soundboard | A very simple drag and drop soundboard app with MIDI support | Audio Utils library
kandi X-RAY | soundboard Summary
kandi X-RAY | soundboard Summary
This is a simple drag and drop soundboard app with MIDI support. It allows you to load a number of audio files into different sound "blocks". Clicking a block or pressing the corresponding key on your keyboard or MIDI device can then play the audio file.
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Top functions reviewed by kandi - BETA
- Load a sound file
- Capture a key and capture key press .
- Set the sound
- Get the sound from the board .
- trigger an event
- Trigger a sound action .
- Show an event handler
- Invoke functions
- Check if e is an object
- define a new n - function
soundboard Key Features
soundboard Examples and Code Snippets
Community Discussions
Trending Discussions on soundboard
QUESTION
I am working on coding a modular soundboard in Java and JavaFX using FXML. One of key aspects is the ability to load an arbitrary class that implements the Plugin abstract class at runtime. The plugin abstract class looks like this:
...ANSWER
Answered 2022-Apr-11 at 12:41Because both these classes and the controllers are loaded at runtime using a custom URLClassLoader I am unable to just specify a FXML controller inside my FXML files. If I try to, I get an error saying that the class I am using for a controller could not be found.
Note that you can set the Class Loader to be used by the FXMLLoader
.
The solution you attempt in which you set the controller manually has a number of errors. Most importantly:
QUESTION
I am trying to build a simple soundboard.
Following situation:
- I already added the 'kotlin-android-extensions' to the build.gradle file
- Filled the activity_main.xml with buttons
- All buttons use the same method: fun playSound()
- All buttons are tagged (I use the tag in order to access the files in raw via passed view.getTag())
The problem is that I can't find a way to access the res/raw-files "dynamically", because the MediaPlayer.create() requires a static path to the file (e.g. "R.raw.filename").
The code should look something like this but the .create does not accept a variable (the variable "path") but instead asks for the static path (e.g. "R.raw.filename").
...ANSWER
Answered 2022-Mar-16 at 11:30You can find the Resource Id by name from raw
folder using the resources.getIdentifier()
which can be used in MediaPlayer.create(applicationContext, resId)
something like the below:
QUESTION
I'm trying to make a Discord bot with sound functions (like a soundboard). The command should play a sound, which the user types in the command. If the Sound doesn't exist, it should send a message, that it doesn't exist. But if the Error lib/media/sounds/foo.mp3: No such file or directory occurs it doesn't react and doesn't send a message.
...ANSWER
Answered 2021-Dec-30 at 22:51FFmpegPCMAudio calls ffmpeg in a subprocess, that's why Python doesn't raise FileNotFound.
If you check the docs (linked) you will see the function raises ClientException. You must catch this exception for your code to work. EDIT: Apparently it doesn't raise any exception.
You can check if the file exists using os.path.isfile
QUESTION
I'm trying to make a soundboard webapp where you can add audio files to the website and they will be stored inside of the indexed db to be then fetched and played.
I was thinking of also adding a feature that would let you download the whole pack of audio files as a single file so that other people would be able to import your pack. The data would look something like this:
...ANSWER
Answered 2021-Dec-20 at 15:24It's worth avoiding external libraries and keeping your application lean. Consider building a downloadable binary file structured like:
QUESTION
I open an dialog in electron to select an folder and I want to read out the file path. But the result.filePaths gives me an filePath with \\ what is not workible for me, to read later the files in the folder. 😅
Result now:
"P:\\Social Media\\Soundboard\\Sounds"
Expected Result:
"P:/Social Media/Soundboard/Sounds"
Is it any way to convert it to "/"? 🤔
My code: ...ANSWER
Answered 2021-Jul-09 at 11:25Windows uses \
to separate nested resources instead of /
. But it supports both. If you still want to convert \\
to /
. You can try the below method.
QUESTION
I'm having a bit of trouble trying to get my interface working
...ANSWER
Answered 2021-Jun-30 at 02:43Apply justify-content:space-between
to .tier
.
The items are evenly distributed within the alignment container along the main axis. The spacing between each pair of adjacent items is the same. The first item is flush with the main-start edge, and the last item is flush with the main-end edge.
QUESTION
I have a custom CardView that contains a Button, a RadioButton and some Text. I have several of these card placed in a GridLayout. My goal is that each button will play a different sound that will be assigned to it. Is there a way to create one onClick method, that will change the sound played based on which button is clicked? Or do I have to assign a new onClick for each button?
Here is my activity_main.xml
...ANSWER
Answered 2021-Jun-03 at 07:10As of the current implementation, you'll need to implement onClick
for each include button in the grid layout.
Try implementing a recycler view
with the grid layout manager, and work with their positions. Work with their positions(store them in a list, or hashmap along with the sound name that you need to play), and onItemClick check the id and play the sound required for the button using an interface.
Other implementation may include creating a custom view class using the custom_card.xml
, and making your own functions inside the view class to work with each button id and song ids.
QUESTION
I'm attempting to build an app that acts as a soundboard and can play different sounds when different buttons are pressed. I expected the audio to play but instead, I got an error that stated:
...ANSWER
Answered 2021-Apr-06 at 08:14You can implement useRef
instead of useState
to stop re-rendering!
This worked for me very well.
QUESTION
I'm currently making a soundboard app on android studio which has a ton of fragments. The first page on my tab layout is just a normal button view, but my second tabView has another fragmentView within it. The goal is for the first page to just show some normal sounds, and the second tab to have multiple operators to choose specific soundboards for.
Anyways, the app seems to work fine. I can switch from the main tab to the operator tab, and even select operator soundboard pages and be moved to their fragments. However as soon as I try to switch fragments (through my tabview) my app crashes and I get the error:
...ANSWER
Answered 2021-Jan-09 at 05:00Try to remove the ViewTreeObserver.OnScrollChangedListener
when the fragment is destroyed this will avoid any listener that can be attached to a destroyed fragment context not to be triggered whenever you leave and come back to this fragment.
First: make a global field for the listener
QUESTION
I'm currently looking at getting a soundboard in Discord.js by using emojis to act as the controls to the soundboard, it should then respond with an appropriate sound based on the emoji sent. However, I'm having issues with at least testing if I can receive different types of emojis based on the emojis
array.
main.js
...ANSWER
Answered 2020-Dec-09 at 00:08First of all, I would recommend limiting your reaction collector by a specific amount of time and by only allowing the user who sent the message to interact with it. I would also recommend using a reactionCollector
instead of awaitReactions
here.
I believe the problem you are having is that .then()
is only called on awaitReactions()
after the time limit of awaitReactions()
has ended. In other words, your current reaction collector is attempting to react with a check emoji after a certain period of time has passed, instead of attempting to do so after one reaction has been collected. You are essentially attempting to listen to the equivalent of a reactionCollector
's "end" event instead of its "collect" event.
By using a reactionCollector
, you can specifically run code every time an individual emoji is clicked on by listening to the "collect" event. Here's an example:
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