Imaging | Android image | Android library

 by   minetsh Java Version: 0.0.1 License: No License

kandi X-RAY | Imaging Summary

kandi X-RAY | Imaging Summary

Imaging is a Java library typically used in Mobile, Android applications. Imaging has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.

Android Image Edit Lib. Android image editing library, WeChat image editing library
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            kandi-support Support

              Imaging has a low active ecosystem.
              It has 660 star(s) with 128 fork(s). There are 12 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 19 open issues and 5 have been closed. On average issues are closed in 109 days. There are 3 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Imaging is 0.0.1

            kandi-Quality Quality

              Imaging has 0 bugs and 0 code smells.

            kandi-Security Security

              Imaging has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Imaging code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Imaging does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Imaging releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              Imaging saves you 2470 person hours of effort in developing the same functionality from scratch.
              It has 5377 lines of code, 525 functions and 104 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Imaging and discovered the below as its top functions. This is intended to give you an instant insight into Imaging implemented functionality, and help decide if they suit your requirements.
            • Save image and save it
            • OnDraw images
            • On draw
            • Save bitmap to image
            • Called when View is clicked
            • Show text mode
            • Updates center view
            • Set the scale
            • Returns the bitmap for this intent
            • Calculate input sample size
            • Calculates the hue and end value
            • On image check click
            • Initializes the View
            • Initialize the ImageView
            • Calculates the rectangle based on the specified fraction
            • Reset the default text
            • Initialize the radio drawable
            • Draws the fade path
            • Perform a measure
            • Draw the ball
            • On touch event
            • Create the image view
            • Sets the layout of the view
            • Decodes this image
            • Fill a rectangle
            • Sets the text to be displayed
            Get all kandi verified functions for this library.

            Imaging Key Features

            No Key Features are available at this moment for Imaging.

            Imaging Examples and Code Snippets

            No Code Snippets are available at this moment for Imaging.

            Community Discussions

            QUESTION

            how do I center align drawstring bmp from text input in picturebox c#
            Asked 2022-Apr-07 at 13:53

            I'm a beginner writing a simple windows desktop form app with a textbox that user types into and then clickbutton converts that text into a bitmap that is shown in a picturebox (that is only 96 x 64 pixels as it displays on an LED display panel).

            Have borrowed some great examples from Stack overflow to get to a working solution. All works fine except it won't center align.

            I can get it to left align fine but when I add in the new Create a stringformat to center align and line center align, the text then moves even further left and up - not sure whether its the image padding?

            Here's what I have so far

            ...

            ANSWER

            Answered 2022-Apr-07 at 13:53

            imgPadding should have same width and height as the image.

            I did a little rewriting of your code to make it work:

            Source https://stackoverflow.com/questions/71782510

            QUESTION

            WPF UserControl: Open another UserControl (Popup) when click on UserControl object
            Asked 2022-Mar-31 at 16:57

            I have built a button wrapper around the User Control (FFU), so the object is clickable trough the main window. When the FFU object is clicked, I want to open another User Control: Popup FFU to be opened.

            Main window XAML

            ...

            ANSWER

            Answered 2022-Mar-31 at 16:57

            This is what I would change in your code.

            UC_FFU.xaml: Put this before your closing

            Source https://stackoverflow.com/questions/71690943

            QUESTION

            SSIS package fails to process all rows with C# Script task when started with SQL Server Agent
            Asked 2022-Mar-07 at 16:58

            I have a requirement to build a SSIS package that sends HTML formatted emails and then saves the emails as tiff files. I have created a script task that processes the necessary records and then coverts the HTML code to the tiff. I have split the process into separate packages, the email send works fine the converting HTML to tiff is causing the issue.

            When running the package manually it will process all files without any issues. my test currently is about 315 files this needs to be able to process at least 1,000 when finished with the ability to send up to 10,000 at one time. The problem is when I set the package to execute using SQL Server Agent it stops at 207 files. The package is deployed to SQL Server 2019 in the SSIS Catalog

            What I have tried so far

            I started with the script being placed in a SSIS package and deployed to the server and calling the package from a step (works 99.999999% of the time with all packages) tried both 32 and 64 bit runtime. Never any error messages just Unexpected Termination when looking at the execution reports. When clicking in the catalog and executing package it will process all the files. The SQL Server Agent is using a proxy and I also created another proxy account with my admin credentials to test for any issues with the account.

            Created another package to call the package and used the Execute Package Task to call the first package, same result 207 files. Changed the execute Process task to an Execute SQL Task and tried the script that is created to manually start a package in the catalog 207 files. Tried executing the script from the command line both through the other SSIS package and the SQL Server Agent directly same results 207 files. If I try any of those methods directly outside SQL Server Agent the process runs no issues.

            I converted the script task to a console application and it works processing all the files. When calling the executable file from any method from the SQL Server Agent it once again stops at the 207 files.

            I have consulted with the companies DBA and Systems teams and they have not found anything that could be causing this error. There seems to be some type of limit that no matter the method of execution SQL Server Agent will not allow. I have mentioned looking at third-party applications but have been told no.

