multi-platforms | portfolio | Portfolio library

 by   PROCW JavaScript Version: Current License: No License

kandi X-RAY | multi-platforms Summary

kandi X-RAY | multi-platforms Summary

multi-platforms is a JavaScript library typically used in Web Site, Portfolio applications. multi-platforms has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

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            kandi-support Support

              multi-platforms has a low active ecosystem.
              It has 5 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              multi-platforms has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of multi-platforms is current.

            kandi-Quality Quality

              multi-platforms has no bugs reported.

            kandi-Security Security

              multi-platforms has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              multi-platforms does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              multi-platforms releases are not available. You will need to build from source code and install.

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            multi-platforms Key Features

            No Key Features are available at this moment for multi-platforms.

            multi-platforms Examples and Code Snippets

            No Code Snippets are available at this moment for multi-platforms.

            Community Discussions

            QUESTION

            How to make a lib before making the program in CMAKE?
            Asked 2019-Aug-29 at 11:48

            I would like to be able to dynamically compile a library that will be used by my project before compiling my project.

            I am setting up a Vulkan project in C++ (with Clion) and would like it to be multi-platforms, I am using GLFW3.3 to make that happen.

            Instead of building my library for each platform and putting the libs and .h in a folder that will be linked through the CMakeLists.txt, I would like to be able to CMAKE+make the library, then put the lib and .h where they need to be and then start compiling my program that will be using those.

            GLFW has a working CMakeLists.txt (I manage to make it manually through the console) but I don't know how to tell CMAKE to make it etc.

            I am used to using CMake to define path to libs and includes but my last project what also multi-platforms and I didn't like the way I handled the library (build manually etc). So I am looking for a way in CMake to do everything at once even if it will take time to do so but I have no idea how that works.

            ...

            ANSWER

            Answered 2019-Aug-29 at 11:48

            Take a look at how Glitter does it:

            Source https://stackoverflow.com/questions/57709409

            QUESTION

            Is there an easier way to test PHP source-code on multi-platforms using Docker images?
            Asked 2018-Feb-22 at 15:10

            I'm performing security testing on PHP source-code. The functionality of the script highly depends on the underlying infrastructure since it has optimizations for Linux, OSx and Windows as well as PHP 5.x, PHP 7.x, MySQL 4.x and 5.x. Also there is a possibility to use a different database back-end like SQLite.

            I wrote some good tests in order to test specific functionality. And I want to reuse that test and automatically run my tests in the different environments. I would like to use Docker for that. But I'm quite new to Docker. Although I'm pretty handy in Bash scripting. I did some research into existing containers and possibilities. But it seems there is no easy way to get the desired containers.

            Let's for now forget about OSx and Windows, and focus on Linux only. To make things easier. In my ideal scenario I start up a few docker containers each on it's own port, running the same software on a different infrastructure, like:

            • Linux, Apache 2.x, PHP 5.x, MySQL 4.x
            • Linux, Apache 2.x, PHP 5.x, MySQL 5.x
            • Linux, Apache 2.x, PHP 7.x, MySQL 4.x (if even possible)
            • Linux, Apache 2.x, PHP 7.x, MySQL 5.x
            • Linux, Apache 2.x, PHP 5.x, SQLite
            • Linux, Apache 2.x, PHP 7.x, SQLite

            Preferably with a lightweight Linux distro such as Arch or Alpine.

            I just finished some successful testing with Ubuntu as a distro but before I go into scripting all these Docker images myself I wondered if there is no easier solution to get this up and running.

            Is there an easier way to test PHP source-code on multi-platforms using Docker images?

            ...

            ANSWER

            Answered 2018-Feb-22 at 15:10

            I don't think you can skip the process of build each environment. Altough you can use some pre-builted images from docker hub to speed up.

            I'd create the following structure:

            Source https://stackoverflow.com/questions/48923607

            QUESTION

            Packaging headers and pre-built libs into CMake package
            Asked 2017-Aug-11 at 14:56

            I have a multi-platforms pre-built C++ library. By multi-platforms, I mean a separated files for each platform. I do not have access to the code (and I won't).

            The provider of the library did not provide a CMake support to include the library using CMake. Is it possible to package those file in a way that I can do this:

            ...

            ANSWER

            Answered 2017-Aug-11 at 14:56

            You cannot use find_package directly for those libraries that do not support cmake find. You need to have find module or write using find_library and find_path.

            Please refer the examples here: Adding compiled libraries and include files to a CMake Project?

            Source https://stackoverflow.com/questions/45624956

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install multi-platforms

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/PROCW/multi-platforms.git

          • CLI

            gh repo clone PROCW/multi-platforms

          • sshUrl

            git@github.com:PROCW/multi-platforms.git

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