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anti-emulator | Android Anti-Emulator | Emulator library

 by   strazzere Java Version: Current License: Apache-2.0

 by   strazzere Java Version: Current License: Apache-2.0

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kandi X-RAY | anti-emulator Summary

anti-emulator is a Java library typically used in Utilities, Emulator applications. anti-emulator has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.
Android Anti-Emulator, originally presented at HitCon 2013: "Dex Education 201: Anti-Emulation". Purpose of this project was intended to show various ways of detecting an emulated Android environment. Some of the methods are adapted from previously seen malware on other operating systems, others are just random thoughts. Slowly over time things have been added that I’ve either thought of randomly, stumbled upon or came across in the wild. I’ll do my best to comment if anything from the wild is added directly to the project, as this would likely be more interesting to AV/researchers attempting to hide their own sandboxes.
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kandi-support Support

  • anti-emulator has a low active ecosystem.
  • It has 611 star(s) with 194 fork(s). There are 39 watchers for this library.
  • It had no major release in the last 12 months.
  • There are 4 open issues and 11 have been closed. On average issues are closed in 116 days. There are no pull requests.
  • It has a neutral sentiment in the developer community.
  • The latest version of anti-emulator is current.
anti-emulator Support
Best in #Emulator
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anti-emulator Support
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quality kandi Quality

  • anti-emulator has 0 bugs and 0 code smells.
anti-emulator Quality
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anti-emulator Quality
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securitySecurity

  • anti-emulator has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
  • anti-emulator code analysis shows 0 unresolved vulnerabilities.
  • There are 0 security hotspots that need review.
anti-emulator Security
Best in #Emulator
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anti-emulator Security
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license License

  • anti-emulator is licensed under the Apache-2.0 License. This license is Permissive.
  • Permissive licenses have the least restrictions, and you can use them in most projects.
anti-emulator License
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anti-emulator License
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buildReuse

  • anti-emulator releases are not available. You will need to build from source code and install.
  • Build file is available. You can build the component from source.
  • Installation instructions are not available. Examples and code snippets are available.
  • anti-emulator saves you 218 person hours of effort in developing the same functionality from scratch.
  • It has 533 lines of code, 33 functions and 15 files.
  • It has medium code complexity. Code complexity directly impacts maintainability of the code.
anti-emulator Reuse
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anti-emulator Reuse
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Top functions reviewed by kandi - BETA

kandi has reviewed anti-emulator and discovered the below as its top functions. This is intended to give you an instant insight into anti-emulator implemented functionality, and help decide if they suit your requirements.

  • Checks if adb is in emulator
    • Checks if a QEmu environment is detected .
      • Checks to see if there is any Qemu drivers available in the device .
        • Determines if the current process has one of the tracer pid .
          • Checks to see if there are any QEmu props .
            • Checks if the file has taint member variables .
              • Initializes the activity view .
                • Gets a system property .
                  • Checks if the package is installed .
                    • Checks if the class has the specified class .

                      Get all kandi verified functions for this library.

                      Get all kandi verified functions for this library.

                      anti-emulator Key Features

                      Android Anti-Emulator

                      Community Discussions

                      Trending Discussions on Emulator
                      • Why do Switch and ListView controls in MAUI not update with 2-way binding?
                      • Android Studio Emulator disappears after Bumblebee update
                      • How to replace the bundled Dart SDK in Flutter to run natively on Apple Silicon (ARM64)?
                      • "additional_test_output" from Android Instrumented Tests?
                      • Android Studio Emulator in a Separate Window
                      • Emulator is not working in android studio bumblebee
                      • Android sdkmanager not found. Update to the latest Android SDK and ensure that the cmdline-tools are installed to resolve this
                      • Error when trying to run my React Native app on Android
                      • How to configure proxy in emulators in new versions of Android Studio?
                      • How to open emulators in different windows at Android Studio (Bumblebee | 2021.1.1)?
                      Trending Discussions on Emulator

                      QUESTION

                      Why do Switch and ListView controls in MAUI not update with 2-way binding?

