android-ui | - Android UI library | User Interface library
kandi X-RAY | android-ui Summary
kandi X-RAY | android-ui Summary
Android UI library.
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Top functions reviewed by kandi - BETA
- Updates the path
- Update the path based on the current animation
- Returns the line data
- Get the list of line segments
- Set the size of the view
- Start an animation
- Transform the line
- Flips the line
- Sets the color used to draw this action
- This method is called when a view is invalid
- Region > measure
- Gets the interpolation for the given input value
- Restore the state from Parcelable
- Set the progress of the animation
- Writes the line data to a Parcel object
- Helper method to set the background
- Sets the view layout
- Writes the index to a Parcel object
android-ui Key Features
android-ui Examples and Code Snippets
Community Discussions
Trending Discussions on android-ui
QUESTION
I have a bottomsheet which includes a layout. And that layout has relative layout. Which has default margins. Even i set margins to 0dp it's not working.
bottom_sheet_back.xml
...ANSWER
Answered 2021-Apr-28 at 18:29I have managed to get around your problem, i think theres aproblem with BottomAppbar, but if u change to BottomNavigationView it works very well with no problem, it removes the default margin
here is the code for the Bottom navigation i used
QUESTION
I've been searching for the past hour for this library name part of material design, it's made by google and had 10k+ stars on github but I can't for the life of me remember the name of it.
I tried finding it in
https://github.com/wasabeef/awesome-android-ui
but it wasnt there.
you past a list of objects and connects it with a viewholder
...ANSWER
Answered 2021-Mar-17 at 10:12You can check this: https://github.com/google/flexbox-layout
Also there is the Flow feature in ConstraintLayout lib to achieve what you want
QUESTION
I have made a simple Android-UI. Actually I started with the spinner. The button I added only for counterchecking, after the spinner didn't work.
...ANSWER
Answered 2021-Feb-20 at 08:54Maybe your minsdk and maxsdk versions are not matching with the emulators minsdk and maxsdk.
QUESTION
i have a job that starts android UI-tests on GitLab CI/CD. It somehow runs a container from image android-uitests:1.0
from registry. I don't know where and how Gitlab CI/CD runs that image using command "docker run ...", but i need to extend that command and i want to pass some variables (or arguments) in this command.
Here below example of command that i want Gitlab to do:
...ANSWER
Answered 2021-Feb-06 at 05:42Considering you're using a Docker container, I'll assume you're using a Gitlab Runner on Docker executor mode, which means you're essentially running a similar script to this when you don't specify a docker image to run the CI job:
QUESTION
I have found this question and the solution was this code :
...ANSWER
Answered 2020-Dec-25 at 19:14I think you couldn't see the rounded rectangle as the radii are small so that they might not be noticed, try to set larger values for the four corners
Here is 120dp
radii
QUESTION
Hi I'm newbie in MvvmCross framework and Xamarin.Android development,
I try to follow the TipCalc Android Project tutorial https://www.mvvmcross.com/documentation/tutorials/tipcalc/a-xamarinandroid-ui-project via this link
However, after I created the Core project, and added the "MainApplication.cs" to the Android Project in the solution (Installed both MvvmCross version 7.2). I cannot reference Platforms package inside MvvmCross.
It gives me the error,
Error CS0234 The type or namespace name 'Platforms' does not exist in the namespace 'MvvmCross' (are you missing an assembly reference?)
This should be a simple app tutorial but it has been making me stuck for 2 days. Does anyone have an idea?
MainApplication.cs
...ANSWER
Answered 2020-Oct-29 at 12:38Recently the mvvmcross namespaces were changed
it shows that MvvmCross.Platform was changed to MvvmCross
QUESTION
I'm getting the the Developer (Code:10, message:10:) error when trying to sign in using Google Sign-in while using FirebaseUI's Authentication. All works well on development, but when I sign my bundle using my upload key and then run it on a device, it fails.
I looked at associated questions here, here and here and the answers didn't help. As you'll see below, I've tried their recommendations.
What I've tried:
- Add SHA1 fingerprints to the Project Settings at the Firebase Console for debug, release (upload), and Google Play keys.
- At console.developers.google.com, created OAuth clients for Android for each of the 3 keys.
- Still at console.developers.google.com created a new Web client which I then took the Client ID and secret and put it under Firebase's authentication / Google sign in method's Web SDK configuration.
- Tried all the steps here, here, here, and here
- Double-checked that my build is actually signed by the correct key (the upload/deploy key)
- Made sure my google-services.json is the latest with all fingerprints present
My app-level build.gradle file contains the following:
...ANSWER
Answered 2020-Jul-06 at 20:01So... It turns out that there are 4 (FOUR) signing keys that might be needed... The fourth one is for internal app sharing (which I was using) via Google Play. To find this key, you need to navigate to Google Play console as shown below:
Add that key to your Firebase console settings, download the new google-services.json into your project and run.
QUESTION
I am attempting a layout consisting of header, content and footer. The header and footer should always be shown and the content should expand to fill any space remaining. I have implemented this in this jsfiddle; https://jsfiddle.net/SuperMe79/204wd5sv/42/
...ANSWER
Answered 2020-May-10 at 22:22Add followings top of the style.css
QUESTION
Android Studio: 3.6.1 Gradle: gradle-5.6.4-all
I am ready to test my app and found that Android Studio produces example unit and instrumented tests. So, I right-click ExampleUnitTest, select Run and it runs just fine. However, when I do this for ExampleInstrumentedTest, it fails with the following error message:
Process finished with exit code 1 Class not found: "com.example.jbiss.petminder.ExampleInstrumentedTest"
However, ExampleInstrumentedTest is located in the default androidTest path (...\app\src\androidTest\java\com\example\jbiss\petminder) and ExampleUnitTest is located in the default test path (...\app\src\test\java\com\example\jbiss\petminder).
While I altered the auto-generated Android Studio source to start experimenting with test coding, that should have nothing to do with the Class not found: "com.example.jbiss.petminder.ExampleInstrumentedTest" error. Here is my altered code (using the auto-generated ExampleInstrumentedTest code as the baseline):
...ANSWER
Answered 2020-Mar-13 at 23:41There's a mixing between androidx.test
and android.support.test
/android.test
which is not advised. Changing the testInstrumentationRunner
to the below could resolve the problem:
QUESTION
I want know how to perform a drag on android based in X, Y mouse coordinates? consider as two simple examples, the Team Viewer/QuickSupport drawing the "password pattern" on remote smartphone and the Pen of Windows Paint respectively.
All that i'm able of make is simulate touch (with dispatchGesture()
and also AccessibilityNodeInfo.ACTION_CLICK
).
I found these relevants links, but not know if they can be useful:
Below is my working code that is used to send mouse coordinates (inside of PictureBox
control) to remote phone and simulate touch.
Windows Forms Application:
...ANSWER
Answered 2019-Dec-20 at 14:08Have you tried to use AutoIt scripting?
You can save coordinates within specific windows/screens. You can hold mouseclick pressed while drawing the pattern.
I also have some example code / scripts for you if you want them!
EDIT:
According to this tutorial you can use Auto-IT on C#.
Follow these steps:
- Install Auto-IT
- Add Auto-IT as reference in reference manager (AutoItX3.dll)
- Then import library that you added with:
Using AutoItX3Lib;
- Make new AutoItX3 object called 'auto':
AutoItX3 auto = new AutoItX3();
- You can now execute Auto It commands.
This is the complete example for executing a mouseclick:
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Install android-ui
You can use android-ui like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the android-ui component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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