vanilla | Vanilla Music Player for Android | Audio Utils library

 by   vanilla-music Java Version: 1.3.0 License: GPL-3.0

kandi X-RAY | vanilla Summary

kandi X-RAY | vanilla Summary

vanilla is a Java library typically used in Audio, Audio Utils applications. vanilla has no bugs, it has build file available, it has a Strong Copyleft License and it has medium support. However vanilla has 10 vulnerabilities. You can download it from GitHub.

Vanilla Music Player for Android

            kandi-support Support

              vanilla has a medium active ecosystem.
              It has 991 star(s) with 280 fork(s). There are 57 watchers for this library.
              It had no major release in the last 6 months.
              There are 218 open issues and 772 have been closed. On average issues are closed in 123 days. There are 15 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of vanilla is 1.3.0

            kandi-Quality Quality

              vanilla has 0 bugs and 0 code smells.

            kandi-Security Security

              vanilla has 10 vulnerability issues reported (0 critical, 2 high, 7 medium, 1 low).
              vanilla code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              vanilla is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              vanilla releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              It has 31854 lines of code, 1329 functions and 240 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed vanilla and discovered the below as its top functions. This is intended to give you an instant insight into vanilla implemented functionality, and help decide if they suit your requirements.
            • Creates the sound manager
            • Initializes the timeline
            • Loads the state of the music
            • Create a PendingIntent for the notification
            • Handles a fancy menu item
            • Installs a shortcut for the user
            • Installs a shortcut launcher for the given media type and id
            • Adds a new shortcut shortcut to the launcher
            • Set the display view
            • Called when a menu item is selected
            • Start notification
            • Get a draggable view
            • Extract media from the given path
            • On touch events
            • Called when an options item is selected
            • Called when a fancy menu item is clicked
            • Initializes the library
            • Handle a key up
            • Region Create AudioPicle
            • Initializes the BackActionBar
            • Handle message
            • This method is called when the fragment is created
            • Synchronizes all views in the currently visible space
            • Handle a touch event
            • Create a DraggableView for the specified position
            • Handle a message
            Get all kandi verified functions for this library.

            vanilla Key Features

            No Key Features are available at this moment for vanilla.

            vanilla Examples and Code Snippets

            vanilla http server
            npmdot img1Lines of Code : 17dot img1no licencesLicense : No License
            copy iconCopy
            var finalhandler = require('finalhandler')
            var http = require('http')
            var morgan = require('morgan')
            // create "middleware"
            var logger = morgan('combined')
            http.createServer(function (req, res) {
              var done = finalhandler(req, res)
              logger(req, re  

            Community Discussions


            Uncaught ReferenceError: Buffer is not defined
            Asked 2022-Mar-17 at 15:41

            Our application kept showing the error in the title. The problem is very likely related to Webpack 5 polyfill and after going through a couple of solutions:

            1. Setting fallback + install with npm


            Answered 2021-Aug-10 at 08:15

            Answering my own question. Two things helped to resolve the issue:

            1. Adding plugins section with ProviderPlugin into webpack.config.js



            Django-CMS : Unexpected keyword argument 'providing_args'
            Asked 2022-Feb-10 at 03:20

            I have installed a vanilla django-cms on a new server. I installed all requirements. It all went fine, up untill the point where I wanted to migrate to the database (Postgres).

            So this is what I did :

            1. Tried reinstalling and installing it all again. Didn't change it.
            2. Used google to try and find people with the same error.
            3. Try editing the signals file on which the error(shown below) fires, but that meant rewriting it all, which still made it unresponsive.




            Answered 2021-Dec-15 at 16:29

            I found that answer to this problem. If you look at the documentation of Django. It has been Django from 2.0 to 3.0.

            Do formerly it was :



            Is it safe to store, access and HTMLElement objects directly inside an object, vs. relying on CSS selectors?
            Asked 2022-Jan-22 at 09:00

            I have a vanilla Javascript class that builds a bunch of HTML, essentially a collection of related HTMLElement objects that form the user interface for a component, and appends them to the HTML document. The class implements controller logic, responding to events, mutating some of the HTMLElements etc.

