library.

            GestureView Key Features

            No Key Features are available at this moment for GestureView.

            GestureView Examples and Code Snippets

            No Code Snippets are available at this moment for GestureView.

            Community Discussions

            QUESTION

            how to save an images current location to prevent a subsequent animation moving the image back to centre - swift
            Asked 2021-Feb-11 at 04:37

            I have a rotateArt function that rotates a UIImage - my problem is when this function is called following a pan gesture the image snaps back to the views centre. I would like it to rotate around its current centre.

            I have tried assigning a variable to hold its current centre but that did not work. What am I missing?

            Thanks

            ...

            ANSWER

            Answered 2021-Feb-11 at 04:37

            The problem is these lines:

            Source https://stackoverflow.com/questions/66148755

            QUESTION

            How do I set limits in the y-axis for a Pan Gesture?
            Asked 2020-Aug-20 at 06:35

            I want to limit my imageview to specific y-coordinates, but every-time I drag it over or below the 2-coordinates, the view gets stuck and doesn't move again. Also, if I drag fast enough, the imageView goes above or below the coordinates that i limited it to.

            ...

            ANSWER

            Answered 2020-Aug-20 at 06:35

            Instead of just not moving the image view at all when its y coordinate is outside of the specified range, you should still allow the image view to be moved downwards if it is too high, and upwards if it is too low.

            It would be easier to specify in which situations you don't want the image view to be moved:

            • y < 161 and panning upwards
            • y > 561 and panning downwards

            Also, the reason why you can move it out of the valid y range by dragging very fast is because you only check whether the image view's y coordinate is in the range before moving it, but not after. You should instead clamp the values when adding translation.y.

            Source https://stackoverflow.com/questions/63498828

            QUESTION

            TextView is not displayed on SurfaceView
            Asked 2020-Jul-30 at 14:00

            I have SurfaceView set to display camera. On top of it I like to display a TextView. My xml is as follows.

            ...

            ANSWER

            Answered 2020-Jul-30 at 14:00

            You add the SurfaceView by code which will place it at the end of the views hierarchy. This means that it will cover all other views below itself.

            Placing it at the first place, all views on top of your SurfaceView, can still draw their interface.

            By using the addView method overload where you can set the index you're able to place your SurfaceView at the first place.

            Therefore change your code from:

            Source https://stackoverflow.com/questions/63173925

            QUESTION

            Flip an UIImageView horizontal on tap will result in "reversed" gesture recognizer and only works 1x
            Asked 2020-Jun-04 at 07:59

            I implemented giphy stickers like instagram in my camera app.

            I want to flip a sticker horizontally on tap with this code:

            ...

            ANSWER

            Answered 2020-Jun-04 at 07:59

            Well, I think your code works as implemented.

            1. If you set a transform to (-1|1), e.g. you flip the x-axis, then this flipping will be applied to the "original" coordinate system. In other words, you do not apply a transform to the existing transform matrix, (e.g. flip and flip again), but just modify the original matrix (which is the identity matrix). What you might want is:

            Source https://stackoverflow.com/questions/62189233

            QUESTION

            A way to add Instagram like layout guide with UIPinchGestureRecognizer UIRotationGestureRecognizer & UIPanGestureRecognizer?
            Asked 2020-Mar-04 at 04:37

            I have used UIPinchGestureRecognizer UIPanGestureRecognizer & UIRotationGestureRecognizer with UILabel to achieve Instagram like zoom and drag functionality. Now I would like to show layout guide like when UILabel is dragged in center it should show layout guide like below example. It should also display layout guide when you rotate UILabel.

            What is the best and accurate possible way to achieve this functionality?

            This is what I already have

            (Image taken from this question by @Skiddswarmik)

            Here is code I have for simple drag and zoom functionality (taken from this answer by @lbsweek)

            SnapGesture Class

            ...

            ANSWER

            Answered 2019-Jan-08 at 15:16

            Below you will find an updated version of your class that should do what you describe.

            Most of the updated code is located at the last section (Guides) near the end, but I have updated your UIGestureRecognizer actions a bit as well as your main init method.

            Features:

            - A vertical guide for centering a view's position horizontally.

            - A horizontal guide for centering a view's rotation at 0 degrees.

            - Position and rotation snapping to guides with tolerance values (snapToleranceDistance and snapToleranceAngle properties).

