NanoPond | An artificial life simulator for Android | Machine Learning library

 by   ppareit Java Version: Current License: GPL-3.0

kandi X-RAY | NanoPond Summary

kandi X-RAY | NanoPond Summary

NanoPond is a Java library typically used in Artificial Intelligence, Machine Learning applications. NanoPond has no bugs, it has no vulnerabilities, it has build file available, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

This is NanoPond, an artificial life simulator for Android. NanoPond runs a virtual machine in which 'life' can develop. This virtual machine is a port of a java program by Thomas Abeel, who in turn based his virtual machine on the c code of Adam Ierymenko. NanoPond was used in a Computational Intelligence course at the university of Ghent.
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              NanoPond has a low active ecosystem.
              It has 5 star(s) with 4 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              NanoPond has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of NanoPond is current.

            kandi-Quality Quality

              NanoPond has 0 bugs and 0 code smells.

            kandi-Security Security

              NanoPond has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              NanoPond code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              NanoPond is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              NanoPond releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              NanoPond saves you 743 person hours of effort in developing the same functionality from scratch.
              It has 1713 lines of code, 81 functions and 19 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed NanoPond and discovered the below as its top functions. This is intended to give you an instant insight into NanoPond implemented functionality, and help decide if they suit your requirements.
            • Called when an options item is selected
            • Start the thread
            • Get the neighbor in the pond
            • Produce a single step
            • GetView Method
            • Splits the genome into a formatted string
            • Get the item associated with a specific position
            • Handle touch event
            • Invalidates the canvas
            • Get a view for the entry
            • Retrieve information about a report item
            • Create the activity
            • Make a new child view floating point
            • Region > drawOnDraw method
            • Returns the color for a given cell
            • Set the genome as a hex string
            • Called when screen size changes
            • Seed a cell
            • Generate report
            • Invoked when the drawer is created
            Get all kandi verified functions for this library.

            NanoPond Key Features

            No Key Features are available at this moment for NanoPond.

            NanoPond Examples and Code Snippets

            No Code Snippets are available at this moment for NanoPond.

            Community Discussions

            QUESTION

            Match SDL 1.2's default palette with SDL_CreateRGBSurface()?
            Asked 2018-Jan-08 at 14:33

            I'm porting a SDL 1.2 program (repository) that uses 8-bit indexed color surfaces to SDL2.

            Unfortunately SDL_CreateRGBSurface() sets an all-white, 256-entry palette by default for 8 bpp surfaces instead of the RGB884 palette that SDL_SetVideoMode() sets in SDL 1.2.

            How can I get set a palette that matches the default palette from a SDL 1.2 SDL_SetVideoMode(..., ..., 8, SDL_SWSURFACE) call?

            ...

            ANSWER

            Answered 2017-May-03 at 23:00

            SDL_SetPaletteColors() and tables derived from SDL 1.2's SDL_SetVideoMode() output give me this snippet:

            Source https://stackoverflow.com/questions/43771325

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install NanoPond

            You can download it from GitHub.
            You can use NanoPond like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the NanoPond component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            You can mail(pieter.pareit@gmail.com) me with any comment, suggestion or correction.
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            CLONE
          • HTTPS

            https://github.com/ppareit/NanoPond.git

          • CLI

            gh repo clone ppareit/NanoPond

          • sshUrl

            git@github.com:ppareit/NanoPond.git

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