BotClient | A discord botclient built with Electron , React | Frontend Framework library
kandi X-RAY | BotClient Summary
kandi X-RAY | BotClient Summary
An unofficial client for logging in as a discord bot. The workflow and UI has been kept as close to original discord as possible.
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Top functions reviewed by kandi - BETA
- Create the main window
- Order the channels
BotClient Key Features
BotClient Examples and Code Snippets
Community Discussions
Trending Discussions on BotClient
QUESTION
I'm using telegram APis to send a message to the client. The code I'm using is:
...ANSWER
Answered 2022-Mar-04 at 17:23You can't access UI elements from just any thread - it must be on the UI thread. With a handler like that, you can't assume you are on the UI thread and actually you should assume you may not be. The way you ensure a UI control is accessed properly, always check if InvokeRequired
before accessing it.
QUESTION
I'm creating my Telegram bot using Entity Framework Core. I have these models:
...ANSWER
Answered 2022-Feb-07 at 09:05You don't seem to fully comprehend what AsNoTracking
does: It explicitly disconnects the entity from the database. So if you want to Update
that entity, you shouldn't disconnect it in the first place.
It's a relational database. If you want to add an existing user
to a team
, you need to track the existing object. Else the database will try to create a new one with exactly the same values, and there will be a collision.
DEBATABLE Side note: why are you using Include
, instead of lazy loading? We are running several large application at my company and almost never have to use Include
.
EDIT: I did a small test
QUESTION
I'm trying to create a discord bot which sends embed messages using the discord.net package.
This discord package brings a function to create embeds called EmbedBuilder which can be seen here: https://docs.stillu.cc/api/Discord.EmbedBuilder.html
The following function works great. The code looks like this:
...ANSWER
Answered 2021-Nov-13 at 13:18Try this:
QUESTION
I have created Telegram bot via webhook and ngrok. It works when launching inside VS. But when I have published to local IIS, request to site ends with "500 HTTP ERROR" and system events viewer shows that exception occurred when calling IHost.Run() method.
Description: The process was terminated due to an unhandled exception. Exception info: System.Net.Http.HttpRequestException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond. ---> System.Net.Sockets.SocketException (10060): A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond. ... at Telegram.Bot.TelegramBotClient.MakeRequestAsync[TResponse](IRequest`1 request, CancellationToken cancellationToken) ... at TemperatureBot.Program.Main(String[] args) in C:\Users\administrator\source\repos\TemperatureBot\TemperatureBot\Program.cs:line 14
On Run() method one of hosted services performs this:
...ANSWER
Answered 2021-Oct-08 at 13:55Changed default publishing directory (/bin/Release/netcoreapp3.1/publish) to custom, and everything works
QUESTION
main.py
ANSWER
Answered 2021-Aug-31 at 01:36After hours and hours I found a way to fix the problem.
main.py
QUESTION
Trying to write a Discord Bot in Python, although having trouble. Currently receiving the error "AttributeError: 'BotClient' object has no attribute 'loop'". I've looked this up before posting, and it seems to be because of not declaring an instance of the class, however I am (see last two lines of code)... Unless something else is incorrect?
Current code is as follows:
...ANSWER
Answered 2021-May-13 at 04:40You are modifying the __init__()
function that extends to the class discord.Client
. Apparently, you need to initialize the __init()__
inside the class discord.Client
because your new init function overwrote the discord's init function (aka the super class init function). And this should be fairly simple to fix. Just initialize it inside your new init function:
QUESTION
In the DI container to create a singleton would the following be an ok way to do?
...ANSWER
Answered 2021-Feb-03 at 00:44A more orthadox way of handling a DI service with a configuration is to use the IOptions
pattern. This way you aren't tightly coupling your startup object with the service. As it stands now, if your configuration changes, you have to modify your startup object.
A way to tackle this and keep your concerns separated, take a look at this:
TelegramBotClientService.cs
QUESTION
I'm working on a Discord bot using Discord.Net 2.2.0 and written in VB.NET. One of the (overly-ambitious?) many features of my bot will be posting player data from the mobile game, Star Wars: Galaxy of Heroes into an embed. This includes certain character ability information in which I wish to include some emotes to make it a bit more aesthetically pleasing. Initially, I had uploaded the emotes to a server I was testing in and everything worked great:
However, I realized that, if my bot makes it out into the wild, I can't really be installing these emotes on every server out there. I'm still in the beginning stages of this project, and I foresee the need for several "custom" emotes for some of the embeds I'll be using. So, I decided to create a new Discord server (henceforth referred to as the bot's "home" server) in which to load these emotes for use in the "client" or "target" server.
Unfortunately, when I try to include emotes from the bot's home server in the embed, all I get are the emote names and no images:
After fighting with it a bit, I tried including emotes from both servers in the same embed and I get "mixed" results. Those emotes that I include which are loaded in the client/target server show up correctly, but those that are from the bot's home server only display the emote name:
The method is pretty long, so here's a very simplified example of the code I'm using to create the embeds:
...ANSWER
Answered 2020-Sep-02 at 05:22Okay, I finally found the cause of the issue, and I feel like a moron. I spent all my time looking at the bot's permissions and the group permissions at the server level, but I didn't even think about the actual channel permissions. The Use External Emoji
permission for bot's group role in the channel was set to inherit:
I set it to allow and, voilà, the emotes came through just fine. I checked the permissions for the category that the text channel is in and found that the bot/group roles weren't even listed. I guess I had mistakenly assumed that the bot/group role permissions for the channel would get inherited from the server-level permissions I had set, even though the message at the top of the channel's permission screen explicitly states that the permissions are synced with the category.
The moral of the story? If it looks like a permission issue, don't forget to look at ALL of the permissions at every level.
- Server
- Category
- Channel
QUESTION
I'm trying to write a git hook to run some tasks when changes are pushed to a remote repository.
The repository is not bare because of the needs of the production environment.
I've got this:
...ANSWER
Answered 2020-Aug-25 at 19:29After talking with some people in one of my community slack teams someone pointed out that if all I'm trying to do is see if one file (package-lock.json
) has changed, I could:
- Create a hash of the
package-lock.json
file - Compare that to a previously stored hash
- If the hash is the same, skip the clean install
- If the hash is different, store the new hash and perform the clean install
This is what my post-receive git hook looks like now:
QUESTION
const Discord = require('discord.js');
const BOTCLIENT = new Discord.Client();
const Token = '...2vXOGsiI';
const Prefix = '-';
BOTCLIENT.on('ready', () => {
BOTCLIENT.user.setActivity("Prefix = '-', Made by Zachary#9293");
});
BOTCLIENT.on('ready', () =>{
console.log('online');
})
BOTCLIENT.on('message', message=>{
let args = message.content.substring(Prefix.length).split(" ");
switch(args[0]){
case 'Commands':
message.channel.send("My commands are here: 'https://docs.google.com/document/d/...aBbo6k0/edit?usp=sharing'" )
break;
case 'Invite':
message.channel.send("My invite is 'https://discordapp.com/oauth2/authorize?client_id=...382&scope=BOT%20BOIIIIIIIIII&permissions=8'")
break;
case 'CreateChannel':
guildMember.roles.add(['123456789012345678', '098765432109876543']);
break;
}
})
BOTCLIENT.login(Token);
...ANSWER
Answered 2020-May-08 at 10:17By looking at this code I suspect that its something to do with:
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