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QUESTION
I have a problem with getting identity primary key from a logged user with using sql queries without Enity Framework. So when i put login and password of user from my database UserDataController copy UserEmail (login) to WorkSpaceController and put it in public ActionResult UploadFile(string useremail) in useremail data. So I can use it in query in WorkSpaceController to get an ID with this email. But the problem is I can't use UserID that i got as a parameter for insert query. Look at the code below
UserDataController:
...ANSWER
Answered 2020-Aug-24 at 19:27I haven't tested your code but the error explains itself. This code is inserting FileData
for a UserID
that doesn't exists in table UserData
; and the reason for that it's the value for currentid
getting lost.
When you reach UploadFile(HttpPostedFileBase doc, string useremail)
you're in a new request so ViewData
and ViewBag
won't help and currentid
got lost. You need either TempData
, Session
or a new parameter in this controller action method to retrieve value for UserId
. If you have previously saved the value in TempData
, try this:
QUESTION
At relatively high speed, the character in collisions goes inside BoxCollider and RigidBody2D
...ANSWER
Answered 2020-Jan-19 at 13:13Try setting Collision Detection
of the RigidBody
to Continuous
.
QUESTION
So I am using CoreStore to save a string identifier
in CoreData.
The string may have some Swedish UTF16 characters. Inspecting from the debugger console:
ANSWER
Answered 2019-Nov-05 at 14:50CoreData does save and return strings exactly the same.
The issue at trying to retrieve values using complex characters is that CoreData (and most probably SQLite behind it) do not consider my sentences equal as they have different grapheme clusters. Both sentences are valid and compare equal in Swift but not in CoreData as values to retrieve objects.
There doesn't seem to be a proper way to convert grapheme clusters in Swift, so my workaround was to recreate the process that lead to have the original grapheme clusters in the first place. This involved first creating a URL
out of the string and then letting the FileProvider
framework create the same grapheme clusters by calling persistentIdentifierForItem(at: url)!.rawValue
. Then use this value to retrieve my saved object.
QUESTION
I am currently trying to make JavaScript support for the game "Minecraft" using Nashorn. My goal is to give users the ability to create their own commands and features. For the most part it is working fine so far but the problem is that Minecraft's code is obfuscated when using it with Forge.
For that reason all field and method calls have to be re-mapped with their corresponding srg names.
Example: mc.thePlayer.swingItem();
to mc.field_71439_g.func_71038_i();
I am able to inject code into the Nashorn library using Mixin and I have already made a parser for the srg file. In a nutshell, what I need is the method I can use to replace thePlayer
with field_71439_g
or swingItem()V
with func_71038_i()V
before actually executing the code.
I have already tried finding the proper methods for hours.
https://github.com/CCBlueX/LiquidBounce1.8-Issues/issues/2649
...ANSWER
Answered 2018-Oct-12 at 03:40Or rather, its mappings exports.
Note that MCPbot, as its name implies, is a bot. Specifically one on an IRC channel so that mod developers can go "hey I figured out what func_12345_a
does" and tell the bot, giving it a human-readable name, named parameters, and javadoc and the next build of Forge will include these updated mappings for modders to use.
(The "MCP" part stands for "Minecraft Coder Pack.")
You can find exports of the SRG name mappings on the MCPbot website of which you'll need both csv files: Fields and Methods (as they're exported separately).
I will note, however, that including these mappings in your mod will probably violate copyright and you should check with Prof Mobius before using them in this manner.
QUESTION
I'm designing a settings screen. As there might be a lot of options I wrapped my ConstraintLayout
in a ScrollView
. However, there is a huge white space at the bottom that I can't get rid of. I already added fillViewPort="true"
to the ScrollView
as suggested in numerous other answers on the topic.
Here is my layout file :
...ANSWER
Answered 2018-Apr-28 at 10:16It seems you set the constraints wrong. Be careful when creating the xml with ConstraintLayout and pay attention to views which cannot connect to each other. This means that something got wrong. I copied your code and reconnected all the constraints. For me, there is no bottom space now.
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