netbeans-opengl-pack | NetBeans OpenGL Pack provides an easy to use OpenGL

 by   mbien Java Version: Current License: Non-SPDX

kandi X-RAY | netbeans-opengl-pack Summary

kandi X-RAY | netbeans-opengl-pack Summary

netbeans-opengl-pack is a Java library. netbeans-opengl-pack has no vulnerabilities and it has low support. However netbeans-opengl-pack has 451 bugs, it build file is not available and it has a Non-SPDX License. You can download it from GitHub.

NetBeans OpenGL Pack provides an easy to use OpenGL development environment integrated into NetBeans
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            kandi-support Support

              netbeans-opengl-pack has a low active ecosystem.
              It has 8 star(s) with 2 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. On average issues are closed in 3897 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of netbeans-opengl-pack is current.

            kandi-Quality Quality

              OutlinedDot
              netbeans-opengl-pack has 451 bugs (6 blocker, 0 critical, 305 major, 140 minor) and 2007 code smells.

            kandi-Security Security

              netbeans-opengl-pack has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              netbeans-opengl-pack code analysis shows 0 unresolved vulnerabilities.
              There are 27 security hotspots that need review.

            kandi-License License

              netbeans-opengl-pack has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              netbeans-opengl-pack releases are not available. You will need to build from source code and install.
              netbeans-opengl-pack has no build file. You will be need to create the build yourself to build the component from source.
              netbeans-opengl-pack saves you 20789 person hours of effort in developing the same functionality from scratch.
              It has 40883 lines of code, 2005 functions and 488 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed netbeans-opengl-pack and discovered the below as its top functions. This is intended to give you an instant insight into netbeans-opengl-pack implemented functionality, and help decide if they suit your requirements.
            • Initialize the components .
            • Initialize the menu .
            • Compile the script
            • Create the query to retrieve capabilities .
            • Deploys the specified jar to the distribution folder
            • Draw the face .
            • User pressed the save button .
            • Creates the field declaration string .
            • Loads the shader source .
            • Returns the short data type name for the given data type
            Get all kandi verified functions for this library.

            netbeans-opengl-pack Key Features

            No Key Features are available at this moment for netbeans-opengl-pack.

            netbeans-opengl-pack Examples and Code Snippets

            No Code Snippets are available at this moment for netbeans-opengl-pack.

            Community Discussions

            No Community Discussions are available at this moment for netbeans-opengl-pack.Refer to stack overflow page for discussions.

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install netbeans-opengl-pack

            You can download it from GitHub.
            You can use netbeans-opengl-pack like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the netbeans-opengl-pack component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/mbien/netbeans-opengl-pack.git

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            gh repo clone mbien/netbeans-opengl-pack

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            git@github.com:mbien/netbeans-opengl-pack.git

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