screen-corner | Redesign your mobile screen corner by various styles | User Interface library

 by   quangctkm9207 Java Version: Current License: MIT

kandi X-RAY | screen-corner Summary

kandi X-RAY | screen-corner Summary

screen-corner is a Java library typically used in User Interface applications. screen-corner has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

Redesign your mobile screen corner by various styles. Enable or disable rounded corners screen decorator app's functionality at any time. Rounds - Awesome Screen Corner is able to decorate lockscreen corners. Able to adjust the radius of the rounded corners. Able to specify which corners to round | rounded : top left, top right, bottom left, bottom right. Rounds - Awesome Screen Corner allow to overlapp corners of the status bar. Corners screen decorator decorate your touchscreen with many free corner’s styles.
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            kandi-support Support

              screen-corner has a low active ecosystem.
              It has 4 star(s) with 2 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              screen-corner has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of screen-corner is current.

            kandi-Quality Quality

              screen-corner has no bugs reported.

            kandi-Security Security

              screen-corner has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              screen-corner is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              screen-corner releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed screen-corner and discovered the below as its top functions. This is intended to give you an instant insight into screen-corner implemented functionality, and help decide if they suit your requirements.
            • Gets the widgets .
            • Shows the corner .
            • Called when the user clicks on the screen
            • Set attributes .
            • Initialize window .
            • draw the first animation
            • Creates a bitmap which represents the ripple .
            • Dismisses the dismiss of the SnackBar .
            • Crop a bitmap .
            • Get a view from the corner
            Get all kandi verified functions for this library.

            screen-corner Key Features

            No Key Features are available at this moment for screen-corner.

            screen-corner Examples and Code Snippets

            No Code Snippets are available at this moment for screen-corner.

            Community Discussions

            Trending Discussions on screen-corner

            QUESTION

            How to find the distance between sprites?
            Asked 2018-Aug-12 at 20:31

            I want to check when the worker object comes closely to any of the fence objects in order to print a notification message. By "closely" I mean the distance of 20 pixels between the worker and the border of fence. For example, something like "distances_list = worker.get_dist(fences)", where "distances_list" would contain the current distances to all fences.

            I could adopt the approach proposed here, but maybe there is some built-in function for my task?

            In pygame we can use different collision detection functions, but in the case described above there is no collision. Is there any built-in function to find the distance between the sprites?

            ...

            ANSWER

            Answered 2018-Aug-12 at 20:31

            Here's this solution ported to pygame. The y-axis in pygame is flipped, so I had to swap the top and bottom variables and the distance can be calculated with math.hypot. You need to pass the rects of the two sprites to rect_distance where they will be unpacked into the x1, y1 (top left) and x1b, y1b (bottom right) variables. (You can see the distance in the window title.)

            Source https://stackoverflow.com/questions/51807787

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install screen-corner

            You can download it from GitHub.
            You can use screen-corner like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the screen-corner component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/quangctkm9207/screen-corner.git

          • CLI

            gh repo clone quangctkm9207/screen-corner

          • sshUrl

            git@github.com:quangctkm9207/screen-corner.git

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