UnityPlanner | student planner app to unify your school life | Navigation library

 by   nickthegroot Java Version: v0.6.1 License: No License

kandi X-RAY | UnityPlanner Summary

kandi X-RAY | UnityPlanner Summary

UnityPlanner is a Java library typically used in Institutions, Learning, Education, User Interface, Navigation applications. UnityPlanner has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.

:school_satchel: The student planner app to unify your school life.
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            kandi-support Support

              UnityPlanner has a low active ecosystem.
              It has 7 star(s) with 4 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 17 have been closed. On average issues are closed in 135 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of UnityPlanner is v0.6.1

            kandi-Quality Quality

              UnityPlanner has 0 bugs and 0 code smells.

            kandi-Security Security

              UnityPlanner has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              UnityPlanner code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              UnityPlanner does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              UnityPlanner releases are available to install and integrate.
              Build file is available. You can build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed UnityPlanner and discovered the below as its top functions. This is intended to give you an instant insight into UnityPlanner implemented functionality, and help decide if they suit your requirements.
            • Create the view for the dashboard
            • Initialize the touch callback
            • Removes an assignment
            • Create the View
            • Delete an existing existing Course
            • Set the value of this assignment
            • Edit the given assignment in the database
            • Create the dashboard fragment
            • Start the dashboard
            • This method is called when the view is created
            • Initializes the touch callback
            • This method is used to show the option
            • Get the card at the specified position
            • Registers notification for all pending assignments
            • This method initializes the view
            • Callback method
            • Called when an action is selected
            • Override this method to set the time value
            • Returns view of the assignment
            • Initialize the view
            • Handles navigation item click
            • Creates the view
            • Set options to be selected
            • Create the view
            • Initializes the view
            • Override this method to display a new CourseItem selection
            Get all kandi verified functions for this library.

            UnityPlanner Key Features

            No Key Features are available at this moment for UnityPlanner.

            UnityPlanner Examples and Code Snippets

            No Code Snippets are available at this moment for UnityPlanner.

            Community Discussions

            Trending Discussions on UnityPlanner

            QUESTION

            Spinner not showing selected or default choice
            Asked 2017-Jan-22 at 23:09

            I've created a spinner that takes some user-generated strings (in my case classes - the school type) and displays them in a typical spinner way. My problem occurs when trying to select an item from the spinner. I can tap on the spinner and select the class, but the spinner never shows that I have the class selected. Before adding user-generated strings, I had a string-array xml file that worked perfectly.

            I've tried adding notifyDataSetChanged() at the end of the onCreate() method, created a spinner layout with a transparent background and black text, and setting an setOnItemSelectedListener(). None of these worked, so I reverted code back to original state.

            Screenshot of problem:

            addAssignment.java

            ...

            ANSWER

            Answered 2017-Jan-22 at 23:09

            Solution: Try loading the classes prior to starting the activity, for example in the MainActivity. Then pass the values along through an intent.

            Example: MainActivty.java

            Source https://stackoverflow.com/questions/41710375

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install UnityPlanner

            You can download it from GitHub.
            You can use UnityPlanner like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the UnityPlanner component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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