            I have included the code below that I have been able to piece together. I am a SQL developer so C# is outside my knowledge base. Is there a way to optimize the code so it only uses one thread or does a cleanup between each letter. There may be a need for this to create over ten thousand letters at certain times.

            Update

            I have replaced the code with the new updated code. The email and image creation are all included as this is what the final product must do. When sending the emails there is a primary and secondary email address and depending on what email address is used it will change what the body of the email contains. When looking at the code there is a section of try catch that sends to primary when indicated to and if that fails it send to secondary instead. I am guessing there is a much cleaner way of doing that section but this is my first program as I work in SQL for everything else.

            Thank You for all the suggestions and help.

            Updated Code

            ...

            ANSWER

            Answered 2022-Mar-07 at 16:58

            I have resolved the issue so it meets the needs of my project. There is probably a better solution but this does work. Using the code above I created an executable file and limited the result set to top 100. Created a ssis package with a For Loop that does a record count from the staging table and kicks off the executable file. I performed several tests and was able to exceed the 10,000 limit that was a requirement to the project.

            Source https://stackoverflow.com/questions/71353620

            QUESTION

            C# Fastest way to replace bunch of colors in high quality Image?
            Asked 2022-Feb-24 at 20:52

            I have some 4k images (.png, 3840p*2160p) in which I want to replace around 2500 colors each.

            I have an Color[] Array of the 2500 current Colors and one with 2500 new Colors that are always different.

            Currently I have an System.Drawing.Imaging.ColorMap Array in which I push 2500 single ColorMap objects with their respective OldColor & NewColor properties set to each value from my other arrays.

            Then I can do the following:

            ...

            ANSWER

            Answered 2022-Feb-24 at 20:52

            You can first extract the pixels of the image based on this post. Then, you can convert the Color object to a simple 32-bit integer using ((int)color.R << 16) | ((int)color.G << 8) | color.B. Then you can build a Dictionary to map the dictionary values. You can then convert the bytes to int pixels, use the dictionary to convert the value and convert the integer back to some bytes for each pixel of the image. This process can be parallelized using multiple threads because Dictionary is thread-safe (as long as you only read it from the threads).

            Alternatively, you can use a basic int[256*256*256] lookup table instead of the Dictionary class. The former can be much faster if it fits in the CPU cache but most modern processors does not have a so big L3 cache yet (ie. 16 MiB). It can be faster because only few cache lines (up to 2500) are loaded in the cache and they are probably well distributed in memory (see cache associativity).

            An modern mainstream processor (eg. x86-64 ones) should be able to do that in a fraction of a second: typically between 0.01 and 0.3 second for a mainstream PC.

            Source https://stackoverflow.com/questions/71255320

            QUESTION

            What is the best lossless way to scale up a barcode image in c#
            Asked 2022-Feb-09 at 21:20

            I've come across this problem many times over the years and still live in hope that there is an easy way to do this that I have missed. I work with barcodes a lot. They are usually made of black dots or lines on a white background. Barcode readers generally work faster and more accurately when the edges are crisp and then size of the lines or dots are precise.

            Most barcode generation algorithms will give you a compact barcode usually with the smallest element size being one pixel. A typical QR code could fit in a 21 x 21 grid. This would be too small to see if printed pixel to pixel on most printers and would typically be scaled up. The result of scaling it up depends on the method used and although sometimes you are given a choice, often you have no options that make the image suitable. Even printing directly will often give you expected gray artefacts or forms of dithering. The most consistent way I have found is to scale the images before they are use daily in other places such as Microsoft Word, lightburn and a few others I use that still give me a headache.

            Below I will go through what I have tried and show the results. I am limiting this to bitmaps only because using vectors here is not something I need on my current project.

            My current best resolution is not pretty, it is slow and although I could improve the speed by locking the bits in the bitmap, I am hoping someone has a really simple answer that I had totally missed on my search again this time.

            Here is an image of a simple QR code blown up in GIMP.

            The problem is, if it is scaled up, it'll often end up looking like this:

            Below I created a small test program to go through all the different modes I know of and then generate a matrix of images which I have reproduced below. The version I currently use is Mode 99 which involves inspecting each pixel and drawing a square.

            Does anyone have any better ideas?

            ...

            ANSWER

            Answered 2022-Feb-09 at 19:27

            You can use a library like ImageTracer.NET to convert the image to a vector image, then it'll scale as big as you need:

            https://github.com/MiYanni/ImageTracer.NET

            Source https://stackoverflow.com/questions/71055395

            QUESTION

            Why My Deep Learning Model is not changing neither its loss nor its accuracy
            Asked 2022-Feb-07 at 18:25

            I am trying to train a CNN model with 2030 preprocessed eye images. the shape of my input data is (2030, 200,200, 1). At first, the shape of the data was 1527. Then I used imblearn.over_sampling.RandomOverSampler to increase the dataset size. I constructed the model with Keras and here is the summary of my model:

            ...

