BlurView | Android blur view | Android library
kandi X-RAY | BlurView Summary
kandi X-RAY | BlurView Summary
Android blur view
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
- Override drawable
- Initializes the bitmap
- Blur the specified bitmap
- Recursively print a view
- Initialize the render script
- Set the size divider
- Set blur radius
- This method is called when a request is chosen
- Determine the handler to use for the specified media
- Compress a bitmap
- Destroy the OnScrollDrawable
- Save image into file
- Blocking blur
- Blob blur function
- Get status bar height
- Blur the blur algorithm
- Blur the blur function
- Blur the blur
- Blur a bitmap
- Single bitmap
- Bluo blur
BlurView Key Features
BlurView Examples and Code Snippets
Community Discussions
Trending Discussions on BlurView
QUESTION
I was extracting closure to method but I always get this error:
Function is unused
This is whole working func:
...ANSWER
Answered 2022-Mar-10 at 19:59You're currently calling that function inside of the action you pass to your showAlert
function but then throwing away the action it returns. Instead, you want to pass the action that it returns directly to your showAlert
method rather than wrapping it inside another action with the trailing closure syntax:
QUESTION
Background: I am trying to setup RNUILib on a react-native project but it wont build. I followed the instructions from the official guide.
Environment: Android/Windows
Here's my dependencies:
...ANSWER
Answered 2021-Sep-25 at 04:22Apparently, this is due to com.eightbitlab:blurview being only available from jcenter which is required by react-native-community_blur.
I've added jcenter()
in my build.gradle file and it's now working fine.
QUESTION
How to change blur depth in swift? I found a code with which i blurred my UIView, but it blurs to hard, how i can decrease blur depth (radius)? Here is code example
...ANSWER
Answered 2021-Oct-27 at 10:35you can do it using this animation trick
QUESTION
I have a SettingsVC for my app, it contains a TableView detailing all the available options for my app. I want to show a pop up view whenever the user taps on one of these options to avoid taking the user to another VC. I have currently implemented the pop up view in others parts of app, but there's an issue when trying to present it from the SettingsVC, it seems that the bounds are for the whole size of the tableView and not what is currently on the screen, so if I scroll down, the pop up appears all the way up... Any ideas. Here's my setup method for the pop up view. The animateIn() method is to present the pop up view and the blur view.
...ANSWER
Answered 2021-Sep-27 at 19:40The bounds
of a view is the coordinate system inside the view. The frame
of a view defines where the view appears in its parent's coordinate system. Your code is only seeing the bounds
so the frame is probably defaulting to the top of the screen. I suspect you want something like:
QUESTION
I am running into a weird bug while trying to create a visual element within collection view cells. The class takes an array of UserModels and aligns all the profile pictures in a line. If there are more than 4 users in an array the last image view is a blurred image with a '+N' to let users know there are more users that can't fit on screen.
Actual Behavior:
Expected Behavior:
The image corrects itself once you go to another screen and come back.
This is the class I've created to get the following result.
...ANSWER
Answered 2021-Sep-24 at 05:15You shouldn't call async methods in a loop without some form of synchronization otherwise you will have strange side effects. I am willing to bet this is the reason you have inconsistent results.
Download all your images first and then display them in your view.
You can use combine to fetch all the images really easily.
QUESTION
I'm trying to wrap a ViewController from one of Apple's demos in a SwiftUI UIViewControllerRepresentable, and it has a group of IBOutlets, which connect to the Main storyboard. How do I handle this situation? Should the IBOutlets be replaced with View structs, or should I try to incorporate the Storyboard along SwiftUI?
...ANSWER
Answered 2021-Aug-01 at 20:22It can definitely work, but you have to instantiate your UIViewController
from the storyboard. Right now, you're just initializing it with ARView()
, so it has no connection to the storyboard and no way to connect the outlets.
Basic example:
QUESTION
I use a React Native BlurView in my React Native project. I want to have a blur effect like in Adobe XD or Figma where the color stays the same, but everything which is under the view will get blurred. When I apply the BlurView on my View I get this result:
If I change it to dark it looks like this:
But is there no way that the colors stay the same like this?:
...ANSWER
Answered 2021-Jul-29 at 13:07Sadly there is no option to do this. If you use React Native Blur View there is no option where you can choose whether the blur should be dark or bright. Today there is not good library for blur in React Native. Maybe there will be a new in the future.
QUESTION
I'm trying to get a property animator to start animation when a View Controller is presented.
Right now the animation is playing however the UIViewPropertyAnimator
doesn't respond to the completion handler added to it.
UIVisualEffectView
sub-class.
ANSWER
Answered 2021-May-31 at 11:20This whole thing seems incorrectly designed.
draw(_ rect:)
is not the place to initialize your animator*, my best guess at what's happening is that vc.blurView.animator?
is nil
when you try to start it (have you verified that it isn't?).
Instead, your view class could look like this**:
QUESTION
I am working with swift UIVisualEffectView
with mask
option.
I am trying to make a blurred UIVisualEffectView
masked by UIImageView
.
I've set autolayout constraints to the views at the storyboard but the result varies through the iOS device.
Storyboard, code and results are attached below.
I would be glad if anyone help me.
I've set all auto layout constraints at the storyboard.(Capture included below)
Code is very simple. I've only set blurView.mask = topImageView
.
ANSWER
Answered 2021-Apr-20 at 16:07Self-solved by the below code. Received a hint from similar issue : 'https://stackoverflow.com/questions/58998541/swift-mask-uiview-constraints-issues/59037761'
QUESTION
Is it possible to have both a NavigationView link coexist with a tap gesture (onLongPressGesture)!?
I can not make it work for the life of me...
...ANSWER
Answered 2021-Apr-15 at 13:50It is a complicated project to explain, but I try: for having possibility to direct link to a View not just like a simple String
or Text
, I defined Content type which conform to View protocol in our Item
struc. So you can link any View that you already designed.
For making tap actually be able open the Link we should work on custom Binding.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install BlurView
You can use BlurView like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the BlurView component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page