            My gut instinct (coming from more backend development experience) is to store those HTMLElement objects inside my class, whether inside a key/value object or in an array, so my class can just access them directly through native properties whenever it's doing something with them. But everything I look at seems to follow the pattern of relying on document selectors (document.getElementById, getElementsByClassName, etc etc). I understand the general utility of that approach but it feels weird to have a class that creates objects, discards its own references to them, and then just looks them back up again when needed.

            A simplified example would look like this:



            Answered 2022-Jan-22 at 09:00

            In general, you should always cache DOM elements when they're needed later, were you using OOP or not. DOM is huge, and fetching elements continuously from it is really time-consuming. This stands for the properties of the elements too. Creating a JS variable or a property to an object is cheap, and accessing it later is lightning-fast compared to DOM queries.

            Many of the properties of the elements are deep in the prototype chain, they're often getters, which might execute a lot of hidden DOM traversing, and reading specific DOM values forces layout recalculation in the middle of JS execution. All this makes DOM usage slow. Instead, create a simplified JavaScript model of the page, and store all the needed elements and values to the model whenever possible.

            A big part of OOP is just keeping up states, that's the key of the model too. In the model you keep up the state of the view, and access the DOM only when you need to change the view. Such a model will prevent a lot of "layout trashing", and it allows you to bind data to elements without actually revealing it in the global namespace (ex. Map object is a great tool for this). Nothing beats good encapsulation when you've security concerns, it's an effective way ex. to prevent self-XSS. Additionally, a good model is reusable, you can use it where ever the functionality is needed, the end-user just parametrizes the model when taken into use. That way the model is almost independent from the used markup too, and can also be developed independently (see also Separation of concerns).

            A caveat of storing DOM elements into object properties (or into JS variables in general) is, that it's an easy way to create memory leaks. Such model objects are usually having long life-time, and if elements are removed from the DOM, the references from the object have to be deleted as well in order to get the removed elements being garbage-collected.

            In practice this means, that you've to provide methods for removing elements, and only those methods should be used to delete elements. Additionally to the element removal, the methods should update the model object, and remove all the unused element references from the object.

            It's notable, that when having methods handling existing elements, and specifically when creating new elements, it's easy to create variables which are stored in closures. When such a stored variable contains references to elements, they can't be removed from the memory even with the aforementioned removing methods. The only way is to avoid creating these closures from the beginning, which might be a bit easier with OOP compared to other paradigms (by avoiding variables and creating the elements directly to the properties of the objects).

            As a sidenote, document.getElementsBy* methods are the worst possible way to get references to DOM elements. The idea of the live collection of the elements sounds nice, but the way how those are implemented, ruins the good idea.



            How serve client javascript modules in node.js
            Asked 2022-Jan-20 at 05:56

            I'm new programmer to node.js. I trying to create vanilla server in node.js. In my client, I used ES6 modules. when I start my server and search for http://localhost:3000/ in my browser, HTML and CSS loaded but for javascript have this error:

            I have four javascript modules for client side and in HTML I use this code for load javascript moduls:



            Answered 2022-Jan-20 at 05:56

            With comment @derpirscher, I change my reader function with this code :



            What is the difference between the event loop in JavaScript and async non-blocking I/O in Node.js?
            Asked 2021-Dec-19 at 01:55

            In this answer to the question -

            What is non-blocking or asynchronous I/O in Node.js?

            the description sounds no different from the event loop in vanilla js. Is there a difference between the two? If not, is the Event loop simply re-branded as "Asynchronous non-blocking I/O" to sell Node.js over other options more easily?



            Answered 2021-Dec-10 at 06:41

            There are 2 different Event Loops:

            1. Browser Event Loop
            2. NodeJS Event Loop
            Browser Event Loop

            The Event Loop is a process that runs continually, executing any task queued. It has multiple task sources which guarantees execution order within that source, but the Browser gets to pick which source to take a task from on each turn of the loop. This allows Browser to give preference to performance sensitive tasks such as user-input.

            There are a few different steps that Browser Event Loop checks continuously:

            • Task Queue - There can be multiple task queues. Browser can execute queues in any order they like. Tasks in the same queue must be executed in the order they arrived, first in - first out. Tasks execute in order, and the Browser may render between tasks. Task from the same source must go in the same queue. The important thing is that task is going to run from start to finish. After each task, Event Loop will go to Microtask Queue and do all tasks from there.

            • Microtasks Queue - The microtask queue is processed at the end of each task. Any additional microtasks queued during during microtasks are added to the end of the queue and are also processed.

