mineflayer | Create Minecraft bots | REST library
kandi X-RAY | mineflayer Summary
kandi X-RAY | mineflayer Summary
Create Minecraft bots with a powerful, stable, and high level JavaScript API.
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Top functions reviewed by kandi - BETA
- Catches the event to wait for a given event to finish .
mineflayer Key Features
mineflayer Examples and Code Snippets
// Create your bot
const mineflayer = require("mineflayer");
const bot = mineflayer.createBot({ username: "Player" });
// Load your dependency plugins.
bot.loadPlugin(require('mineflayer-pathfinder').pathfinder);
// Import required behaviors.
const
var mineflayer = require('mineflayer');
var tokens = require('prismarine-tokens');
var options = {
host: 'localhost', // optional
port: 25565, // optional
username: 'email@example.com',
password: '12345678',
//Location of the fil
var mineflayer = require('mineflayer');
var AutoAuth = require('mineflayer-auto-auth')
var bot = mineflayer.createBot({
plugins: [AutoAuth],
AutoAuth: 'password'
});
bot.on('serverAuth', function() {
// Here bot should be already authorized
})
Community Discussions
Trending Discussions on mineflayer
QUESTION
Here is all the code in nodejs
...ANSWER
Answered 2022-Feb-03 at 00:37pathfinder is a mineflayer plugin, which means it has to be loaded. I forgot to write
QUESTION
Here is my code,
...ANSWER
Answered 2021-Nov-27 at 12:16I didn't go on my way to run the code, but I think the chatData
array is empty. so when you try to .join("\n")
all the elements inside it together, you just get an empty string which discord just rejects and you get an error.
so you might want to check if there is anything in the array first.
if you are here for the code just add this in the interval function:
QUESTION
I am trying to build a JavaScript Minecraft bot. I tried Mineflayer, but they do not support version 1.17.1. That's when I found out about node-minecraft-protocol, the library which mineflayer is based out of. They support version 1.17.1! I have been trying to make my bot move for the past three days, but I'm not able to figure it out from the docs. I even tried looking into mineflayer's code! Connecting to the server, sending chat messages, reading chat messages, and reading current position are all fine! It's moving the bot that gives me trouble. Or for that matter, flying, looking or anything similar (that takes f64/f32 values as input). To give you an idea of what I'm trying to achieve, here is something that I have tried running (-181.52092902441308, 84, and 134.53013736121238 are the spawn coordinates):
...ANSWER
Answered 2021-Aug-06 at 11:28I fixed it, for anyone who's looking for an answer! The problem was with the 1.17.1 update in the Minecraft protocol. You need to send 'teleport_confirm' with the 'teleportId' sent with the position update in order to actually move the bot.
QUESTION
I recently tried running a project from github (https://github.com/mew/discord-hypixel-bridge) that is using node.js and is supposed to link a discord server channel to a guild channel on the minecraft server I am trying to use this for. What it is basically supposed to be doing is detecting when a message is sent in the discord channel, send it in the guild chat with the bot account I linked and receive messages people in the guild chat type and send them to the discord server using my bot in it. Sending the message from the discord to the guild chat has no problem, however when anyone types anything in the guild chat while trying to send that info to my discord server it crashes and leaves me with a few errors in the command prompt:
...ANSWER
Answered 2020-Dec-24 at 00:22First of all, the project you are using is a work in progress (according to its README on github) and is therefore not guaranteed to work. It wouldn't be a good idea to try and use it especially if you have limited javascript or discord.js knowledge, given that it could contain numerous errors and potentially may not work at all.
The Problem
As for the error you are getting, allow me to explain it. Here's the lines of code in which the error occurs:
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