Font.js | library adds a new Font object to the JavaScript toolbox | User Interface library

 by   Pomax JavaScript Version: Current License: MIT

kandi X-RAY | Font.js Summary

kandi X-RAY | Font.js Summary

Font.js is a JavaScript library typically used in User Interface applications. Font.js has no vulnerabilities, it has a Permissive License and it has low support. However Font.js has 1 bugs. You can download it from GitHub.

What if you could actually inspect your fonts? In the same context that you actually use those fonts?.
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            kandi-support Support

              Font.js has a low active ecosystem.
              It has 642 star(s) with 67 fork(s). There are 30 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 24 open issues and 57 have been closed. On average issues are closed in 69 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Font.js is current.

            kandi-Quality Quality

              Font.js has 1 bugs (0 blocker, 0 critical, 1 major, 0 minor) and 0 code smells.

            kandi-Security Security

              Font.js has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Font.js code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Font.js is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Font.js releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.
              Font.js saves you 12 person hours of effort in developing the same functionality from scratch.
              It has 36 lines of code, 0 functions and 121 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            Font.js Key Features

            No Key Features are available at this moment for Font.js.

            Font.js Examples and Code Snippets

            No Code Snippets are available at this moment for Font.js.

            Community Discussions

            QUESTION

            Fonts not loaded in React Native Expo
            Asked 2021-May-07 at 15:51

            (Sorry, English is not may first language)

            I load my fonts, but when I try to use them it says that the font is not a Font and I need to use Font.loadAsync

            I have load them in APP():

            ...

            ANSWER

            Answered 2021-May-07 at 15:51

            Change your fetchFonts to this

            Source https://stackoverflow.com/questions/67437406

            QUESTION

            How to convert a set of images into a font `.ttf` file with python?
            Asked 2020-Dec-11 at 15:36
            Scenario

            I have a set of images named 32.png,..,126.png of handwritten letters pertaining to the ASCII printable characters of the number in the filenames, and I intend to convert these into a font file, like .ttf such that I can type (basic) latex letters with it.

            After going through the documentation of project description and documentation of fonttools I have not yet been able to determine how to convert these images into a .ttf font file in python.

            It appears I could convert the .png images into .svg format as the fonttools is normally used for font vectors, but I did not find a method that outputs a font file. Hence I wike to ask:

            Question

            How can I convert a set of images (either .png or .svg) into a .ttf font in python?

            Attempts
            1. After installing fontforge on windows and adding the ../FontForgeBuilds/bin folder to path, Anaconda does not recognize the fontforge module as it throws error:

            ModuleNotFoundError: No module named 'fontforge' in a script that converts .svg files into .ttf files. The script named svgs2ttf is called with command:python svgs2ttf.py examples/example.json.

            ...

            ANSWER

            Answered 2020-Dec-11 at 15:36

            FontForge is not a python module but separate software. Hence, instead of calling FontForge from a python script, one can call python from a fontforge executable. Since I wanted to create the font in .ttf format from a python script, I wrote an additional python script named execute.py which executes a cmd command that executes fontforge that executes the python svgs2ttf script.

            The execute.py contains:

            Source https://stackoverflow.com/questions/63380545

            QUESTION

            Laravel CSS stylesheets stop working in certain routes
            Asked 2020-Nov-29 at 07:38

            I'm working on a Laravel project which uses Webflow's CSS framework rather than the default bootstrap framework. It works great for most pages, but I do have a 'profile' page where the CSS does not work at all. I found out it's because the route for the page uses a variable, it looks like this:

            ...

            ANSWER

            Answered 2020-Nov-29 at 07:38

            You should change the path/url of your asset to root folder of your site. Maybe just need / at beginning. change

            Source https://stackoverflow.com/questions/65057889

            QUESTION

            Insert local font libraries in project HTML?
            Asked 2020-Sep-30 at 13:11

            everyone!

            I was notified by my teacher that all requirements for external libraries must be included in the project.

            How it would be possible to insert webfonts locally in my project. This is the project's index code.

            ...

            ANSWER

            Answered 2020-Sep-30 at 13:11

            What they mean is you must download a copy of the scripts you are adding, and instead of referencing them externally, you would reference them in your local folder.

