AdbShellCommand | 在Android项目中执行adb Shell命令,通过java代码调用执行,采用MVP架构演示样例 | Android library

 by   zj1947 Java Version: Current License: No License

kandi X-RAY | AdbShellCommand Summary

kandi X-RAY | AdbShellCommand Summary

AdbShellCommand is a Java library typically used in Mobile, Android applications. AdbShellCommand has no bugs, it has no vulnerabilities and it has low support. However AdbShellCommand build file is not available. You can download it from GitHub.

##AdbShellCommand 在Android项目中执行adb Shell命令,通过java代码调用执行,本程序采用MVP架构。 ###Java中执行adb shell命令 本项目中,adb shell命令执行的实现方法主要参考网文(Android Java代码执行adb Shell命令)。 文章中,把执行代码集成在ShellUtils工具类中,执行结果返回CommandResult这个类。ShellUtils与CommandResult这两个类的说明可查看原文。 在java中直接调用ShellUtils的静态方法即可,但涉及到输入输出流的操作,最好是在工作线程中调用,否则会阻塞UI界面。. ###MVP架构说明 程序的架构参照了这个项目,androidmvp。 本程序中,分为四个模块: (1)service模块:提供IMainService接口,业务处理,判断输入命令是否为空,执行adb命令以及返回执行结果(通过IOnRunCommandFinshListener接口返回执行结果,接口在调用时提供)。在presenter模块调用 (2)util模块:包含ShellUtils工具类,adb命令操作集成在这个类中。在service层调用ShellUtils这个类的静态函数执行adb命令。 (3)view模块:提供view操作接口,IMainView,接口的方法有:显示进度框,隐藏进度款,显示错误提示,显示执行命令结果。通过presenter模块调用,并在MainActivity中实现该接口,直接操作UI。 (4)presenter模块:实现两个功能,1)调用service层处理业务;2)根据service层的处理结果,调用view操作接口,执行UI更新。该类实现两个接口,一个是IMainPresenter接口,功能是调用service层处理业务,在MainActivity中调用;2)是实现IOnRunCommandFinshListener,service层处理业务后会调用这个接口,而这个接口会继续调用view操作接口更新UI #####具体的类图的如下:.

            kandi-support Support

              AdbShellCommand has a low active ecosystem.
              It has 30 star(s) with 14 fork(s). There are 6 watchers for this library.
              It had no major release in the last 6 months.
              There are 2 open issues and 0 have been closed. On average issues are closed in 655 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of AdbShellCommand is current.

            kandi-Quality Quality

              AdbShellCommand has 0 bugs and 0 code smells.

            kandi-Security Security

              AdbShellCommand has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              AdbShellCommand code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              AdbShellCommand does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              AdbShellCommand releases are not available. You will need to build from source code and install.
              AdbShellCommand has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              AdbShellCommand saves you 124 person hours of effort in developing the same functionality from scratch.
              It has 313 lines of code, 32 functions and 15 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed AdbShellCommand and discovered the below as its top functions. This is intended to give you an instant insight into AdbShellCommand implemented functionality, and help decide if they suit your requirements.
            • Initialize the activity
            • Initialize view
            • This method initializes progress dialog
            • Initialize data component
            • Checks root permission
            • Execute shell commands
            • Handle an adb shell command
            • Called when the app is clicked
            • Handles an input error dialog
            • Called when the run is complete
            • Display an ADB shell command
            • Dismiss the progress dialog
            • Set the error message
            • Shows the progress dialog
            • Show command result
            Get all kandi verified functions for this library.

            AdbShellCommand Key Features

            No Key Features are available at this moment for AdbShellCommand.

            AdbShellCommand Examples and Code Snippets

            No Code Snippets are available at this moment for AdbShellCommand.

            Community Discussions


            Captured Image is not storing in android 11
            Asked 2022-Mar-02 at 10:46

            I'm unable to store captured image in (getExternalFilesDir(Environment.DIRECTORY_PICTURES)) Android 11 device.

            I have added in manifest and all file access also. But it's not working.



            Answered 2021-Jul-31 at 10:25

            use this code for save captured image



            How to set Image resource for an Image view Dynamically in android using Data binding
            Asked 2021-Dec-31 at 10:36

            can someone let me know the right usage of populating image resource in Image view using Data Binding



            Answered 2021-Dec-31 at 10:21

            You can use it in such way:



            Android: Iterative queue-based flood fill algorithm 'expandToNeighborsWithMap()' function is unusually slow
            Asked 2021-Dec-30 at 04:27

            (Solution has been found, please avoid reading on.)

            I am creating a pixel art editor for Android, and as for all pixel art editors, a paint bucket (fill tool) is a must need.

            To do this, I did some research on flood fill algorithms online.

            I stumbled across the following video which explained how to implement an iterative flood fill algorithm in your code. The code used in the video was JavaScript, but I was easily able to convert the code from the video to Kotlin:


            Here is an excerpt of the JavaScript code from the video:

            Converted code:



            Answered 2021-Dec-29 at 08:28

            I think the performance issue is because of expandToNeighbors method generates 4 points all the time. It becomes crucial on the border, where you'd better generate 3 (or even 2 on corner) points, so extra point is current position again. So first border point doubles following points count, second one doubles it again (now it's x4) and so on.