            • Animation Callback Queue - The animation callback queue is processed before pixels repaint. All animation tasks from the queue will be processed, but any additional animation tasks queued during animation tasks will be scheduled for the next frame.

            • Rendering Pipeline - In this step, rendering will happen. The Browser gets to decide when to do this and it tried to be as efficient as possible. The rendering steps only happen if there is something actually worth updating. The majority of screens update at a set frequency, in most cases 60 times a second (60Hz). So, if we would change page style 1000 times a second, rendering steps would not get processed 1000 times a second, but instead it would synchronize itself with the display and only render up to a frequency display is capable of.

            Important thing to mention are Web APIs, that are effectively threads. So, for example setTimeout() is an API provided to us by Browser. When you call setTimeout() Web API would take over and process it, and it will return the result to the main thread as a new task in a task queue.

            The best video I found that describes how Event Loops works is this one. It helped me a lot when I was investigating how Event Loop works. Another great videos are this one and this one. You should definitely check all of them.

            NodeJS Event Loop

            NodeJS Event Loop allows NodeJS to perform non-blocking operations by offloading operation to the system kernel whenever possible. Most modern kernels are multi-threaded and they can perform multiple operations in the background. When one of these operations completes, the kernel tells NodeJS.

            Library that provides the Event Loop to NodeJS is called Libuv. It will by default create something called Thread Pool with 4 threads to offload asynchronous work to. If you want, you can also change the number of threads in the Thread Pool.

            NodeJS Event Loop goes through different phases:

            • timers - this phase executes callbacks scheduled by setTimeout() and setInterval().

            • pending callbacks - executes I/O callbacks deferred to the next loop iteration.

            • idle, prepare - only used internally.

            • poll - retrieve new I/O events; execute I/O related callbacks (almost all with the exception of close callbacks, the ones scheduled by timers, and setImmediate()) Node will block here when appropriate.

            • check - setImmediate() callbacks are invoked here.

            • close callbacks - some close callbacks, e.g. socket.on('close', ...).

            Between each run of the event loop, Node.js checks if it is waiting for any asynchronous I/O or timers and shuts down cleanly if there are not any.

            In Browser, we had Web APIs. In NodeJS, we have C++ APIs with the same rule.

            I found this video to be useful if you want to check for more information.



            Solana - How to get the balance from my Phantom wallet?
            Asked 2021-Nov-20 at 19:15

            I'm currently working on a web app that can connect to Phantom Wallet. I've established the connection and have successfully retrieved the wallet's public key. The problem is, I can't seem to find any solution to get the account balance.

            For reference, I wanted to display the account balance just like how displays it.

            Note that I've gone through all related docs (Solana/web3.js, Solana JSON RPC API etc). Please guide me as I'm still new to JSON RPC API.

            For a heads up, I'm using vanilla js.



            Answered 2021-Oct-13 at 22:14

            The RPC method that you're using does not exist. You'll want to use getBalance to get the SOL on the wallet:

            To get all of the non-SOL token balances owned by that wallet, you'll have to use getTokenAccountsByOwner using that wallet id:



            Tensorflow "Transformer model for language understanding" with another Dataset?
            Asked 2021-Oct-11 at 23:08

            I have been reading the official guide here ( to try and recreate the Vanilla Transformer in Tensorflow. I notice the dataset used is quite specific, and at the end of the guide, it says to try with a different dataset.

            But that is where I have been stuck for a long time! I am trying to use the WMT14 dataset (as used in the original paper, Vaswani et. al.) here: .

            I have also tried Multi30k and IWSLT dataset from Spacy, but are there any guides on how I can fit the dataset to what the model requires? Specifically, to tokenize it. The official TF guide uses a pretrained tokenizer, which is specific to the PR-EN dataset given.



            Answered 2021-Oct-11 at 23:00

            You can build your own tokenizer following this tutorial

            It is the exact same way they build the ted_hrlr_translate_pt_en_converter tokenizer in the transformers example, you just need to adjust it to your language.

            I rewrote it for your case but didn't test it:



            determine the range of a value using a look up table
            Asked 2021-Oct-06 at 08:46

            I have a df with numbers:



            Answered 2021-Oct-06 at 08:46

            You can use a bit of numpy vectorial operations to generate masks, and use them to select your labels:



            Manage checkbox state in an infinite scrolling table using React
            Asked 2021-Oct-01 at 14:51

            Please see this codesandbox.