                      Asked 2022-Apr-11 at 09:33

                      This question is about two MAUI controls (Switch and ListView) - I'm asking about them both in the same question as I'm expecting the root cause of the problem to be the same for both controls. It's entirely possible that they're different problems that just share some common symptoms though. (CollectionView has similar issues, but other confounding factors that make it trickier to demonstrate.)

                      I'm using 2-way data binding in my MAUI app: changes to the data can either come directly from the user, or from a background polling task that checks whether the canonical data has been changed elsewhere. The problem I'm facing is that changes to the view model are not visually propagated to the Switch.IsToggled and ListView.SelectedItem properties, even though the controls do raise events showing that they've "noticed" the property changes. Other controls (e.g. Label and Checkbox) are visually updated, indicating that the view model notification is working fine and the UI itself is generally healthy.

                      Build environment: Visual Studio 2022 17.2.0 preview 2.1
                      App environment: Android, either emulator "Pixel 5 - API 30" or a real Pixel 6

                      The sample code is all below, but the fundamental question is whether this a bug somewhere in my code (do I need to "tell" the controls to update themselves for some reason?) or possibly a bug in MAUI (in which case I should presumably report it)?

                      Sample code

                      The sample code below can be added directly a "File new project" MAUI app (with a name of "MauiPlayground" to use the same namespaces), or it's all available from my demo code repo. Each example is independent of the other - you can try just one. (Then update App.cs to set MainPage to the right example.)

                      Both examples have a very simple situation: a control with two-way binding to a view-model, and a button that updates the view-model property (to simulate "the data has been modified elsewhere" in the real app). In both cases, the control remains unchanged visually.

                      Note that I've specified {Binding ..., Mode=TwoWay} in both cases, even though that's the default for those properties, just to be super-clear that that isn't the problem.

                      The ViewModelBase code is shared by both examples, and is simply a convenient way of raising INotifyPropertyChanged.PropertyChanged without any extra dependencies:

                      ViewModelBase.cs:

                      using System.ComponentModel;
                      using System.Runtime.CompilerServices;
                      
                      namespace MauiPlayground;
                      
                      public class ViewModelBase : INotifyPropertyChanged
                      {
                          public event PropertyChangedEventHandler PropertyChanged;
                      
                          public bool SetProperty<T>(ref T field, T value, [CallerMemberName] string name = null)
                          {
                              if (EqualityComparer<T>.Default.Equals(field, value))
                              {
                                  return false;
                              }
                              field = value;
                              PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(name));
                              return true;
                          }
                      }
                      
                      Switch sample code

                      SwitchDemo.xaml

                      <?xml version="1.0" encoding="utf-8" ?>
                      <ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
                                   xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
                                   x:Class="MauiPlayground.SwitchDemo">
                          <StackLayout>
                              <Label Text="Switch binding demo" />
                              <HorizontalStackLayout>
                                  <Switch x:Name="switchControl"
                                          IsToggled="{Binding Toggled, Mode=TwoWay}"
                                          Toggled="Toggled" />
                                  <CheckBox IsChecked="{Binding Toggled, Mode=TwoWay}" />
                                  <Label Text="{Binding Toggled}" />
                              </HorizontalStackLayout>
                      
                              <Button Text="Toggle" Clicked="Toggle" />
                              <Label x:Name="manualLabel1" Text="Value set in button click handler" />
                              <Label x:Name="manualLabel2" Text="Value set in toggled handler" />
                          </StackLayout>
                      </ContentPage>
                      

                      SwitchDemo.cs

                      namespace MauiPlayground;
                      
                      public partial class SwitchDemo : ContentPage
                      {
                          public SwitchDemo()
                          {
                              InitializeComponent();
                              BindingContext = new ViewModel();
                          }
                      
                          private void Toggle(object sender, EventArgs e)
                          {
                              var vm = (ViewModel)BindingContext;
                              vm.Toggled = !vm.Toggled;
                              manualLabel1.Text = $"Set in click handler: {switchControl.IsToggled}";
                          }
                      