            Imagine you have your HTML file stored in C:/MyWebSite/index.html. You want to create an extra folder inside MyWebSite called scripts, and you would save within this folder the scripts you are referencing here:

            Source https://stackoverflow.com/questions/64138149

            QUESTION

            Keyup in Firefox
            Asked 2020-Mar-07 at 17:02

            I am trying to detect a keypress using the jQuery keyup function, but it does not seem to work in Firefox. Though it does work in Chrome, Edge, IE and Opera.

            ...

            ANSWER

            Answered 2017-May-29 at 12:54

            you can use jquery ...

            Source https://stackoverflow.com/questions/44242920

            QUESTION

            Custom font React-Native, [Unhandled promise rejection: ReferenceError: Can't find variable: ExpoFontLoader]
            Asked 2020-Jan-10 at 14:21

            I'm trying to implement a custom font in my react-native app. I followed the documentation from expo but I get an error saying:

            ...

            ANSWER

            Answered 2020-Jan-10 at 12:04

            Check you're .ttf file path.

            I found something similar to this error : https://github.com/expo/expo/issues/4626#issuecomment-503138343

            Source https://stackoverflow.com/questions/59680772

            QUESTION

            D3js tutorial not showing any graph and no errors in console
            Asked 2019-Dec-29 at 14:05

            I have the HTML page below based on this tutorial: https://bl.ocks.org/mbostock/7322386. However, no line graph is showing and no errors in the console. When I uncomment the part d3.scale.linear I get the error:

            Uncaught TypeError: Cannot read property 'linear' of undefined

            When as D3.js code I just use:

            d3.select("body").style("background-color", "black");

            It does show a black background, so the library seems to be load properly.

            What am I doing wrong?

            ...

            ANSWER

            Answered 2019-Dec-29 at 14:05

            The reason you're getting the error is because d3.scale.linear() is for version 3, however, you're using version 5.

            For version 4 and 5, the method is now d3.scaleLinear(). Changing that line of code should do the trick, alternatively, you can change the library import from https://d3js.org/d3.v5.min.js to https://d3js.org/d3.v3.min.js.

            The other thing you need to do is move the div class line above the javascript like this:

            Source https://stackoverflow.com/questions/59519847

            QUESTION

            Nuxt.js i18n localization doesn't work in SPA mode
            Asked 2019-Sep-09 at 06:56

            I developed project Nuxt.js in universal mode and localized with i18n work fine, but now I want to change to in spa mode but i18n doesn't change the language. this is code. file : nuxt.config.js

            ...

            ANSWER

            Answered 2019-Sep-09 at 06:56

            For SPA, you can use js-cookie, so the code in middleware/i18n.js will change to

            Source https://stackoverflow.com/questions/57541900

            QUESTION

            "Cannot find module" in browserify when not mangling the bundle
            Asked 2019-Aug-02 at 23:18

            I have a custom library I'm trying to build with Browserify. The library uses fabric.js, extends it with some custom classes and exposes it globally to be used in the browser and in node.js. This is the main entry point for the library:

            ...

            ANSWER

            Answered 2019-Aug-02 at 23:18

            After some more searching, I finally found the reason, when using browserify you can't add libraries that were bundled with browserify, see this issue.

            This feature is coming in browserify 17 so, for now, I switched to webpack to build my library.

            Source https://stackoverflow.com/questions/57299478

            QUESTION

            how to create 2 different javascript files with different webpack configurations?
            Asked 2019-Jun-28 at 17:26

            I need to create 2 different JavaScript and CSS files, one minimized and the other one not.

            I want to render the not minimized files only in Chrome, for the other browsers I want the regular minimized and compresed code.

            I've tried with preset-env, changing the .babelrc file, I even tried with browserlist.

            webpack.dev.js

            ...

            ANSWER

            Answered 2019-Jun-28 at 17:26

            You will need 2 different webpack configs, pass command line arguments like the below:

            webpack --env.browser=chrome --open 'Google Chrome'

            webpack --env.browser=other --open safari

            And maintain 2 different webpack configs in webpack.chrome.js and webpack.other.js

            and put this in webpack.config.js

            Source https://stackoverflow.com/questions/56796518

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Font.js

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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