CustomKeyboard | An Android keyboard - An Android custom keyboard | Keyboard library
kandi X-RAY | CustomKeyboard Summary
kandi X-RAY | CustomKeyboard Summary
An Android custom keyboard.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
- On key
- Change key
- Hide the keyboard
- Method to initialize keyboard view
- Called when the keyboard is being shown
- Hide system soft keyboard
- Show system soft keyboard
- Init keyboard view
- Region Key
- Draw a keyboard background
- Draw the text for a key
- Draw a keyboard key
- Randomly shuffle the keyboard
- Returns true if the given code is a number key
- Is size changed
- Set the drawable
- Handles keyboard selection
- Detach from window
- Called when keyboard is pressed
- Called when the activity is saved
- Initialize MultiKeyView
- Handle a touch event
- Handle text changes
- Attaches the attached view to the window
- Registers on stock amount key pressed
CustomKeyboard Key Features
CustomKeyboard Examples and Code Snippets
Community Discussions
Trending Discussions on CustomKeyboard
QUESTION
I want to use inputAccessoryView to add custom number buttons above the keyboard. And I have added the view. I have assigned the class CustomKeyboard to the xib file. Within the CustomKeyboard class file, I have connected the IBAction of the buttons. I have two textFields in my ViewController textField1 & textFiled2 & I have associated inputAccessoryView with textField1. When I am tapping on textField1 then my custom buttons are shown above the keyboard. My goal is when I tap on my custom button it should enter the value in textFild2. But I really don't have any idea how would I achieve this. Anybody has some idea plz help me out.
...ANSWER
Answered 2021-Jun-10 at 06:30You can use delegates or closures to get call back from CustomKeyboard to ViewController. Example below uses delegate method and function rowTapped will be called when user taps on view.
QUESTION
I'm new to Swift and SwiftUI (and programming in general).
I'm trying to build an app about statistics, and because of these specific needs, I had to write a custom keyboard with numbers and basic operations. The problem is that I want to store the X values and Y values in two different arrays so I have to call my "ChartKeyboard" two times: one for writing the X values and other time for the Y values. Here is the code I use to call the keyboard:
...ANSWER
Answered 2021-Mar-25 at 21:13Having the view within the if
clause is probably causing it to be redrawn. Instead, you can change the parameter with a ternary expression:
QUESTION
I've just created an in-app custom keyboard, got through all the difficult stuff, but am now stumped on (what is probably trivial):
how to connect the buttons of a XIB and its associated class so that the appropriate text is entered into a UITextView on a viewController.
I created a XIB with a keyboard so that I can reuse the same keyboard in different controllers. Set all the constraints, classes, file owner, etc. Everything works perfectly - except for getting data from the key to the view.
Here is what I have:
...ANSWER
Answered 2020-Oct-08 at 22:13Turns out I only needed to use a delegate. After connecting all button in the XIB to the keyTapped
function:
QUESTION
I've just created an in-app custom keyboard by placing a bunch of buttons in a XIB (so that I can reuse it in different controllers) but am stumped on (what is probably trivial):
how to connect the buttons of the XIB so that when I press one the appropriate text is entered at the cursor location in a UITextView on a viewController. (For example, if 5 is pressed, a 5 should be entered at the current cursor location in the UITextView.)
Everything works perfectly - except for getting data from the key to the view.
I do not want to create any extension that will require the user enabling it in Settings. I'd also like to place the keyboard where I want, in particular to restrict it to half the screen when the phone is rotated into Landscape.
Here is what I have:
...ANSWER
Answered 2020-Oct-08 at 21:41You can do this with the protocol / delegate pattern.
Define a Protocol - such as this:
QUESTION
I am trying to present a custom keyboard that I built in an xib file, when I instantiate the class I need to pass some variables to that class in order to make things work correctly, but I am getting this error:
Instance member 'target' cannot be used on type 'CustomKeyboardView'
on the lines
...ANSWER
Answered 2020-Aug-16 at 21:08You try to set value to the class type not to an instance. First get the keyboard from nib then set its properties and return it :
QUESTION
I'm evaluating the TouchGFX tool additional to the STM32-Platform. Everything works "fine", like the interaction with some hardware resources of the STM32F746G-Discovery board, but there is another issue.