                          private void Toggled(object sender, ToggledEventArgs e) =>
                              manualLabel2.Text = $"Set in toggled handler: {switchControl.IsToggled}";
                      
                          private class ViewModel : ViewModelBase
                          {
                              private bool toggled;
                              public bool Toggled
                              {
                                  get => toggled;
                                  set => SetProperty(ref toggled, value);
                              }
                          }
                      }
                      

                      Screenshot of the emulator after clicking on the "Toggle" button, which updates the view-model:

                      Demonstration of Switch issue

                      Notes:

                      • The checkbox (bound to the same VM property) has updated
                      • The label next to the checkbox (bound to the same VM property) has updated
                      • The label below the button indicates that switch.IsToggled is true
                      • The label below that indicates that the Switch.Toggled event has been raised
                      • The Switch itself has not changed visible state

                      Clicking on the Switch control directly does visually toggle it.

                      ListView sample code

                      ListViewDemo.xaml

                      <?xml version="1.0" encoding="utf-8" ?>
                      <ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
                                   xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
                                   x:Class="MauiPlayground.ListViewDemo">
                          <StackLayout>
                              <Label Text="ListView binding demo" />
                              <ListView x:Name="listView" ItemsSource="{Binding Items}"
                                        SelectedItem="{Binding SelectedItem, Mode=TwoWay}"
                                        VerticalOptions="Start"
                                        ItemSelected="ItemSelected"/>
                              <Label Text="{Binding SelectedItem}" />
                              <Button Text="Toggle" Clicked="Toggle" />
                              <Label x:Name="manualLabel1" Text="Text set in button click handler" />
                              <Label x:Name="manualLabel2" Text="Text set in item selected handler" />
                          </StackLayout>
                      </ContentPage>
                      

                      ListViewDemo.cs

                      namespace MauiPlayground;
                      
                      public partial class ListViewDemo : ContentPage
                      {
                          public ListViewDemo()
                          {
                              InitializeComponent();
                              BindingContext = new ViewModel();
                          }
                      
                          private void Toggle(object sender, EventArgs e)
                          {
                              var vm = (ViewModel)BindingContext;
                              vm.SelectedItem = vm.SelectedItem == "First" ? "Second" : "First";
                              manualLabel1.Text = $"Set in click handler: {listView.SelectedItem}";
                          }
                      
                          private void ItemSelected(object sender, EventArgs e) =>
                              manualLabel2.Text = $"Set in item selected handler: {listView.SelectedItem}";
                      
                          private class ViewModel : ViewModelBase
                          {
                              public List<string> Items { get; } = new List<string> { "First", "Second" };
                      
                              private string selectedItem = "First";
                              public string SelectedItem
                              {
                                  get => selectedItem;
                                  set => SetProperty(ref selectedItem, value);
                              }
                          }
                      }
                      

                      Screenshot of the emulator after clicking on the "Toggle" button, which updates the view-model:

                      Demonstration of ListView issue

                      Notes:

                      • The label below the list view (bound to the same VM property) has updated
                      • The label below the button indicates that listView.SelectedItem has the new value
                      • The label below that indicates that the ListView.ItemSelected event has been raised
                      • The ListView itself appears to have no selected item

                      Interestingly, the list view does actually change appearance: before clicking on the button, the first item is visually selected (in orange). Selecting an item from the list manually updates all the properties, but we don't see the selected item in orange.

                      ANSWER

                      Answered 2022-Apr-09 at 18:07

                      These both may be bugs with the currently released version of MAUI.

                      This bug was recently posted and there is already a fix for the Switch to address this issue.

                      Source https://stackoverflow.com/questions/71810199

                      Community Discussions, Code Snippets contain sources that include Stack Exchange Network

                      Vulnerabilities

                      No vulnerabilities reported

                      Install anti-emulator

                      You can download it from GitHub.
                      You can use anti-emulator like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the anti-emulator component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

                      Support

                      For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .

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