conan | open source version of the Conan platform provides users
kandi X-RAY | conan Summary
kandi X-RAY | conan Summary
The open source version of the Conan platform provides users with a full-process solution for traffic playback
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Top functions reviewed by kandi - BETA
- Start replay
- Do a replay
- Chedule typeExcute
- Validates json node
- Get flows by domain name
- Download file
- Saving api list
- Find record by task execution id
- Find record by task execution id
- Initialise task execution
- Listen for agent messages
- Send post request
- Send an HTTP POST request
- Generates a random text
- Find one api detail by replay id and api id
- Imports new user
- Entry point for execution
- Imports api by sheet
- Get detail detail
- Find task info by id
- Get detail information
- Decode Base64 encoded data
- Outputs an image
- Merge a set of patches
- Parses a text line into a list of patches
- Start a task execution
conan Key Features
conan Examples and Code Snippets
Community Discussions
Trending Discussions on conan
QUESTION
I'm trying to link OpenGL to an application for Windows (building on Windows).
I'm using Conan as package manager, CMake for building and MSVC as compiler (and CLion as IDE).
The program compiles, but I have linker errors, for what I believe to be extension functions in OpenGL:
...ANSWER
Answered 2021-Jun-10 at 14:30I'm compiling with
GL_GLEXT_PROTOTYPES=1
.
Well, don't do that. That is never going to work in a portable way. On windows, the opengl32.dll
always exports only the functions which are in OpenGL 1.1, and for everything beyond that, you have to rely to the OpenGL extension loading mechanism at runtime.
I have tried:
- [...]
- Adding GLEW
That's a step in the right direction. But this does not make things to magically work. A GL loader like GLEW typically brings its own header as a replacement for GL.h
and glext.h
etc., and the typical GL loader (like GLEW) simply re-define every GL functions as a macro, like this:
QUESTION
Code:
...ANSWER
Answered 2021-May-26 at 09:33The library lacks c++20 support (see https://en.cppreference.com/w/cpp/memory/allocator/allocate)
You can, for now, opt for c++17 compilation. Also, see whether they know about this issue, and if not report it to the developers.
Side Notes- I take it the sample is reduced, but it seems to me the literal ought to be narrow, or the fmt ought to be
wformat
- It appears that Boost 1.76 doesn't have this problem so, try upgrading boost
QUESTION
I have a conanfile.py
in the root of my repository. Next to it is a configuration file. To not repeat myself, I would like to read this configuration file in my conanfile.py
and populate some properties of the ConanFile
object, including the name
of the package:
ANSWER
Answered 2021-May-26 at 12:47The solution was actually quite simple and straight forward after I had removed the readonly flag from the file data.json
(otherwise exporting will fail with "Permission denied", at least on Windows):
QUESTION
I try to set up an environment with conan using qt/5.15.2@bincrafters/stable. Getting the following error when running the code
...ANSWER
Answered 2021-May-20 at 06:42As you found out yourself for QtQuick you need at least qtdeclarative=True
, you can also add these options for the controls library:
QUESTION
I'm using yaml-cpp
from conan center, in my conan file, yaml-cpp/0.6.3
, along with other dependencies.
The rest of the libraries link properly, so there must be something missing in my CMakeLists.txt
file. (Maybe some extra definition...?)
Until now, with those lines:
...ANSWER
Answered 2021-May-17 at 18:59The package is okay, but your profile is misconfigured.
undefined reference to `YAML::LoadFile(std::__cxx11::basic_string const&)' collect2: error: ld returned 1 exit status
You have to update your libcxx setting:
QUESTION
Is there a possibility to install a conan package without requirements? I build a metapackage, which only contains some configurations and depends on other binary packages in the requires section.
Now I want to access only the configurations w/out downloading all dependencies, Is there a possibility to do so?
conan download
downloads a package, but won't install it, e.g. there is no info, where it's downloaded, conan install
offers the --json
option for that. It's not configurable with -s
, too.
ANSWER
Answered 2021-May-12 at 11:21Is there a possibility to install a conan package without requirements?
Yes, conan download command. It ignores settings.
conan download downloads a package, but won't install it, e.g. there is no info, where it's downloaded
Not really, it's installed as equal in conan data folder. To obtain any package path, you can run conan info --paths
(see info), but info
command will download package dependencies.
You have few options:
- Run
conan download
and copy what you need:
QUESTION
Here is the setup: I'm building a CPP library using my own Makefile. I want to package the shared objects and the include files in a Conan package, so I can offer it to the users to directly install the binaries (without having to recompile from sources).
One problem that I had was to deploy the content in user space (/usr/local/lib
, /usr/local/include/
), but I figured this out by adding a deploy()
method in the conanfile.py
recipe. It comes with the disadvantage that the data is now duplicated (both in conan cache and in user space), but let's save this issue for another discussion.
The question I ask now is how to remove the deployed data (from /usr/local/lib
, ...) when uninstalling the Conan package?
I have verified it, conan remove
does not remove the deployed data, only the data from .conan
cache.
Any ideas?
...ANSWER
Answered 2021-May-06 at 12:24The question I ask now is how to remove the deployed data (from /usr/local/lib, ...) when uninstalling the Conan package?
There is no such feature. But, you can ask for it here. It's a bit complicated, as Conan would need to cache deployed paths.
QUESTION
This is the content I have in my CMakeLists.txt
file that is located in my project root:
ANSWER
Answered 2021-May-05 at 23:10So seems I need to run build/make to trigger this step. Is there a way to copy the file before run make but right after the compile_commands.json been generated?
No. CMake generates the compile_commands.json
during the generation step which happens immediately after your CMake code runs (configure step) and before the generated build system runs (build step).
CMake has no features to execute arbitrary CMake code during generation.
QUESTION
My project has linked uwebsockets. linked libs:
...ANSWER
Answered 2021-Apr-27 at 05:15Is there any linking sequence problem? I see that usockets
links behind libuv
, maybe we can try swap the sequence: to link usockets
first.
You are using static linkage, and usockets
depends on libuv
, so swap the sequence will fix the problem.
Related questions:
Why does the order in which libraries are linked sometimes cause errors in GCC?
QUESTION
I'm trying to use zlib in my project. The CMakeLists.txt is as follows:
...ANSWER
Answered 2021-Apr-25 at 13:49The thing is, that you have to set the path to the library file as the target_link_libraries
argument.
According to the documentation, if you want to link the library, each argument of target_link_libraries
can be:
- A library target name
- A full path to a library file (e.g.
/usr/lib/foo.so
) - A plain library name (e.g.
foo
)
In your case I suggest you to add the complete path to the library.
I don't have all the code of your project, so I suggest you consider this minimal example:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install conan
You can use conan like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the conan component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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