            - Animated appearance / disappearance of guides (animateGuides and guideAnimationDuration properties).

            - Guide views that can be changed per use case (movementGuideView and rotationGuideView properties)

            Source https://stackoverflow.com/questions/53967091

            QUESTION

            How to move, rotate, and resize text by touch in android studio?
            Asked 2019-Oct-11 at 15:30

            I use GestureViews to rotate, crop, and move ImageView, but I can't use them to rotate , resize , and move TextView, because GestureViews classes only work with ImageView.

            ...

            ANSWER

            Answered 2019-Oct-11 at 15:30

            First you will have to convert the textview to imageview.

            You can create an Bitmap of any View using buildDrawingCache() and getDrawingCache()

            Source https://stackoverflow.com/questions/58332794

            QUESTION

            viewController.view does not showing but it appears when ViewDebugMode
            Asked 2019-Sep-02 at 12:39

            I'm creating Slide Menu using PanGesture and addChild.

            Although ParentViewController was able to slide to the left, MenuViewController placed just to the right of it is not displayed.

            However, when you check with ViewDebug, it certainly exists and is placed in the expected location.

            But why isn't it displayed on the actual screen?

            when view was panned

            when View Debug and this button tapped

            ...

            ANSWER

            Answered 2019-Sep-02 at 12:39

            You are moving tabBarController, but as I understand you want to move menuViewController. Try this:

            Source https://stackoverflow.com/questions/57755722

            QUESTION

            Preventing Gestures From Going Through An Annotation View to the Map
            Asked 2018-Oct-15 at 19:43

            I have a UIView that I an inserting into an MKAnnotationView.

            It has a programmatically-generated gesture recognizer.

            The problem is that occasionally, taps into the annotation, also (or instead) go through to the map.

            I am enclosing the demo, boiled down to an ugly, simple ViewController (see the screengrab to see what it looks like).

            If you create an app with it, then click/tap repeatedly on the bottom square (they change colors on clicks/taps), the map will zoom in.

            It may be that it is interpreting some of the taps as double-taps, but I can't be sure (the simulator maps are S L O W).

            What's the best way to prevent the gesture recognizers under the annotation from getting events (even double-taps) in the annotation?

            Hide your eyes. This is gonna be FUGLY:

            ...

            ANSWER

            Answered 2018-Oct-15 at 19:43

            Just wanted to mention how I "solved" this.

            Like so many of these types of things, I had to figure out a completely different way to do it, as opposed to trying to shoehorn to the point of hacking.

            The way that I dealt with it was to create a transparent UIView that I placed in the view hierarchy over the MapView. I then added my interactive elements to this view, and flushed everything when I was done.

            It has a bit of oddness when you click elsewhere, but nothing even close to the damage that was done if the map panned or zoomed. I suspect that I'll be able to work out the oddness with a bit of thought.

            Source https://stackoverflow.com/questions/52798440

            QUESTION

            UIPanGestureRecognizer when swipe cell for more buttons how to make view bounce back if user swipes less than halfway
            Asked 2018-Aug-08 at 13:20

            I would like that if the user swipes less than half the button width then it bounces back and shows no button but if the user swipes more than half the width of the button then the cell bounces to the right position.

            This is what I have so far which makes swiping left and right possible.

            ...

            ANSWER

            Answered 2018-Aug-08 at 13:15

            You have to use the UIPangesture states so you can find out what states you're in. you can do that using a switch and check for the .changed, .ended, .cancelled states.

            Source https://stackoverflow.com/questions/51746620

            QUESTION

            Shrink UIView from top
            Asked 2018-Jul-10 at 15:26

            I have a uiview that is overlaying and blocking interaction with my view on top of the superview. I've tried bringing the blocked view to the front but that doesn't work either.

            Here's the code for the blocking view:

            ...

            ANSWER

            Answered 2018-Jul-09 at 21:32

            Just in case -- have you checked if your controlTopView is not visible simply because it has nothing visible to draw? In your code snippet, the controlTopView only has a transparent background color and a blur effect (which wouldn't do anything to the solid red behind it).

            Source https://stackoverflow.com/questions/51253362

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install GestureView

            You can download it from GitHub.
            You can use GestureView like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the GestureView component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone lpy19930103/GestureView

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