I created a custom keyboard (as seen as in the TouchGFX examples), but even before I enter the last Screen, where it should be visible, it appears on the screen before. I checked the View.hpp/.cpp and ViewBase.hpp/.cpp of both screens and I don't know why it is as it is.
Screen3View.hpp (Where the keyboard should be visible)
...ANSWER
Answered 2019-Nov-16 at 08:32When you "switch screens" in a TouchGFX application this new frame will be rendered to some framebuffer memory (the complexity of running a simulator vs target hardware with multiple framebuffers is irrelevant when it comes to explaining what you're seeing).
When you activate a screen that renders nothing (like Screen4 since it has no widgets) you're basically staring at the state of the framebuffer left by the previous frame (which was Screen3 with the Keyboard). Imagine if Screen4 was the first thing you were trying to render - Then you would just see garbage/uninitialized memory.
This is why you're seeing a Keyboard, even if it is not even a part of Screen4. Add a box to Screen4 covering the full dimensions of the canvas and you won't see the previous framebuffer state anymore. This would be the same for any widget.
If you compare the glass of the LCD to a window in your house, by adding a box you're basically closing the blinds to that window, now unable to see the "Keyboard" just on the other side.
QUESTION
Hey guys I'm currently working on creating a custom keyboard following this guide: https://medium.com/swlh/how-to-create-a-custom-keyboard-with-xamarin-forms-android-4fa3b83dad1d
Although right now I'm running into the issue where I want the keyboard to output multiple characters with a single key press (So when I press a single button I want it output a word like 'Blue' as can be seen in the code posted below). Unfortunately android:codes
will probably not work for this so I looked into using android:keyOutputText
.
Unfortunately when I use android:keyOutputText
$ it does nothing (no ouputted text). I'm new to c# and android development so I might have missed something basic.
After looking at other posts none of them really explained how this can be done in c#.
special_keyboard.xml
...ANSWER
Answered 2019-Aug-26 at 06:40The solution was a lot simpler than I expected it to be, I just had to make use of the
public void OnText(ICharSequence text)
From here I also had to make the 'text'
variable into a System.String
(currently it was a Java.Lang.String
This was my method:
QUESTION
I have a TableView in which I load custom cells. In a custom cell there is a textfield which while tableview populates itself loads a custom dial pad close itself. This floating numeric keyboard during its initialization it's passed the textfield element. But anytime I pressed a button in the numeric keyboard the text field does not change (this happens only in table view cells).
So recap:
UICellView -> with inside -> UITextField CustomDialPad (UIView) is initialized while UICellView is loaded by its UITableView During CustomDialPad inizialization to a method of its class is passed the UITextField
When I press one of the buttons in the CustomDialPad the UITextField does not modify itself.
So I printed in 3 different phase the dump of the UITextField element.
Phase 1 Result - Dump of the UITextField while the cell is loading:
...ANSWER
Answered 2018-Sep-17 at 15:50I found a solution to this problem by modifing the item contained in the items array corresponding to the indexPath of the selected cell and reloading the data inside the tableview.
You can't access directly to input field located inside cells.
QUESTION
I've read the many posts on the forum and on StackOverflow and other places on making custom keyboards, but have not found an approach that will work for my Xamarin forms cross-platform project. It is programmatically generated.
For example, I built this keyboard that was recommended in several places:
I try to integrate this into my Xamarin forms app but not able to do this
https://github.com/Vaikesh/CustomKeyboard/blob/master/CustomKeyboard/Activity1.cs
It works fine as a standalone
I want Hebrew language keyboard
in my application Like this
I would appreciate any help.
Thank you.
...ANSWER
Answered 2018-Jun-13 at 19:09Custom Keyboard in Xamarin forms
You could create a PageRenderer
and use native .axml
layout file to create the custom Keyboard
.
For example, my KeyboardPageRenderer
:
QUESTION
I have created a Popup page using Rg.Popups in Xamarin Forms. There are different variations of the popup in the application, and I would ideally want to use the same popup with different contents in it.
...ANSWER
Answered 2018-Apr-04 at 02:32I ended up with something like this and its works well for me.
I created the control just using c# (no xaml). But u could do that as well
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install CustomKeyboard
You can use CustomKeyboard like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the CustomKeyboard component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page