kandi X-RAY | ontop Summary
kandi X-RAY | ontop Summary
Ontop is a Virtual Knowledge Graph system. It exposes the content of arbitrary relational databases as knowledge graphs. These graphs are virtual, which means that data remains in the data sources instead of being moved to another database. Ontop translates [SPARQL queries] expressed over the knowledge graphs into SQL queries executed by the relational data sources. It relies on [R2RML mappings] and can take advantage of lightweight ontologies. Compiling, packing, testing, etc.
Top functions reviewed by kandi - BETA
- Called when the user presses the dialog
- Translates an ontology into a single one
- Gets empty concepts in the ontology
- Returns a set of indices for the ontology
- Performs the UI actions
- Retrieves the mapping from triplesMap
- Returns a string representing the selection of a query
- Performs the action
- Returns the ontology reasoner which is applicable to the user
- Create a new dialog with new items
- Initializes the table model
- Initialize the JdbcRegistry
- Serialize a SelectFromWhereWithModifiers
- Create a spark SQL type map for the given TermType
- This method is used to compute the Geometry
- Creates a map of Rbi ids to SQL ids
- Binds all options
- Builds a message based on indicator information
- Create a map of RDB terms
- Runs the ontology definition
- Configures the core classes
- Initialise the panel
- Serialization for SelectFromAndModels
- Create a database type map for the given root term type
- This method initializes the cell renderer component
- This method converts the query into a native query
ontop Key Features
ontop Examples and Code Snippets
Trending Discussions on ontop
I have an
Ios app build with
where all views are embedded in a bottom navigation within the soryboard.
I want to navigate to the home view (starting view) from another view on a button click programmatically, so not presenting it above the current view or pushing it ontop, so that a "back" button won't appear,
same as if a user would just load the app for the first time,
How can I accomplish something like that?...
ANSWERAnswered 2021-Jun-07 at 14:20
If I understand well, put this code in your tap action func:
I'm having problems adding a jdbc driver when creating an Ontop virtual SPARQL repository. I follow the instructions here. The interface already warns that there is no JDBC driver found in the classpath. There is also a link to the download site where you can get the drivers. That all works. But adding the driver to the lib path (in the case of a Linux installation \opt\graphdb-free\app\lib) and then restarting GraphDB does not work. GraphDB is still reporting that the driver is not found.
I did try a lot of things. Adding the correct .jar to the CLASSPATH did not work. Using several other potential lib directories (the instructions are not precise on which directory to choose) also changed nothing. Then I took a look in the files you can create under Help - System Information - New Report. I found that all the .jar files in \opt\graphdb-free\app\lib were 'registered' (don't know if that is the correct term), but not the new one I placed there.
Tried adding other .jars (for MS SQL, next to the MySQL that I needed). Same problem. Then I tried something weird that actually worked. I renamed a .jar that I thought I wouldn't need to .backup and then renamed the mysql driver .jar to that original .jar (hope this is not to confusing). Restarted Grapdb and it worked!
What am I missing here? Is the list of .jars that are in the lib directory hardcoded somewhere? Very curious how to configure this the right way....
ANSWERAnswered 2021-Mar-11 at 11:36
There is a config file, named
Open it and alter the
app.classpath property by adding the additional jar(s) for the JDBC driver to the list. Save and restart
I'm trying to add a fixed background image and show behind normal text content from another div. Image needs to be fixed, so that the rest of the content of the page can be scrolled and full image stays visible. The background image needs to be in a separate div (that's how the HTML is currently structured and I can't change it).
For some unknown reason, the background image keeps covering all content. How do I make it show behind content?
- I have Bootstrap 5.0.1 loaded, but Bootstrap is not at fault here.
- I tried playing around with
z-indexbut with no success.
ANSWERAnswered 2021-May-16 at 16:22
I think it is because you're img container is in a parent div (and the z-index does not work). If you want to place it behind your text, try to place it at the same level or at a higher-level in the DOM and then play with z-index.
I included all of the code below.
The cell has two images, a background image (which is blurred) and another image ontop of that which is not blurred. When a user scrolls really fast in the tableview, I get the following error:...
ANSWERAnswered 2021-May-13 at 15:34
This line makes no sense
I'm fairly new to unit testing, and im required to write some unit test for my flask api. Any idea how I can write unit tests for this code below? Any examples and help will be appreciated. I tried to create a seperate file to start unittesting but im not able to import the flask app into the file as it gives me module errors. And ontop of that im not sure how to test each function in this application....
ANSWERAnswered 2021-May-07 at 16:02
First of all, I recommend to use pytest.
In order to be correcly unit-tested, your program should be split into simple functions that preferably perform only 1 task.
Since you are working with
requests, you may want to test your HTTP calls. A good way to test them is to use responses in order to mock the target server or API.
Pragmatically, start to create a folder
tests/ and create a file per class or per function, named after the class or the function you want to test (like so
test_your_function.py). Inside this file, write unit tests for your functions (i.e. a function that starts by
test_ so that
pytest will identify it as a unit test). Each unit test should contain an
assert tested_output_value == expected_output_value statement, so that your unit test fails if your function does not return the desired
For instance, if you want to test your function
predict one way to do it would be write a function that requests your localhost server and to verify that the response is what you expected. N.B.: Before running pytest, make sure that you have started your server ;)
I am trying to plot a heatmap ontop of a geographical map to show the geographic distribution of a variable. The minimum working code, with absurd data, is the following:...
ANSWERAnswered 2021-May-06 at 20:53
If I understood correctly the issue, it seems like the
NA in the raster are not completely transparent. See if in
scale_fill_viridis_c changing to
na.value = NA does what you're looking for.
I'm relatively new to Java, and I was making a game where you dash up and down to avoid obstacles. I was almost done with all the main features, and had to do the score system and the background. Thinking the score would be easier, I wrote out a JLabel and added it to my JFrame. It flashed and disappeared. I'm fairly certain this is because I add the whole graphics method directly after, or something like that. But, if I add the JLabel after, that's all that gets added, and it takes up the whole screen....
ANSWERAnswered 2021-Apr-27 at 02:05
Suppose i have:...
ANSWERAnswered 2021-Apr-26 at 19:02
This extends your loop into a larger number of values. I can't think of a numpy one-liner to do this.
I am trying to center an image on to a Hexagon made using CSS.
The code I currently have is:...
ANSWERAnswered 2021-Apr-24 at 01:34
Just move it? I'm somewhat sure it's not the best solution, but still.
As you can see in the included video the player falls over the floortile till the outer edge of the floor. Instead it should stop at the inner edge of the tile so it looks like its standing ontop of the tile. Can anyone help? I cant find anything on the internet regarding my issue.
Im sorry if this is a easy fix. Im a beginner. This for a school project :)
Edit: I went back to the tile palette and redrew the level. This time selecting the game object + bitmap again. Now it works. Probably the reason why it didn't work was that when I drew the level I had not added Tilemap Collider 2D and Composite Collider 2D. Now redrawing with those 2 components added it works as it should!...
ANSWERAnswered 2021-Apr-21 at 16:38
The problem is with your tile map collider. Instead of using this, set empty game objects as children of the objects that make up the . Then, add BoxCollider2Ds to each one, and add scale them to fit the map. If that doesn’t work, then it is either a problem with the rigidbody, or the box collider, make sure that all of the settings are set to default, then slowly change them back, and you will discover what is causing the problem. Then you can comment on this post what variable changed it.
No vulnerabilities reported
You can use ontop like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the ontop component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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