octagon | Semantic-UI-React Themed Component Library | User Interface library
kandi X-RAY | octagon Summary
kandi X-RAY | octagon Summary
octagon is a react component library. it is built on top of Semantic UI React (SUIR). You can see examples of the components and tinker with the API via our interactive library documentation**.
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Top functions reviewed by kandi - BETA
- Creates a login pane .
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QUESTION
I am about to customize all of my UIButtons
by subclassing them into a special UIButton
class and I want to have the "look and feel" like below octagonal or some hexagonal buttons. What would be the best way to create such shape UI buttons? So far, I only know how to create rectangle, circular and rounded-edge buttons, and I could not find SO answers or cocoapods for below "look and feel".
Is it possible to create a custom class of such
UIButton
programmatically?Or do I need to import an image onto a button to realize below "look and feel"?
Also, could there be any possibility be that App Store does not allow such custom shape buttons?
ANSWER
Answered 2021-Dec-30 at 21:14- Yes you can use UIBezierPath to create arbitrary shapes for a variety of UIKit components that includes UIButton. See tutorial here
- I think the above is achievable simply using #1 above in combination with myButton.layer.borderColor/.borderWidth
- I am not sure. My guess would be no but I think it would depend on the Apple Human Interface guidelines which seem to be arbitrary in some cases. For what it's worth, I've shipped apps that had very similar buttons but they were elipses and not polygons like you have but still appear very similar.
Update: Forgot about a great example. This is an example of a "bookmark tab" effect I created using a UIButton with a UIBezier path. This has been shipping for years at this point with no issues:
QUESTION
I am trying to return a class type in my swift code, but no matter what code I try I keep getting endless error for optional, below is my code that checks if an id is inside a class and matched with id in another class I should return that user... below is my code and CoreData relationship....
I keep getting error - in Friends section
...ANSWER
Answered 2021-Dec-27 at 07:57I am not sure exactly what you are trying to do but why not have an if
condition around the NavigationLink
QUESTION
I have a scenario where I know what I need to do but do not know how to implement it in Swift...
I have 2 tables in CoreData and I fetch their values as below
What I need - all friends that are in a particular user friends array
//-----Full Code Manual CachedUser Class
...ANSWER
Answered 2021-Dec-24 at 16:03You don't need to use filter
on a CoreData FetchRequest ever.
It is best to do the filtering by NSPredicate
https://developer.apple.com/library/archive/documentation/Cocoa/Conceptual/CoreData/index.html
But in this case all the user's friends are in a variable. If you have the individual user
all you need to do is something like this...
QUESTION
ANSWER
Answered 2021-Dec-16 at 03:07A possible approach would involve the calculation of some blob descriptors and filter blobs according to those properties. For example, you can compute the blob's aspect ratio, the (approximated) number of vertices and area. The steps are very straightforward:
- Load the image and convert it to grayscale.
- (Invert) Threshold the image. Let’s make sure the blobs are colored in white.
- Get the binary image’s contours.
- Compute two features: aspect ratio and number of vertices
- Filter the blobs based on those features
Let’s see the code:
QUESTION
I am having trouble making a frequency table where the data is in multiple columns.My dataset is structured like this:
...ANSWER
Answered 2021-Dec-01 at 15:51Say you have your data in dat, then:
QUESTION
I am having some issues trying to get the state of a checkbox. It is a @Html.CheckBocFor
with an id. For some reason I cannot get this code to check the state of it. This is in a $("form").submit
function. I am basically checking to see if the required fields are met. Here are the things I have tried:
ANSWER
Answered 2021-Nov-13 at 16:55It seems you are simply replacing repeatedly the content of your error message display area: the
id=AlertContent
.
You want to show possibly messages A, B, and C. Instead of writing the three messages on the same display area, like A B C
You write A, then erase it and write B, then erase it and write C. So you see only C.
When you add a debugger;
line, you see the newly placed content, before it gets erased and replaced by a new content. But when you remove it, the content is immediately replaced by a new one, hence your problem.
If you want to see all possible messages, each message should not replace the previous one, but be added at a list of message.
Since you are showing a modal, you should first get all the messages to be displayed, add them to your display element, and at the end show your modal.
But I don't think that using a Modal for form validation is a good idea. You should probably have a look at client side form validation best practices, and see if what you are trying to achieve is not already supported by a library, like jquery-validate.
Just to give you a rough idea of what could correct your code: (not tested). I would not personnaly use this.
The modal HTML
QUESTION
I'm fairly new to unity, and after scraping through threads about rotations through frames, I managed to find code to help me get the look that I wanted for my game, here's the code for the movement:
...ANSWER
Answered 2021-Oct-29 at 18:15In order to simply not allow a new routine until the previous one has finished simply introduce a bool flag
QUESTION
I have two lists where the elements of list A are contained in elements of list B. Note the order in this example is fairly important.
...ANSWER
Answered 2021-Oct-14 at 20:55You could try a list comprehension with a generator:
QUESTION
This error shows up when I run my code. AttributeError: 'int' object has no attribute 'vertices'
. I think I might have passed the parameter incorrectly for vertices. I'm trying to store the points in a list but do I not need to unpack with *
?
Here is the beginning of my class:
...ANSWER
Answered 2021-May-06 at 03:11Looking at the traceback, Line 186 ("/Users/halled/Documents/polys.py") seems to be the problem.
QUESTION
I have a flex program written in C++ that needs to complete the following rules:
I want yytext to accept the following:
○ Zero or one of the following characters ABCDEFGH
For example - input:
"triangle ABC" is a valid shape and I want the program to print "Valid shape"
"triangle AAC" is not a valid shape because it contains a double A and I want the program to print nothing in this case
"triangle ABCD" is not a valid shape because it contains four letters and I want the program to print nothing in this case too.
The code below and what regular expressions I tried so far:
...ANSWER
Answered 2021-Feb-16 at 17:41This is not the sort of problem for which you would typically use (f)lex, since the base lexical analysis is trivial (it could be done by simply splitting the line at the space) and detailed error analysis is a bit outside of (f)lex's comfort zone, specifically because there's no way to match "a string containing the same character twice" using a regular expression.
Still, as shown by the question asked by one of your classmates, it can be done with (f)lex by taking advantage of the scanner's ordering rules:
- Always use the longest possible match.
- If two or more rules would qualify, choose the first one.
That doesn't get around the question of duplicate characters. The only way to solve that is to enumerate all possibilities, of which there are eight in this case. A simpler way of doing that than that proposed in the linked question is [A-H]*A[A-H]*A[A-H]*|[A-H]*B[A-H]*B[A-H]*|[A-H]*C[A-H]*C[A-H]*...
.
That let's you create an ordered set of rules something like this:
- Match lines with duplicate characters
- Match lines with too many characters
- Match lines with exactly the right number of characters
- Anything else is an error. (Too few characters, invalid shape name, invalid letter, etc.)
So that might include this (leaving out the definitions of the two macros, which is straightforward but tedious):
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