            If I'm right, you saw not the slow method work, but it was called too often.



            Mandatory Consent for Admob User Messaging Platform
            Asked 2021-Dec-12 at 16:09

            I switched from the deprecated GDPR Consent Library to the new User Messaging Platform, and used the code as stated in the documentation.

            I noticed that when the user clicks on Manage Options then Confirm choices, ads will stop displaying altogether (Ad failed to load, no ad config), and I can't find anyway to check if the user didn't consent to the use of personal data.

            This is problematic as my app relies purely on ads, and I will be losing money if ads don't show up, so I want to make it mandatory for users to consent to the use of their personal data, otherwise the app should be unusable.

            I have made a test project on Github so everyone can test this behavior. If you are not using an emulator, then you need to change the "TEST_DEVICE_ID" to yours.

            How can I achieve this?



            Answered 2021-Nov-02 at 17:50

            I found a workaround for this, but this is no final official solution.

            It seems that if a user consented to Personalized ads, a string in SharedPreferences, which key is IABTCF_VendorConsents, will contain ones and zeros corresponding to some vendors (I think). If he didn't consent, this string will be equal to 0.



            Huawei auth service integration with .net core 3.1, unable to validate JWT
            Asked 2021-Nov-12 at 17:04

            We have a react-native application running in production with firebase phone auth. Lately, we received feedback from users owning new Huawei devices not being able to authenticate with their phone numbers using firebase.

            Since a lot of users started having this issue, we decided to implement Huawei auth services only for devices under HarmonyOS and keep the regular firebase phone authentication for other users.

            After integrating the Huawei App Gallery Connect Auth SDK in our react-native app, we are able to receive the OTP and sign the user in using credentialWithVerifyCode and we are also able to retrieve the user's token using



            Answered 2021-Nov-09 at 03:04

            You are advised to use the following method to validate the token.



            viewmodel factory class doesn't work after update lifecycle version
            Asked 2021-Nov-09 at 05:09

            I was using def lifecycle_version = "2.3.1" ,

            implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:$lifecycle_version") .

            but I had to update version to def lifecycle_version = "2.4.0-alpha03" to use some features, but ViewModelProvider.Factory class doesn't work after I use def lifecycle_version = "2.4.0-alpha03".



            Answered 2021-Nov-09 at 03:38


            Android 12: How to prevent activity restart on changing phone wallpaper?
            Asked 2021-Nov-06 at 05:20

            On Android 12,

            1. If we open an activity

            2. Go to the home screen of the phone to change the wallpaper

            3. Switch back to our activity, the activity restarts.

            It seems it is related to the Material You theming.

            I would like to disable the restarting of activity when my app comes to the foreground. Is there a way?



            Answered 2021-Oct-31 at 18:39

            It is a non-traditional configuration change. By "non-traditional", I mean that it cannot be blocked by android:configChanges — your activity will be destroyed and recreated whether you like it or not.

            If you have Configuration objects from before and after the change, you can determine that this scenario occurred by calling diff() on the newer Configuration to compare it to the older one:



            Why did Android Application start 3 times on single launch?
            Asked 2021-Nov-05 at 03:21

            I create an app from the template, and populate with some Logs as below



            Answered 2021-Nov-05 at 03:21

            Apparently, it's an Android Studio filtering issue. I'm having the Tracking there to filter the log. And it shows multiple log of the same type.

            When I remove a character from the log, then the filter get corrected. After putting back the character, the filter is still okay.

            See the GIF below.



            Android: Resource linking fails on test execution even when nothing has been changed
            Asked 2021-Oct-18 at 21:34

            I'm starting to get errors when I am executing a test for a release variant which was always working fine. The code has always been executed in a Docker container so we can ensure that the build will always be clean.

            Today for some reason with no changes at all to the code, I am starting to see errors on the test run:



            Answered 2021-Sep-03 at 11:31

            I've found the issue and I was able to fix it.

            The issue was that one of the external libraries the app depends on has a dependency on androidx.core:core-ktx:+ which meant that was always compiling with the latest version. My app is still working on SDK 28, but the latest version of androidx.core:core-ktx has the minimal SDK of 31, which resulted in this conflict.



            Library to change to fix Google app publish error; Billing Library version 3 in android studio
            Asked 2021-Sep-10 at 12:03

            While upload my app in Google playstore I get this error; We've detected this app uses an unsupported version of Play billing. Please upgrade to Billing Library version 3 or newer to publish this app.

            Below are the dependencies on my android studio app, which of them is the billing library to change?



            Answered 2021-Sep-10 at 12:03

            You are using this library for InApp purchasing but this library says we have updated to V3 but Google play store warn about this library that library is not updated to V3 or V4


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install AdbShellCommand

            You can download it from GitHub.
            You can use AdbShellCommand like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the AdbShellCommand component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer For Gradle installation, please refer .


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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