node-minecraft-protocol | serialize minecraft packets , plus authentication | Networking library

 by   PrismarineJS JavaScript Version: 1.42.0 License: BSD-3-Clause

kandi X-RAY | node-minecraft-protocol Summary

kandi X-RAY | node-minecraft-protocol Summary

node-minecraft-protocol is a JavaScript library typically used in Networking, Minecraft applications. node-minecraft-protocol has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub, Maven.

Parse and serialize minecraft packets, plus authentication and encryption.
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            kandi-support Support

              node-minecraft-protocol has a medium active ecosystem.
              It has 1083 star(s) with 221 fork(s). There are 34 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 86 open issues and 408 have been closed. On average issues are closed in 105 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of node-minecraft-protocol is 1.42.0

            kandi-Quality Quality

              node-minecraft-protocol has 0 bugs and 0 code smells.

            kandi-Security Security

              node-minecraft-protocol has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              node-minecraft-protocol code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              node-minecraft-protocol is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              node-minecraft-protocol releases are available to install and integrate.
              Deployable package is available in Maven.
              node-minecraft-protocol saves you 16 person hours of effort in developing the same functionality from scratch.
              It has 45 lines of code, 0 functions and 59 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed node-minecraft-protocol and discovered the below as its top functions. This is intended to give you an instant insight into node-minecraft-protocol implemented functionality, and help decide if they suit your requirements.
            • Generate a UUID .
            Get all kandi verified functions for this library.

            node-minecraft-protocol Key Features

            No Key Features are available at this moment for node-minecraft-protocol.

            node-minecraft-protocol Examples and Code Snippets

            No Code Snippets are available at this moment for node-minecraft-protocol.

            Community Discussions

            Trending Discussions on node-minecraft-protocol

            QUESTION

            How do you get the bot to move in node-minecraft-protocol?
            Asked 2021-Aug-06 at 11:28

            I am trying to build a JavaScript Minecraft bot. I tried Mineflayer, but they do not support version 1.17.1. That's when I found out about node-minecraft-protocol, the library which mineflayer is based out of. They support version 1.17.1! I have been trying to make my bot move for the past three days, but I'm not able to figure it out from the docs. I even tried looking into mineflayer's code! Connecting to the server, sending chat messages, reading chat messages, and reading current position are all fine! It's moving the bot that gives me trouble. Or for that matter, flying, looking or anything similar (that takes f64/f32 values as input). To give you an idea of what I'm trying to achieve, here is something that I have tried running (-181.52092902441308, 84, and 134.53013736121238 are the spawn coordinates):

            ...

            ANSWER

            Answered 2021-Aug-06 at 11:28

            I fixed it, for anyone who's looking for an answer! The problem was with the 1.17.1 update in the Minecraft protocol. You need to send 'teleport_confirm' with the 'teleportId' sent with the position update in order to actually move the bot.

            Source https://stackoverflow.com/questions/68679653

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install node-minecraft-protocol

            You can download it from GitHub, Maven.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone PrismarineJS/node-minecraft-protocol

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            git@github.com:PrismarineJS/node-minecraft-protocol.git

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