BlockRenderer | Useful for wikis | Frontend Framework library
kandi X-RAY | BlockRenderer Summary
kandi X-RAY | BlockRenderer Summary
A mod to render blocks and items. Useful for wikis. Press ` when hovering over an item to render it to an image, or press Ctrl + ` to configure rendering and render entire mods at a time.
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Top functions reviewed by kandi - BETA
- Called when a frame starts
- Updates the task
- Performs a bulk rendering
- Clean the render state
- Is key down
- Creates a buffered image from the Minecraft system
- Cancel the rendering
- Renders a Minecraft block
- Saves an image
- Handles the rendering of the given tasks
- Sets up the render state
- Handle the key pressed
- Render the background
- Round a double value
- Render this view
- Draw an entity
- Resizes the slider
- Initialize the main widget
- Renders the pre - defined matrices
- Synchronized
BlockRenderer Key Features
BlockRenderer Examples and Code Snippets
Community Discussions
Trending Discussions on BlockRenderer
QUESTION
It's the code I followed one sample.
the code i was modified a little.
...ANSWER
Answered 2018-Aug-20 at 13:52Here:
Exception in thread "AWT-EventQueue-0" java.lang.ClassCastException: java.lang.Integer cannot be cast to com.itextpdf.layout.property.UnitValue
This means that the framework you are using assumes that a certain value should be of class UnitValue
, but turns out to be an Integer
.
A bit of guessing here: you have code like
QUESTION
I have a Div
with a certain height:
ANSWER
Answered 2018-Apr-04 at 01:24Would it be possible to superimpose an gradient with alpha onto the bottom of the div? Then even though the text is cut off at an integer line, its clear that the text is being cut off and not just ending.
It's possible there's a method for that, but it might be simplest to just save an image to use for this purpose and align it to the bottom of the div, since it seems like the size of the div is fixed. Something like this (but with alpha)
If its not fixed, it should be easy enough to generate dynamically.
QUESTION
I am drawing a kind of heatmap using XYZ dataset and XY block renderer. The block's color is a function of the Z value and color is assigned using grayscale. i.e. the block with 0 Z value is assigned white color and one with maximum is assigned black color. My grayscale goes from 0 to 100 (or more lets say). If the scale is this big, the blocks with count as 0 and 10 will have very little difference in color values. To understand, lets say the whole grid is divided in blocks. One block hasZ value of 100, one has 2 and all others are 0. Then, this block with 2 as Z value is not much visible because of very light shade.
I want to give outline to blocks of some color so that they are distinguishable. I tried with setBaseItemOutline() etc functions but none does this.
Any help on this?
Edit: Below
One of my classes is this:
...ANSWER
Answered 2017-May-07 at 03:34XYBlockRenderer
ignores the outline properties inherited from the parent, AbstractRenderer
. The drawItem()
method simply sets the paint retuned from the PaintScale
, using the same color for both fill()
and draw()
. Some possible approaches would include these:
Override
drawItem()
and set a different paint afterfill()
but beforedraw()
, perhaps using abrighter()
ordarker()
color.Use a
PaintScale
other thanGrayPaintScale
, such asLookupPaintScale
or your own implementation. You can specify more distinctive colors at the problem end, perhaps usingColor.getHSBColor()
to vary the hue, saturation and/or brightness.- This example implements the
PaintScale
interface.
- This example varies the hue in an
XYLineAndShapeRenderer
.
- This example varies the saturation in a
GanttRenderer
.
- This example implements the
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install BlockRenderer
You can use BlockRenderer like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the BlockRenderer component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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