            ANSWER

            Answered 2022-Feb-07 at 18:25

            If you could try with changing optimizer from SGD to Adam, you will get better accuracy along with doing some other changes like adding more convolution layers, increasing learning rate, removing dropout layers as follows:

            Source https://stackoverflow.com/questions/70639788

            QUESTION

            how to draw images in a .NET Interactive notebook (C#, VS Code)
            Asked 2022-Jan-25 at 21:00

            I'm trying to draw simple graphics in the .NET Interactive Notebook, using C#. Kind of like a C# version of Dr. Racket.

            The simplest thing I've seen so far is using System.Drawing (SFML.NET, Raylib-cs work too, but they open up a window to show graphics instead of within the notebook).

            I'd be willing to try another recommendation with #r "nuget:" too.

            The problem seems to be related to the MIME type, but I'm not sure. I get the same results with both .dib and .ipynb

            Is there a way to use something like .Display() and show the simple image within the notebook?

            Code

            ...

            ANSWER

            Answered 2022-Jan-25 at 20:29

            Found the answer on github's issues. It looks like someone made a Skiasharp extension too, which is more what I'm looking for (although I cannot figure out how to install it):

            https://github.com/dotnet/interactive/issues/902#issuecomment-900918386

            Updated/Fixed Code

            Source https://stackoverflow.com/questions/70841912

            QUESTION

            How to avoid text to flicker using Windows.media.ocr and timer control
            Asked 2022-Jan-13 at 20:08

            I'm scanning some text in the screen using Windows.Media.Ocr under a timer control, firing the tick event every 200 ms. I'm then displaying the output in a richtextbox that is unfortunately flickering..

            I made a gif to show the issue ( the ocr is on purpose scanning just the values with M)

            is there any way to stop this behavior? Thanks

            The code I'm using inside of the timer is:

            ...

            ANSWER

            Answered 2022-Jan-13 at 20:08

            I solved using WM_SETREDRAW

            Source https://stackoverflow.com/questions/70644026

            QUESTION

            LinearGradientBrush results in non-smooth gradient bitmap
            Asked 2022-Jan-13 at 14:42

            I'm using this function to generate a simple gradient bitmap using LinearGradientBrush which I save as a file in the end to use as a wallpaper. But the the problem is the result doesn't look "smooth", it looks rather "choppy" as you can see the colors' lines.

            I use the bounds of the screen as the dimensions of the bitmap and increasing the size doesn't improve the quality (I tried 2x and even 4x).

            I tried setting the InterpolationMode and SmoothingMode but neither seemed to have an effect on the end result.

            Is there a way to fix this issue?

            ...

            ANSWER

            Answered 2022-Jan-13 at 14:42

            The issue is with the RandomShade() method. By generating a shade using the alpha channel, the gradient is also interpolating this channel.

            I think an approach that would yield better results is darkening or lightening the color randomly using the other three (color) channels instead, and keep the alpha constant. In other words, vary the brightness of the colors only.

            For example:

            Source https://stackoverflow.com/questions/70676758

            QUESTION

            Graphics generation in csharp with Graphics.DrawString renders different, depending on platform. (GDI)
            Asked 2021-Dec-23 at 21:38

            For a Belgian sports community project, built in ASP.Net Core, I am dynamically rendering an image in C#. The image is based on a "base picture", in which I dynamically add Text and then return the image to the client.

            It works well, and I am quite happy with the results.

            However, when I compare the image that is generated client side, on my dev environment (which is MacOS), that image renders more beautiful, compared to my production environment (a Linux VM in the Azure platform).

            As a comparison, you can see two pictures, and you will see the difference, when looking at the texts. The text strings look much more pixelated, in the second picture.

            Is there something I can do, to avoid this? Could this be related to the (un)availability of a GPU, or something like that?

            Any insights are welcome.

            (I also have added the Nuget package runtime.osx.10.10-x64.CoreCompat.System.Drawing to my project, which was needed to run successfully on my MacOS)

            For reference: the relevant code snippet:

            ...

            ANSWER

            Answered 2021-Dec-23 at 21:38

            Don't use System.Drawing. Microsoft itself warns against this in the documentation. It exists in .NET Core only for compatibility

            In .NET 6 and later versions, the System.Drawing.Common package, which includes this type, is only supported on Windows operating systems. Use of this type in cross-platform apps causes compile-time warnings and run-time exceptions. For more information, see System.Drawing.Common only supported on Windows.

            The linked article explains what's wrong and offers several cross-platform alternatives like ImageSharp and SkiaSharp.

            System.Drawing's primary job is to draw the UI on the screen anyway, not manipulate images. On Windows it's just a very thin wrapper over GDI+. The equivalent cross-platform technology is MAUI, which hasn't been released yet.

            The equivalent code in ImageSharp could be:

            Source https://stackoverflow.com/questions/70380462

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Imaging

            You can download it from GitHub.
            You can use Imaging like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Imaging component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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