firechat | Real-time Chat powered by Firebase | Chat library
kandi X-RAY | firechat Summary
kandi X-RAY | firechat Summary
Firechat is a simple, extensible chat widget powered by Firebase. It is intended to serve as a concise, documented foundation for chat products built on Firebase. It works out of the box, and is easily extended.
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Top functions reviewed by kandi - BETA
- Initialize a new Firechat instance .
- Creates a new Firechat instance .
- Go to the next event
firechat Key Features
firechat Examples and Code Snippets
Community Discussions
Trending Discussions on firechat
QUESTION
I am developing an Angular 12 project with Tailwind CSS installed. I have followed the official docs and it seems everything works; but I can´t understand why some classes work and others not.
For example, I can have this piece of code, trying to add two Tailwind classes on my div:
...ANSWER
Answered 2022-Mar-07 at 17:43Thanks to @MaksatRahmanov I found the solution. It seems the problem was I installed the latest Tailwind version (v3) with Angular 12. I switched back to v2 and everything works fine.
The only problem with it is that many things have changed between both versions (check here), so it could break many things working properly with v3.
QUESTION
This activity registers a user in firebase auth, uploads info in Realtime database and uploads user picture in Storage. This code (I don't know why) gets stuck when it registers the user. If you see, I've added Log statements to break this entire process. The log is like
...ANSWER
Answered 2021-Dec-27 at 17:55I implemented only the signup part in a dummy app after fixing some issues with your code, here are my observations:
No other statement
My logs were as follows:
QUESTION
struct ContactView: View {
@Binding var isContactViewActive: Bool
@State var searchBar = ""
var backgroundColor = Color(red: 14/255, green: 18/255, blue: 23/255, opacity: 1.0)
var body: some View {
NavigationView {
ZStack {
backgroundColor
VStack {
HStack {
Button(action: {}, label: {
Image(systemName: "magnifyingglass").font(.title)
})
Spacer()
Text("FireChat")
.font(.title)
.fontWeight(.light)
.foregroundColor(Color.white)
Spacer()
Button(action: {}, label: {
Image(systemName: "power").font(.title)
})
}.padding(.top, 50)
Spacer()
}
}.edgesIgnoringSafeArea(.all)
}
}
}
...ANSWER
Answered 2021-Jun-12 at 12:35to be clear this is the code I'm using for testing:
QUESTION
In my application, I send a message to firebase realtime database by using function sendMsg()
, and monitor the new arrived messages in DB by using function monitorMsg()
. To my understanding of firebase database, if the device disconnects with the network(both mobile data and WiFi), when I send Msg, I should get the err and monitorMsg()
function should not work of course. But the result is opposite, sendMsg()
doesn't catch an err and monitorMsg()
takes action. I could not understand why this happen, do not the firebase get
and set
function depend on network connection?
ANSWER
Answered 2020-Jul-07 at 01:31Everything you are observing is normal and expected.
With Realtime Database, writes don't fail due to lack of connectivity. They simply get queued up and synchronized later when connectivity returns, so you don't have to do any work to survive a temporary loss of connection. Writes only fail if the server rejects the write, for example, by violating a security rule or some limitation.
Also, local listeners will fire immediately with local changes, even without a connection. This is also part of what makes it so easy to write apps that work well while offline. If, for some reason, the write is eventually rejected by the server, the listener will get invoked with another change that will "undo" the first one, so the listener will always see the most accurate view of the data.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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