audioplayer | Audio Player for Nextcloud and ownCloud | Audio Utils library

 by   Rello JavaScript Version: 3.3.1 License: AGPL-3.0

kandi X-RAY | audioplayer Summary

kandi X-RAY | audioplayer Summary

audioplayer is a JavaScript library typically used in Audio, Audio Utils applications. audioplayer has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

Audio Player for Nextcloud and ownCloud
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            kandi-support Support

              audioplayer has a low active ecosystem.
              It has 213 star(s) with 54 fork(s). There are 17 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 17 open issues and 449 have been closed. On average issues are closed in 72 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of audioplayer is 3.3.1

            kandi-Quality Quality

              audioplayer has 0 bugs and 0 code smells.

            kandi-Security Security

              audioplayer has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              audioplayer code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              audioplayer is licensed under the AGPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              audioplayer releases are available to install and integrate.
              Installation instructions are available. Examples and code snippets are not available.
              audioplayer saves you 11272 person hours of effort in developing the same functionality from scratch.
              It has 21528 lines of code, 509 functions and 107 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed audioplayer and discovered the below as its top functions. This is intended to give you an instant insight into audioplayer implemented functionality, and help decide if they suit your requirements.
            • Parse an atom
            • Parse the ID33 version 2 . 2
            • Parse Atom Data
            • Parse EML structure
            • Decode a MPEG audio file .
            • Get file format info
            • Provides information about one CCC
            • Analyzes the stream
            • Parse header extension object data .
            • Returns an array of available genres
            Get all kandi verified functions for this library.

            audioplayer Key Features

            No Key Features are available at this moment for audioplayer.

            audioplayer Examples and Code Snippets

            No Code Snippets are available at this moment for audioplayer.

            Community Discussions

            QUESTION

            flutter:: Is there a way to play only one audio file using the audioplayer package?
            Asked 2022-Feb-27 at 20:04

            I saved the audio files in list 'file'. I want to play this audio file using the audioplayers package. I have listed audio files using listview, but I want to play only one selected audio file among multiple audio files. Currently, the entire audio file in the records is played at the same time and an error has occurred.
            How can I solve this?

            This is part of my code.

            ...

            ANSWER

            Answered 2021-Dec-09 at 11:53

            It seems you have your state variables like _isplaying only once for the whole page/list. You need them per song. This doesn't seem to be a complete example (widget.records seems to be missing) so I cannot really help a lot here.

            What you could do, if widget.records contains the songs, is to have a currentlyPlaying variable that is the record that is currently playing, instead of just a generic _isplaying. This way, you could figure out if the currectly build list entry is actually playing or not. But then maybe I'm misunderstanding something, since your audioplayer is not actually playing that song, it just resumes whatever it was playing before.

            Maybe start out with easy steps and first make the icon work. That should be possible with the method I mentioned above: keep track of which record was selected.

            Source https://stackoverflow.com/questions/70287756

            QUESTION

            "NotSupportedError: Failed to load because no supported source was found." - flutter audioplayers on web debugging
            Asked 2022-Feb-06 at 05:14

            I'm trying to play a sound when a button is clicked, and decided to use the "audioplayers" library for it. The problem is that when I run my app on the well I get this weird error-

            ...

            ANSWER

            Answered 2022-Feb-06 at 05:14

            first of all you have to check you're pubspec.yaml file and register assets folder on it like this:

            Source https://stackoverflow.com/questions/71004277

            QUESTION

            Issue playing sound from local asset on Flutter App
            Asked 2022-Feb-02 at 09:44

            I'm currently getting the below error on trying to get my app to play an mp3 file when a button is clicked. I have used the audioplayers: ^0.20.1 plugin. I've never triggered sounds before and wonder how this can be implemented correctly. The idea is to develop a slot machine with three slots and everytime any button on that is clicked, it should start spinning with the sound playing in the background till the time it spins. The slot machine functionality works as it should. The error and the code are below:

            ...

            ANSWER

            Answered 2022-Feb-02 at 09:44

            This exception will throw when you do hot reload or hot restart. I think you can fix this by Restarting the application.

            Source https://stackoverflow.com/questions/70953278

            QUESTION

            Swift iOS adapt font size to frame
            Asked 2022-Jan-05 at 22:37

            I am trying to adapt the font size of a text element whose length varies greatly so that it fills the whole frame where it is located and no word needs to be truncated (in a iOS app). In the screenshot below, I would like the sentence to reach the buttons at the bottom of the screen.

