audio-streaming | This repository is to do live audio streaming | Audio Utils library
kandi X-RAY | audio-streaming Summary
kandi X-RAY | audio-streaming Summary
This repository is to do live audio streaming
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Top functions reviewed by kandi - BETA
- Main entry point
- Starts listening
- Start the server
- Starts the server socket
audio-streaming Key Features
audio-streaming Examples and Code Snippets
Community Discussions
Trending Discussions on audio-streaming
QUESTION
I would like to integrate an HTML5 microphone in my web application, record audio and send it to a (Node.js) back-end, use the Dialogflow API for audio, and return audio result to a client to play this in a browser.
(I use Windows 10, Windows Subsystems for Linux, Debian 10.3 and Google Chrome browser. )
I found a github project which is exactly what I want to do. https://github.com/dialogflow/selfservicekiosk-audio-streaming
This is Ms. Lee Boonstra's Medium blog. (https://medium.com/google-cloud/building-your-own-conversational-voice-ai-with-dialogflow-speech-to-text-in-web-apps-part-i-b92770bd8b47) She has developed this project. (Thank you very much, Ms. Boonstra!) She explains this project very precisely.
This project contains selfservicekiosk application and 6 simple examples. I tried all of them. selfservicekiosk application and simple example 1,2, 4,5,6 worked perfectly, but example3 didn't work. Unfortunately, example3 is what I want to do. https://github.com/dialogflow/selfservicekiosk-audio-streaming/tree/master/examples
These are results when I tried example3.
This is Terminal. This is Chrome's console.
I focus on this message.
...ANSWER
Answered 2020-May-15 at 13:22Hmm that is strange because I did clone a fresh repo, on my Windows 10 machine (without changing the code), and tested it with Chrome (79.0.3945.130) and it just worked. The problem for you is indeed the playing part, because your browser did receive an audio buffer.
Since you mentioned that the SelfServiceKiosk app worked, and example 3 not; maybe you could replace the playOutput function with the function that is been used by the SelfServiceKiosk app? You can find it here, but be aware that the code is written in TypeScript.
https://github.com/dialogflow/selfservicekiosk-audio-streaming/blob/master/client/src/app/dialogflow/dialogflow.component.ts
I know that this code is a little different, and i think I have wrote it that way that it resumes and starts, because otherwise IOS seems to block the auto play. Hope that helps?
QUESTION
I would like to integrate an HTML5 microphone in my web application, stream audio streams to a (Node.js) back-end, use the Dialogflow API for audio streaming, use the google Speech API, and return audio (Text to Speech) to a client to play this in a browser.
I found a github project which is exactly what I want to do. https://github.com/dialogflow/selfservicekiosk-audio-streaming
This is Ms. Lee Boonstra's Medium blog. (https://medium.com/google-cloud/building-your-own-conversational-voice-ai-with-dialogflow-speech-to-text-in-web-apps-part-i-b92770bd8b47) She has developed this project. (Thank you very much, Ms. Boonstra!) She explains this project very precisely.
First, I tried demo web application which Ms. Boonstra deployed with App Engine Flex. I accessed it (https://selfservicedesk.appspot.com/) and it worked perfectly.
Next, I cloned this project and tried to deploy locally. I followed this README.md. (I skipped the Deploy with AppEngine steps.) https://github.com/dialogflow/selfservicekiosk-audio-streaming/blob/master/README.md
However, it didn't work. The web app didn't give me any response. I use Windows 10, Windows Subsystems for Linux, Debian 10.3 and Google Chrome browser.
This is Chrome's console.
This is Terminal. (I didn't get any error message, which is mysterious for me.)
Could you give me any advice? Thank you in advance.
...ANSWER
Answered 2020-May-12 at 10:50Thanks for your kind words!
Hmmm - I have to say that I haven't tested (the final solution) on my Windows machine. The audio recorder seems to work fine, the problem is that the socket.io server doesn't connect to your client. - If it all works fine, your server logs should show after starting:
QUESTION
I'm struggling to find a solution for streaming synthesized audio from a Python server. The synthesized audio is incrementally generated and returned as a np.float32
NumPy array. It then needs to be transformed from a NumPy array into an MP3 chunk. Finally, the MP3 chunk is served via flask
.
Here is some pseudo-code:
...ANSWER
Answered 2020-Apr-29 at 16:41I was able to figure out a working approach:
QUESTION
Our android build started failing all on its own without a single line change for 2 days now.
This is the error message:
/Users/shroukkhan/.gradle/caches/transforms-1/files-1.1/ui-5.11.1.aar/baa8b66e2e52a0a50719f014fc3f1c32/res/values/values.xml:40:5-54: AAPT: error: resource android:attr/fontVariationSettings not found.
/Users/shroukkhan/.gradle/caches/transforms-1/files-1.1/ui-5.11.1.aar/baa8b66e2e52a0a50719f014fc3f1c32/res/values/values.xml:40:5-54: AAPT: error: resource android:attr/ttcIndex not found.
As I understand this is related to android support library version mismatch, so i have forced using same library version . However, the problem has persisted. Here is the root level build.gradle:
...ANSWER
Answered 2019-Jun-19 at 15:57The fontVariationSettings
attribute was added in API Level 28.
Set your compileSdkVersion
to 28 or higher to be able to use libraries that reference this attribute.
QUESTION
I am having trouble to scrap the data from website. I am able to scrap the text but when i try to extract url then getting error.
this is the url: https://www.horizont.net/suche/OK=1&i_q=der&i_sortfl=pubdate&i_sortd=desc&currPage=1
So far i am using this:
...ANSWER
Answered 2019-Nov-11 at 18:22The provided link isn't correct.I have changed the link. However since you have mentioned you need upto 15000 pages I have made loop for this. To get all the links you need to get the href attribute from link.
QUESTION
I have been experimenting with sound using C.
I have found a piece of code that would allow me to generate PCM wave sound and output it through the sound card.
It worked pretty well for what it was.
Here's the code that works: (You need to link winmm for this to work)
(WARNING: It's quite loud.)
ANSWER
Answered 2019-Feb-12 at 18:40The problem's here:
QUESTION
In this tutorial a class derives from BroadcastReceiver
. It then receives messages. How? This is just a definition of a class, not an instance of it!
And after we figure that out - how do we prevent this from happening so that we can use this class with a LocalBroadcastManager
, limiting it to the app only? (Not with the same exact case as in the tutorial, of course, because that's a message that's not from the app.)
ANSWER
Answered 2017-Feb-02 at 18:08When you use annotations like [Service]
and [BroadcastReceiver]
etc, the Xamarin.Android compiler automatically adds the required sections into the generated AndroidManifest.xml, which in case of the [BroadcastReceiver]
it starts working because of the [IntentFilter]
.
You can see generated manifest at obj\Debug\AndroidManifest.xml
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install audio-streaming
You can use audio-streaming like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the audio-streaming component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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