draggable | JavaScript Drag & Drop library | Widget library
kandi X-RAY | draggable Summary
kandi X-RAY | draggable Summary
The JavaScript Drag & Drop library your grandparents warned you about.
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Top functions reviewed by kandi - BETA
- Create a bundle configuration object
- Position the mirror .
- returns the delay
- Renders all files in a zip page .
- Resets mirror style
- finds closest scrollable element
- Returns an announcement message .
- Creates region element
- Waits for the current element and passes it to the callback
- Move a container from a container to another container .
draggable Key Features
draggable Examples and Code Snippets
Community Discussions
Trending Discussions on draggable
QUESTION
I am developing a website with Jquery-ui draggables. In the parent div block "container" there are many child draggables which allows user to freely move around the div block.
...ANSWER
Answered 2022-Apr-07 at 09:12You can see from what you've provided in the question (not just the fiddle) that your stored values are not correct.
Looking at just "table" - when you load, it's 20x20, but when you move it further left and up, it's now 256x226 - so clearly not saving correctly.
Your issue is with your use of position
From MDN position:
relative
The element is positioned according to the normal flow of the document,
and then offset relative to itself
so the inside squares do not want position:relative
, they want position:absolute
absolute
The element is removed from the normal document flow, and no space is created for the element in the page layout. It is positioned relative to its closest positioned ancestor
So two small changes, in the css:
QUESTION
I have the follow code to make the div
to become draggable:
ANSWER
Answered 2021-Dec-31 at 11:10You have to remove the event listener from the div, not the window:
I also centered the div when the user is dragging it, so the mouse has no chance to leave the div.
QUESTION
I don't know if the title is worded correctly, but I will try my best to explain my problem. I now have a function that updates the current user's location, which works fine. The problem is that the painted pointer remains at that exact position because the decoration is painted once inside the widget and never changes.
I have looked at how google does it with the marker object, but that didn't seem to work for my app because I am not using a normal map.
...ANSWER
Answered 2021-Dec-28 at 02:03try this:
QUESTION
I tried implementing drag and drop functionality in reactjs
using vanilla HTML/js
APIs. I almost completed it, but I cannot drop it between the existing div
s. I want to add the functionality of dragging and dropping in both the divs (i.e., I should be able to drag any of the div
s in the first column and drop anywhere in the second column and vice versa). So far, I am able to drag and drop only at the last index
, not in between
Here is what I have tried so far. Please include the code. I am not that strong to follow if you are suggesting something
...ANSWER
Answered 2021-Dec-18 at 14:00appendChild
always adds the item to the end of the target div
. You can do a simple calculation to identify the position to drop using children's positions (child.getBoundingClientRect().bottom
) and mouse drop position (e.clientY
).
Change the drop
handler as below
QUESTION
I have nodes that I can move, these nodes are placed on the Pane, which is on the ScrollPane.When I drag a node outside of the viewportBounds
of the scrollPane, the vvalue
should change so that the node is again within those bounds. To solve it I tried to use answers from this question.
My problem is that after the node is again within the boundaries of the viewportBounds
, the cursor moves relative to the node, if I want to continue moving the node outside the viewport, after several iterations the cursor will move so much that it will be outside the entire application window and will rest against the screen boundaries. How do I maintain position of cursor on the node?
If you want to test code, keep in mind that the restructuring of the viewport
boundaries occurs only when you move nodes along the Y axis.
ANSWER
Answered 2021-Nov-19 at 06:01To answer your question:
How do I maintain position of cursor on the node?
You need to use the AWT Robot class to move the cursor.
QUESTION
I've tried to Google for the answer but all I find are how to accept drop from other apps and drag and drop in a single app, also mostly iOS focus and not many macOS related resources.
I writing a macOS toolbar app that I'm trying to implement drag and drop for the image the app create programatically and only in memory as NSImage. To allow the image to be draggable, I've implemented the a DraggableImage struct to be used in place of the Image
view in the SwiftUI view:
ANSWER
Answered 2021-Oct-29 at 08:48You need to export file URL
instead of Data
, so this file can be copied by MacOS.
Basic example:
QUESTION
I'm trying to stop my elements from overlapping using interact.js, but I don't have any idea how to get the n elements to be able to do it. Does anyone have an idea? Or some other way I can validate it. Try the solution to this question, but I don't understand how to get the list of elements to go through it. enter link description here
...ANSWER
Answered 2021-Oct-03 at 18:14What you are looking for is collision detection. When you move or resize your box you can check if the new dimensions/position does collide with other boxes. If that is the case then you can ignore the movement/resize.
Because your code snippet contained a lot of invalid HTML I had to strip most of it to make it work. Please do spend some time making valid HTML when/if you ask your next question. Some errors that were present in your HTML code:
- All content was made in the
element
- Usage of HTML tags. Only certain tags can exist out of one tag like
is valid butis not and the proper way of writing some HTML tags like input is
(without closing tag)
- Closing tags
without any starting tags
- Closing parent tags before closing all the child tags
QUESTION
Right now, I'm building a functional chessboard that you can play games on but I'm having troubles with figuring out how to get the chess pieces to drag and drop on top of some of the green dots.
I'm trying to drag this chess piece and place it over one of the two dots, and I don't know how to go about doing that. Whenever I try to drag the chess piece on top of the green dot my chess piece ends up disappearing. How do I fix this problem?
The green dots are inside of some div tags if that helps. The green dots are set to display none and only appear when you click on the pawn pieces. I just need people to look at the 5th, 6th, and 7th rows where the white pawns are located at and where the green dots are located at, and that's it.
I only setup some drag events for one of the div's in each row which are the 5th and 6th rows, and I also setup a drag event for the first white pawn on the 7th row, and I was just testing it out on one section of my board which you can see from the image above. Here's my...
JsFiddle: https://jsfiddle.net/nitroadam1233/ckn216px/2/
JavaScript Code:
...ANSWER
Answered 2021-Aug-29 at 14:30There is much that can be optimized with the code, but to solve the specific question, the drop function needs to be modified as follows, with comments indicating the purpose behind the two new lines...
QUESTION
I try to use the Angular-gridster2 and I have a problem - when I add the most first element to the grid - this element takes all space of the grid. How it looks in the Elements in the browser.
...ANSWER
Answered 2021-Aug-28 at 12:40I think I could fix it by myself. I will provide the answer in case if anybody else will have the same problem.
I forgot that I also have a toggle to switch between the different states of the grid (for my case - to switch between true and false for this.optiosn.draggable.enabled). Before I provided the amount of the columns and rows only for one state. As soon as I added it for both states - the problem was solved!
I am talking about these lines in the this.options:
minCols: 4, maxCols: 5, minRows: 4, maxRows: 5,
QUESTION
I ran into a problem which I am not sure how to fix. When I drag the knob into the picture a clone is created. Below the image, a form is then shown with the position of the button. The problem is that sometimes this value is not updated in this input field.
In line 85 I set that value. Then on lines 89 and 90 I check if this value is there in the first place. By means of: console.log(ui.position.left); console.log($("#dragItemPositionX[data-id=" + UUID + "]").val());
A value always appears here but when I look at the form I sometimes see no value in the input field. ( As a test case for this, drag a button to the picture a few times. Sometimes you will see no value in the input field.
How is this possible and how can I fix this?
...ANSWER
Answered 2021-Aug-22 at 22:38Made some minor updates. You had a few items outside of your jQuery block. I suspect that you had some syntax issues.
Test: https://jsfiddle.net/Twisty/acr1dvbf/5/
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