            Please find below the structure of my code. I have seen a few threads on SO dealing with this issue, but I have not been able to replicate the solution, because of my poor skills in Swift... If someone were so kind as to give me a detailed explanation of what lines of code should be inserted and where to place them, I'd be very grateful!

            I have tried to adjust the font size so to say manually, by incrementing or decrementing it via a function according to the length of the string that Text receives as its argument, but it only yielded a mess, because long words need their own separate line, which mars my computation.

            With thanks,

            Julien

            ...

            ANSWER

            Answered 2022-Jan-05 at 22:37

            You need to use .minimumScaleFactor on the text and set the text font to the maximum.

            Source https://stackoverflow.com/questions/70570600

            QUESTION

            Why causes the failure to bind a computed property as inline style in this Vue 3 app?
            Asked 2021-Dec-26 at 11:29

            I am working on an audio player with Vue 3 and the Napster API.

            Project details

            The player has a progress bar. I use the trackProgress computed property to update the progress in real-time:

            ...

            ANSWER

            Answered 2021-Dec-24 at 22:41

            You should create a data property trackProgress and update it in the listener which you create in created() hook (similar to ended event).

            Source https://stackoverflow.com/questions/70476499

            QUESTION

            Why does the conditional rendering of icons fail in this Vue 3 application?
            Asked 2021-Dec-24 at 09:10

            I am working on an audio player with Vue 3 and the Napster API.

            Project details

            There is a mute/unmute button and the method below:

            ...

            ANSWER

            Answered 2021-Dec-24 at 09:10

            You can add data property muted, update property on

            Source https://stackoverflow.com/questions/70470599

            QUESTION

            Custom Audio Player in react JS - Volume Control
            Asked 2021-Dec-22 at 10:39

            I am building an custom audio player in React JS, I am current stuck with the volume controls in the audio player

            Here is my code

            Progress bar works fine, What should be logic behind the volume control

            ...

            ANSWER

            Answered 2021-Dec-22 at 10:39

            Audio HTML Elements have a volume property you can access. You will need to have an onChange event in your audio slider.

            Something like this within your onChange method will work:

            audioPlayer.current.volume = e.target.value / 100;

            where e is the ChangeEvent passed into the onChange method.

            Source https://stackoverflow.com/questions/70430453

            QUESTION

            Discord Bot error when playing music - discord.js v13
            Asked 2021-Dec-19 at 20:20

            I made Music Bot and want to play music with yt-search and ytdl-core, everything works for a short time but then I get an error and I don't know how to solve this problem.

            ...

            ANSWER

            Answered 2021-Dec-19 at 20:20

            For everyone who gets the same error, just switch from ytdl-core to play-dl with this libary everything works fine!

            Source https://stackoverflow.com/questions/70402977

            QUESTION

            How can I change the volume of my discord bot in discord.js V13?
            Asked 2021-Dec-13 at 18:09

            I am creating a Discord Bot and I am getting along quite good, however, I am now trying to implement a command for changing the volume of the bot and I can't figure out how to do it. All I am finding on the Internet is for V12 or below, but I am using the new version of discord.js - V13. Here is what I have for playing the music:

            ...

            ANSWER

            Answered 2021-Dec-13 at 17:59

            I fixed it now, thanks to Leau:

            The problem I had was that I was trying to set resource.volume to the value, whereas I actually would have had to do it via resource.volume.setVolume() with the @discordjs/opus package installed and the option on resource for inlineVolume set to true

            Source https://stackoverflow.com/questions/70338538

            QUESTION

            Discord JS - DiscordAPIError: Unknown Message
            Asked 2021-Nov-15 at 19:13

            I get an error:

            ...

            ANSWER

            Answered 2021-Nov-15 at 19:13

            You are making an infinite event listener, meaning whenever the audio player goes idle, it will try to delete the message (even if it already got deleted). Change it client.player.once so the listener gets deleted on the first time.

            Source https://stackoverflow.com/questions/69979531

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install audioplayer

            Nextcloud App Store
            ownCloud Marketplace

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            FLAC, MP3, MP4, Ogg Vorbis, Opus, AIF, AAC and Waveform Audio as well as M3U and PLS playlist files. Playing the formats supported by Audio Player depends on the browser. More information….
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