            This codesandbox simulates a problem I am encountering in my production application.

            I have an infinite scrolling table that includes checkboxes, and I need to manage the every-growing list of checkboxes and their state (checked vs non-checked). The checkboxes are rendered via vanilla functions (see getCheckbox) that render the React components. However, my checkboxes do not seem to be maintaining the parent state (called state in the code) and clicking a checkbox does not work. What do I need to do to make sure that clicking a checkbox updates state and that all of the checkboxes listen to state? Thanks! Code is also below:




            Answered 2021-Sep-25 at 22:07

            The main problem here is that checkboxes is not directly dependent on state (the only time a checkbox is related to state is when a it is initialised with isChecked: state[id]).

            This means that even though your state variable updates correctly when a checkbox is clicked, this will not be reflected on the checkbox itself.

            The quickest fix here would be to amend the JSX returned by your component so as to directly infer the isChecked property for the checkboxes from the current state:



            Match the size of two textarea elements when one of them changes
            Asked 2021-Sep-22 at 14:02

            I have a small HTML page with two textarea elements side-by-side. One is enabled for input and the other is readonly and dynamically shows a preview for the first one (for some custom template processing).

            I want both textarea elements to always have the same height and for them to match the other if the use resizes. I'm not using jQuery or any fancy JS framework, though I am using Bootstrap 5.

            Can this be done with vanilla JS?

            This is my code for the two textareas:



            Answered 2021-Sep-22 at 11:59

            You could use a resize observer to listen for resize changes on your main textarea element, and then adjust the height of your second textarea element based on the height/width of the first element by grabbing its height/width whenever it resizes:


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            Cross-site scripting (XSS) vulnerability in index.php in Vanilla Forums before 2.0.17 allows remote attackers to inject arbitrary web script or HTML via the Target parameter in a /entry/signin action.
            Open redirect vulnerability in Vanilla Forums before allows remote attackers to redirect users to arbitrary web sites and conduct phishing attacks via a URL in the Target parameter to an unspecified component, a different vulnerability than CVE-2011-0526.
            Cross-site scripting (XSS) vulnerability in Vanilla Forums before allows remote attackers to inject arbitrary web script or HTML via the p parameter to an unspecified component, a different vulnerability than CVE-2011-0526.
            The cookie implementation in Vanilla Forums before makes it easier for remote attackers to spoof signed requests, and consequently obtain access to arbitrary user accounts, via HMAC timing attacks.
            The edit-profile page in Vanilla Forums before 2.1a32 allows remote authenticated users to modify arbitrary profile settings by replacing the UserID value during a man-in-the-middle attack, related to a "parameter manipulation" issue.
            Unspecified vulnerability in the update check in Vanilla Forums before has unspecified impact and remote attack vectors, related to "object injection."
            Multiple cross-site scripting (XSS) vulnerabilities in Vanilla Forums before and 2.1.x before 2.1.1 allow remote attackers to inject arbitrary web script or HTML via unspecified vectors.
            The from method in library/core/ in Vanilla Forums before 2.3.1 allows remote attackers to spoof the email domain in sent messages and potentially obtain sensitive information via a crafted HTTP Host header, as demonstrated by a password reset request.
            Vanilla before 2.5.5 and 2.6.x before 2.6.2 allows Remote Code Execution because authenticated administrators have a reachable call to unserialize in the Gdn_Format class.
            In Vanilla before 2.6.4, a flaw exists within the getSingleIndex function of the AddonManager class. The issue results in a require call using a crafted type value, leading to Directory Traversal with File Inclusion. An attacker can leverage this vulnerability to execute code under the context of the web server.
            An issue exists in Vanilla Forums before due to the way cookies are handled.
            CVE-2011-3614 CRITICAL
            An Access Control vulnerability exists in the Facebook, Twitter, and Embedded plugins in Vanilla Forums before
            Vanilla Forums through has XSS in /vanilla/index.php via the p parameter.
            index.php?p=/dashboard/settings/branding in Vanilla 2.6.3 allows stored XSS.

            Install vanilla

            You can download it from GitHub.
            You can use vanilla like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the vanilla component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer For Gradle installation, please refer .


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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