mineflayer | Create Minecraft bots | REST library

 by   PrismarineJS JavaScript Version: 4.20.1 License: MIT

kandi X-RAY | mineflayer Summary

kandi X-RAY | mineflayer Summary

mineflayer is a JavaScript library typically used in Web Services, REST, Nodejs, Minecraft applications. mineflayer has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub, Maven.

Create Minecraft bots with a powerful, stable, and high level JavaScript API.
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            kandi-support Support

              mineflayer has a medium active ecosystem.
              It has 3883 star(s) with 754 fork(s). There are 86 watchers for this library.
              There were 7 major release(s) in the last 6 months.
              There are 252 open issues and 1435 have been closed. On average issues are closed in 20 days. There are 17 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of mineflayer is 4.20.1

            kandi-Quality Quality

              mineflayer has 0 bugs and 0 code smells.

            kandi-Security Security

              mineflayer has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              mineflayer code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              mineflayer is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              mineflayer releases are available to install and integrate.
              Deployable package is available in Maven.
              It has 311 lines of code, 41 functions and 142 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed mineflayer and discovered the below as its top functions. This is intended to give you an instant insight into mineflayer implemented functionality, and help decide if they suit your requirements.
            • Catches the event to wait for a given event to finish .
            Get all kandi verified functions for this library.

            mineflayer Key Features

            No Key Features are available at this moment for mineflayer.

            mineflayer Examples and Code Snippets

            Simple Bot
            TypeScriptdot img1Lines of Code : 63dot img1License : Permissive (MIT)
            copy iconCopy
            // Create your bot
            const mineflayer = require("mineflayer");
            const bot = mineflayer.createBot({ username: "Player" });
            
            // Load your dependency plugins.
            bot.loadPlugin(require('mineflayer-pathfinder').pathfinder);
            
            // Import required behaviors.
            const  
            prismarine-tokens,Usage,Example with mineflayer
            JavaScriptdot img2Lines of Code : 27dot img2License : Permissive (MIT)
            copy iconCopy
            var mineflayer = require('mineflayer');
            var tokens = require('prismarine-tokens');
            
            var options = {
              host: 'localhost',   // optional
              port: 25565,         // optional
              username: 'email@example.com',
              password: '12345678',
              //Location of the fil  
            AutoAuth,Usage
            JavaScriptdot img3Lines of Code : 24dot img3License : Permissive (MIT)
            copy iconCopy
            var mineflayer = require('mineflayer');
            var AutoAuth = require('mineflayer-auto-auth')
            var bot = mineflayer.createBot({
              plugins: [AutoAuth],
              AutoAuth: 'password'
            });
            
            bot.on('serverAuth', function() {
              // Here bot should be already authorized
            })  

            Community Discussions

            QUESTION

            Cant access mineflayer pathfinder inside an object
            Asked 2022-Feb-03 at 00:37

            Here is all the code in nodejs

            ...

            ANSWER

            Answered 2022-Feb-03 at 00:37

            pathfinder is a mineflayer plugin, which means it has to be loaded. I forgot to write

            Source https://stackoverflow.com/questions/70962410

            QUESTION

            How to solve "Message content must be a non-empty string" in node.js
            Asked 2021-Nov-27 at 19:05

            Here is my code,

            ...

            ANSWER

            Answered 2021-Nov-27 at 12:16

            I didn't go on my way to run the code, but I think the chatData array is empty. so when you try to .join("\n") all the elements inside it together, you just get an empty string which discord just rejects and you get an error. so you might want to check if there is anything in the array first.

            if you are here for the code just add this in the interval function:

            Source https://stackoverflow.com/questions/70134485

            QUESTION

            How do you get the bot to move in node-minecraft-protocol?
            Asked 2021-Aug-06 at 11:28

            I am trying to build a JavaScript Minecraft bot. I tried Mineflayer, but they do not support version 1.17.1. That's when I found out about node-minecraft-protocol, the library which mineflayer is based out of. They support version 1.17.1! I have been trying to make my bot move for the past three days, but I'm not able to figure it out from the docs. I even tried looking into mineflayer's code! Connecting to the server, sending chat messages, reading chat messages, and reading current position are all fine! It's moving the bot that gives me trouble. Or for that matter, flying, looking or anything similar (that takes f64/f32 values as input). To give you an idea of what I'm trying to achieve, here is something that I have tried running (-181.52092902441308, 84, and 134.53013736121238 are the spawn coordinates):

            ...

            ANSWER

            Answered 2021-Aug-06 at 11:28

            I fixed it, for anyone who's looking for an answer! The problem was with the 1.17.1 update in the Minecraft protocol. You need to send 'teleport_confirm' with the 'teleportId' sent with the position update in order to actually move the bot.

            Source https://stackoverflow.com/questions/68679653

            QUESTION

            Discord.js leaves me with "TypeError: Cannot read property 'includes' of undefined" while trying to convert in game messages to discord messages
            Asked 2020-Dec-24 at 00:22

            I recently tried running a project from github (https://github.com/mew/discord-hypixel-bridge) that is using node.js and is supposed to link a discord server channel to a guild channel on the minecraft server I am trying to use this for. What it is basically supposed to be doing is detecting when a message is sent in the discord channel, send it in the guild chat with the bot account I linked and receive messages people in the guild chat type and send them to the discord server using my bot in it. Sending the message from the discord to the guild chat has no problem, however when anyone types anything in the guild chat while trying to send that info to my discord server it crashes and leaves me with a few errors in the command prompt:

            ...

            ANSWER

            Answered 2020-Dec-24 at 00:22

            First of all, the project you are using is a work in progress (according to its README on github) and is therefore not guaranteed to work. It wouldn't be a good idea to try and use it especially if you have limited javascript or discord.js knowledge, given that it could contain numerous errors and potentially may not work at all.

            The Problem

            As for the error you are getting, allow me to explain it. Here's the lines of code in which the error occurs:

            Source https://stackoverflow.com/questions/65431470

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install mineflayer

            You can download it from GitHub, Maven.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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            Install
          • npm

            npm i mineflayer

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            https://github.com/PrismarineJS/mineflayer.git

          • CLI

            gh repo clone PrismarineJS/mineflayer

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            git@github.com:PrismarineJS/mineflayer.git

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